Marvel Snap Cards
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When this is discarded from your hand, add two 0-Cost copies to your hand.
On Reveal: Discard a card from your hand.
On Reveal: Set this card’s Power equal to that of the last card you played. (if that card's in play)
At the start of the game, shuffle the six Infinity Stones into your deck.
When a card enters your hand from anywhere (except your deck), +1 Power.
On Reveal: Add a Demon to your hand.
If you played a card last turn, you can’t play this.
Ongoing: Split your total Power evenly among all locations.
Ongoing: +1 Power for every enemy at this location.
Cannot be played at the right location. On Reveal: Add a -10 Power Void to the right location.
No Ability.
No Ability
On Reveal: Shuffle Mjölnir into your deck.
On Reveal: Gain +1 Energy next turn. Draw a card.
When ANY card is played at this location, this card switches sides.
Ongoing: Your other cards have -1 Power.
Once this is in your hand, you can see unrevealed locations.
On Reveal: Create four 1-Power Drones at each other location.
When this card is destroyed, add Spider-Man to your hand.
On Reveal: Set ALL cards at this location to 3 Power.
On Reveal: Destroy your other cards at this location. Add their Power to this card.
On Reveal: Your opponent gains control of one of your other cards at this location.
You can move this each turn.
When this card moves, +5 Power.
Ongoing: Your 1-Cost cards have +1 Power.
Ongoing: If any of your locations are empty, +4 Power.
On Reveal: All cards cost 4 until the end of next turn.
On Reveal: Copy the highest-Cost card in your opponent's hand into your hand.
On Reveal: Add a 7-Power Tiger to another location.
While this is in your hand, you can't draw cards.