Pretty much my sentiments. Feels bad when Masters Tours get their prize pools greatly reduced and not even a crowdfunding bundle, but inviting mostly the same people (who largely stream Hearthstone 90% of the time anyway) over and over again is somehow meant to help promote the game further.
Hello! I'm rather fond of how many voice variations of one line there are, which almost makes him more endearing than annoying. Especially once the rope starts burning.
But doubt I'll get there in time, only managed to find enough gold for Medivh with a day to spare. And if Magni gets offered sometime soon, that's another temptation.
Looks like it's not going to be possible to keep up with the cosmetics in the long run by only spending gold, unless somebody forgets packs alltogether or holds up a true infinite in Duels/Arena. In retrospect makes me glad for passing on Thunder King, Sylvanas, and various initial cardbacks.
Yes, this seems very light all things considered. But at least they are really trying to adjust Duels as much as (if not more than) Standard, for the time being.
But that's not how it works in literally any sports, be it digital or physical. You see your renowned players suspended or removed if they mess up enough to bring bad reputation to their organization, team, themselves, etc. Being able to compete is not a basic right, it's more of a privilege.
It's a bit weird with these distinctions, took me a moment to figure out (didn't even realize I was on a "brand account" by default). It's not my original (the original was the Google one with full name), but it still feels strange.
I could see you getting there with more focus on HS, although it feels so grindy to me without quests. Don't think I will stand a chance even with the Tavern Pass.
Really wish they could throw us something like a small XP bonus every time we hit some high wins in Arena or Duels (and maybe BGs too, would have to be much smaller consdering time commitments). Could do wonders for the popularity of those two modes.
That was my thinking as well with the exp boosts as soon as possible; also got tempted by the Tavern Pass this time. Feels like a better deal than the first time around when I was mostly "meh, pass". Admittedly the whole Rewards Track was in a much worse condition back then, not to mention the pass deal itself.
This takes me back to the previous system, where I would always try to dodge 50 gold quests for a given day in order to try to reroll into something better. But whenever I actually wanted to play some more, it was nigh impossible not to complete some of them regardless.
I was a couple hours late to include that one, but watching with interest what might become of this particular archetype. The dream of Nazmani Bloodweaver carry will live on at the start of every new expansion, at least.
I was thinking that Tickatus might eventually get Secret Passage treatment, at the very least reduce the amount of burned cards to 3 or 4. So the fatigue game plan is less debilitating. They could also make it much harder to corrupt by increasing the mana cost to 8, as an alternative.
Isn't it much harder to consistently trigger the quest in Duels? Especially as decks get thicker later on. Not to mention getting it in the first place from a bucket.
They are giving it more attention than I'd expected with the removal of certain treasures, although still a long way to go. But if they keep that up...
I don't actually recall there ever being any pack drops for Grandmasters specifically, and this should be a first for Youtube Hearthstone? It's nice to see them finally extending it to proper esport events, even if it seems too modest for weeks 2-7. Still much better than nothing and complete lack of promotion that they've had so far.
Pretty much my sentiments. Feels bad when Masters Tours get their prize pools greatly reduced and not even a crowdfunding bundle, but inviting mostly the same people (who largely stream Hearthstone 90% of the time anyway) over and over again is somehow meant to help promote the game further.
I assume they've had a chance to deliver and change your mind by now? Still a pretty awkward system, all in all.
Hello! I'm rather fond of how many voice variations of one line there are, which almost makes him more endearing than annoying. Especially once the rope starts burning.
But doubt I'll get there in time, only managed to find enough gold for Medivh with a day to spare. And if Magni gets offered sometime soon, that's another temptation.
Looks like it's not going to be possible to keep up with the cosmetics in the long run by only spending gold, unless somebody forgets packs alltogether or holds up a true infinite in Duels/Arena. In retrospect makes me glad for passing on Thunder King, Sylvanas, and various initial cardbacks.
Yes, this seems very light all things considered. But at least they are really trying to adjust Duels as much as (if not more than) Standard, for the time being.
Hearing about potential buffs is most interesting, because it's still such a rare occurrence.
I see what you mean. Now that I've caught up a little more with the Duels meta, it seems like Quest Rogue is indeed the new boogeyman.
But that's not how it works in literally any sports, be it digital or physical. You see your renowned players suspended or removed if they mess up enough to bring bad reputation to their organization, team, themselves, etc. Being able to compete is not a basic right, it's more of a privilege.
It's a bit weird with these distinctions, took me a moment to figure out (didn't even realize I was on a "brand account" by default). It's not my original (the original was the Google one with full name), but it still feels strange.
Sadly it looks like they are a step behind Twitch (again) when it comes to such notifications. We may not know for sure until Monday or later today.
So this was surprisingly engaging, even as it took me a little while.
I could see you getting there with more focus on HS, although it feels so grindy to me without quests. Don't think I will stand a chance even with the Tavern Pass.
Really wish they could throw us something like a small XP bonus every time we hit some high wins in Arena or Duels (and maybe BGs too, would have to be much smaller consdering time commitments). Could do wonders for the popularity of those two modes.
That was my thinking as well with the exp boosts as soon as possible; also got tempted by the Tavern Pass this time. Feels like a better deal than the first time around when I was mostly "meh, pass". Admittedly the whole Rewards Track was in a much worse condition back then, not to mention the pass deal itself.
This takes me back to the previous system, where I would always try to dodge 50 gold quests for a given day in order to try to reroll into something better. But whenever I actually wanted to play some more, it was nigh impossible not to complete some of them regardless.
I was a couple hours late to include that one, but watching with interest what might become of this particular archetype. The dream of Nazmani Bloodweaver carry will live on at the start of every new expansion, at least.
I was thinking that Tickatus might eventually get Secret Passage treatment, at the very least reduce the amount of burned cards to 3 or 4. So the fatigue game plan is less debilitating. They could also make it much harder to corrupt by increasing the mana cost to 8, as an alternative.
That might bode well for the future with any good deathrattle card being added.
Isn't it much harder to consistently trigger the quest in Duels? Especially as decks get thicker later on. Not to mention getting it in the first place from a bucket.
They are giving it more attention than I'd expected with the removal of certain treasures, although still a long way to go. But if they keep that up...
No, actually. It's never worked that way, only since Patch 20.0 it started behaving differently. So now it's back to how it always was.
I don't actually recall there ever being any pack drops for Grandmasters specifically, and this should be a first for Youtube Hearthstone? It's nice to see them finally extending it to proper esport events, even if it seems too modest for weeks 2-7. Still much better than nothing and complete lack of promotion that they've had so far.
Most streamers also tend to add "drops enabled" to their channel descriptions once they become active.