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aposteljoe

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Joined 06/18/2019 Achieve Points 1165 Posts 644

aposteljoe's Comments

  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years ago

    Yeah, but think of it: Don't you want to play a Murloc on turn 2? Murlocs are cheap and you won't to have many of them in hand, when many of them are on board.

  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years ago
    Quote From FortyDust

    To discover one specific spell out of all Mage spells? Better after rotation, but not super reliable. Still worth a shot, though.

    Not all Mage spells. All Mage spells <= 3 mana.

  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years ago

    After I faileing two times with OG's budget comp. I tried with a mix of OG's comp with the Dragons for climbing and of sk8erboiz' Orcs for the boss fight. Accidentialy I used my underleveled Galvangar instead of Saurfang. After losing Yulon during the climb and Brightwing in the very last moment before the boss, I thought it was over. During one fight I was about to retire, because despite of my healing the AI could kill one of my Orcs. But it misplayed and didn't focus.

    During the boss fight I threw everything on Kazakus and even suicided my Orcs. After that Sinestra was able to solo the adds. Was very hard for me.

     

  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years ago

    How are the chances to get Wildfire in Mage?

  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years ago

    I have still the hope, that they will once create a card with "Fluffy" in it's name and give it to an Asian streamer to reveal. 

  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years ago

    Isn't that easy to play around? Just kill the small Minion first. Or am I missing anything?

  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years ago

    The number should be *11* because it is a Nature spell. Or do positive and negative equi cancel each other out?

    Edit: did some research - https://us.forums.blizzard.com/en/hearthstone/t/mercenaries-positive-equilibrium-treasure/83297 it's definitely bugged

  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years ago
    Quote From AngryShuckie

    Blizzard have added the card to their database. The appendage is a similar thing that draws a card rather than dredging, so together you get 2x 4 damage attacks that more or less discover a cord from the bottom of your deck. It's a neat little application of dredge.

    Stats?

  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years ago

    Today I did a heroic Balinda run to finally unlock her. First thing: my Brightwing had a Equilibrium treasure that gave +2 to Nature and Fire. But BWs skill did get no buff! It still did 9 instead of 11. I can provide a screenshot of this but this is on my mobile and I have to reactivate my imgur account. Chi-Ji on the other hand also haf an Equilibrium (the one with heal power) but it didn't affect any skill, too (no screenshot).

    Second: during the run I got Samuro task 18. 450 damage to heroic bosses. After the Balinda fight it was at 355/450. No screenshot of this because I did not thought it would be relevant. But trust me I chose Barrens-1 deliberately because there is a 40 and a 60 health boss. I double checked wether its over 350. And because I am making more damage than the health total (like 10 hp left, 20 critical dmg) I am on the safe side. Right? No, I ended up with 441/450? Can anyone explain this? I have a screenshot after the bounty

  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years ago

    Time to reequip my Sir Anoy-o hero skin.

  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years ago

    I already see the update on mobile (but didn't update because I have no wifi atm)

  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years ago

    What if there's no space for the tokens? They simply vanish, I guess?

    In reply to Colossal
  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years, 1 month ago

    My solution would be something like the following: Merc coins could converted to general coins of the same rarity. Make it a bad exchange rate like 10 to 1. This could be even limited to the same color (eg. epic caster, gives you general epic caster coins). You could upgrade the rarity by the rate 4 to 1 (like dust) so for 400 rare coins you get 100 epic coins. And using general coins for skill or equipment upgrade has twice the cost. So if you have 10k Xyrella Coins this will the worth 500 special Merc for your rares coins (~ 2.5 upgrades)

  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years, 1 month ago

    Yeah friends, I did it! I used the Orc comp but got nice treasures this time, like an passive +10/+20 after an elite or so, Actaually, Galvangar died last because the red add drew some skills of mine and the Saurfang Orc with 50 attack did good work.

    So we see next time in the Kazakus heroic thread...

    In reply to Galvangar heroic help
  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years, 1 month ago
    Quote From dapperdog
    Quote From aposteljoe

    Maybe if I post my Orc team you can say if it is to weak or if I'm making mistakes.

    Garrosh @Tusks of Mannoroth lvl3
    all skills lvl3 - but I have 250 coins to spend

    Thrall @Ring of Strength lvl4
    all skills lvl 3 - 60 coins

    Saurfang @Serrated Shield lvl3
    Mobilizing Strike 4, others on 3 -71 coins

    Grommash @Halting Sash lvl2
    Blood Fervor 3, Staggering Slam 4, Battlefury 2 - 164 coins

    Samuro @Burning Blade 5
    maxed

    Galvangar (is not supposed to be used)

    So without any task farming I could upgrade 1 skill or item on Garrosh and 1 skill on Grommash. 

    I'd go rokara instead of samuro to be honest. If there's no one activating samuro then he's not worth it, just dies off way too quick. Rokara can at very least grant some extra health to your other orcs if needed, and one of her equipment pushes her health to a default 90+.

    Through your fight towards the boss, I'd say to be very careful with your saurfang, because usually every enemy will target him, for some reason. I'd avoid putting teams out that'll allow the AI to snipe off someone on turn 2, that's just the easiest way you'd lose your mercs before the boss.

     

    Another thing you can try is to scout out the map before proceeding. If you have to fight off a heroic merc on your way to the boss, just reroll the map. Its not worth it to lose mercs along the way because of a cheesy map.

    Ok, I'll try Rokara. next time. Grommash would be my Samuro activator otherwise. 

    The climbing is no problem and I always reach the boss with a full team. I already do the things you are suggesting (reroll the map, no greens vs mono-blue Mercs encounters). I even finished the Chi-Ji event, so I'm no total noob.

    During the climb only the Frozen Mammoth can be critical as it gets to 30-40 attack after turn 1, but I've been always able to manage this with Garrosh's taunt (btw: did you know that 2 Mammoths wake up as soon as you kill the 3rd minion. I thought that "no other minions" would include the second Mammoth as well). I'm only struggeling with the boss fight. Perhaps I'm misplaying during the "cooldown skill" turn?

    What do you guys think of Niuzao with the divine shield equipment? I tried Mr. Smite yesterday but he was killed t1.

    In reply to Galvangar heroic help
  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years, 1 month ago

    Thanks all for your answers. 

    @CuddlyCactus not even your are not adding anything meaningful to the discussion, but you are already proven wrong by the amount of answers ;)

    @coriolis thanks, I know I'm not under pressure and climbing is no problem with the Orc team. I'd like to equip my own Galvangar because heroic Kazakus will be my next project and Orcs are supposed be good there, too.

    @Avalon + dapperdog: yes Orcs might be the the best way. In normal it worked great. I'll try Cornelius/Smite/Rokara at least once. I think that even if Cornelius dies, Smite should be big enough then.

    Maybe if I post my Orc team you can say if it is to weak or if I'm making mistakes.

    Garrosh @Tusks of Mannoroth lvl3
    all skills lvl3 - but I have 250 coins to spend

    Thrall @Ring of Strength lvl4
    all skills lvl 3 - 60 coins

    Saurfang @Serrated Shield lvl3
    Mobilizing Strike 4, others on 3 -71 coins

    Grommash @Halting Sash lvl2
    Blood Fervor 3, Staggering Slam 4, Battlefury 2 - 164 coins

    Samuro @Burning Blade 5
    maxed

    Galvangar (is not supposed to be used)

    So without any task farming I could upgrade 1 skill or item on Garrosh and 1 skill on Grommash. 

    In reply to Galvangar heroic help
  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years, 1 month ago

    I have

    • the f2p comp (Cariel, Samuro, Xyrella) maxed
    • the nature brothers (Malfurion, Guff, Brukan) + Anacondta
    • Old school fire (Anton, Rag, Geddon) - don't own Balinda yet
    • the new Dragon climb (Brightwing, Yulon, Sinestra)

    Some other good/maxed Mercs include Tamson, Milhouse, King Krush, Kurtrus and the Murlocs

    In reply to Galvangar heroic help
  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 2 years, 1 month ago

    Hi,

    I'm trying to beat Galvangar heroic for the equipment. I watched Old Guardian's guides to this encounter.

    First he recommends Orcs. But my Orcs are not in a good shape as I crafted Garrosh and Thrall recently. My greens are ok (Rokara and Samuro maxed) but the reds have the skills and the item on 3. Except Thrall's item is on 4. I tried 3 times but did not succeed. Even with good treasures like Warchiefs blessing. OG starts with 30+ attack on his Orcs which I could not achieve. I start with the 3 reds, do I? Do I focus Galvangar or the green add? I tried both, but nothing worked.

    The second sugestion of OG for the budget comp does not help me because my own Galvangar is not playable.

    Am I doing sth wrong? Is my comp to underleveled? Is there any other comp I could try?

    In reply to Galvangar heroic help
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