Yep, I don´t think druid´s hero power is something you want more of... I think it will not see play in a world where druids have an absolute beast of a quest.
Cool card, but its just too low impact to ever see play. At 7 mana you want to be pushing for lethal, not puting a defensless minion on the board to get future value.
Glimeroot was much more consistent, since you could almost always know what cards are in your opponent´s deck. That said, this gives you more information, even when you miss it.
I think it might see play in standard, since its a play on T2 for a control priest that doesnt give up card advantage.
Hope fishing this with call to adventure does not make too polarized of a meta. I don´t think its that great of a card, but has potential to huge highrolling.
Hunter hasn´t received much dragon support historically, but this year it seems different. This is a solid 3 mana car for a midrange deck, which could exist in standard. For wild, its just too fair of a card to see play.
I think all the dragons that discover dragons will see some amount of play. This is on the weaker side of that, but its still a 2/3 dragon with spell damage.
Gimmicky epic which I don´t see being used. There may be some things you can do in wild with inspire, but I think the heropower deck in wild will be evenhunter, so there´s no room for our gnome friends...
I am looking forward to all the combos in wild with the other priest mana reduction dragon. This is a necessary evil in the control Galakrond priest, even if its not the most efficient removal ever.
It may be necessary in some Galacron decks, but I hope they can do better than a 4 mana 2/2 rush. Even considering that the invokes can be priced at 1.5 mana, its at best a 2 mana 2/2 rush, very underwelming.
Yep, I don´t think druid´s hero power is something you want more of... I think it will not see play in a world where druids have an absolute beast of a quest.
Cool card, but its just too low impact to ever see play. At 7 mana you want to be pushing for lethal, not puting a defensless minion on the board to get future value.
Glimeroot was much more consistent, since you could almost always know what cards are in your opponent´s deck. That said, this gives you more information, even when you miss it.
I think it might see play in standard, since its a play on T2 for a control priest that doesnt give up card advantage.
Hope fishing this with call to adventure does not make too polarized of a meta. I don´t think its that great of a card, but has potential to huge highrolling.
Very strong for control warrior. Its a discount on the best version of unidentified shield.
Quest rogue just got a HUGE buff with this card. Its cheap, it lets you discover and any legendary you choose can be replayed with Tess.
The new lackey will play a huge part in granting you dragons in hand in rogue.
3 mana draw 3 is crazy!
This might allow some 2-for-1 or even 3-for-1 in a midrange battle. Lets see if we have a midrange meta.
My main concern over this card is how well dragon and face hunters will go along. For wild, I think it won´t take quickshot's spot.
If rogue can survive enough, this will be a nice value tool. The total impact will depend on how silence-prone is the meta.
First, the art: its cool and all with fire, but the dragonest dragon to ever dragon in Azeroth now looks like a horse?
For the card, I think is pretty ok, will be a board clear for control warrior.
Control mage always sneaks into the meta and this will be part of it. I think we will see a lot of Malygoses "created by" other dragons as well.
Hunter hasn´t received much dragon support historically, but this year it seems different. This is a solid 3 mana car for a midrange deck, which could exist in standard. For wild, its just too fair of a card to see play.
I think all the dragons that discover dragons will see some amount of play. This is on the weaker side of that, but its still a 2/3 dragon with spell damage.
Gimmicky epic which I don´t see being used. There may be some things you can do in wild with inspire, but I think the heropower deck in wild will be evenhunter, so there´s no room for our gnome friends...
I am looking forward to all the combos in wild with the other priest mana reduction dragon. This is a necessary evil in the control Galakrond priest, even if its not the most efficient removal ever.
We will see dragon combo priests in wild for sure. Up to 3 ticks in 7 cards with two of this guys and emperor!
It may be necessary in some Galacron decks, but I hope they can do better than a 4 mana 2/2 rush. Even considering that the invokes can be priced at 1.5 mana, its at best a 2 mana 2/2 rush, very underwelming.
There are some interesting evenhunter options in Wild that we must keep in mind when analyzing this card. I think it can be a fun deck.
This may be necessary for the gallacron shanenigans. Hope we have better options for ZOOlacron.