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bananenparty

Card Designer Enthusiast
Joined 06/12/2019 Achieve Points 1045 Posts 199

bananenparty's Comments

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 3 years, 10 months ago

    Thank you so much for all of your feedback! <3

    As linkblade pointed out Fireballs are just way too easy for your opponent to use, so I turned those into Pyroblasts. Of course, if your opponent can somehow combo with them, that's even crazier, but getting a bunch of 10 mana spells just cloggs your hand for a while.

    I wanted Antonidas to stay true to his original stat line and design, so changing his stats seems off to me. I also can't see him as a 4 cost, but maybe you can convince me that it's still not good enough at 5 mana.

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 3 years, 10 months ago

    What if...
    Arch-Villain Rafaam convinced Archmage Antonidas to join the League of evil?
    And what if the Archmage was secretely still trying to help the defenders of Dalaran?

    I think it would look a little something like this:

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 3 years, 10 months ago

    There's a party and everyone's invited. It me.

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 3 years, 10 months ago

    Maybe my luck was extremely high, but I played it through in two sittings, with just a few bosses where I had to adapt my strategy.
    I actually really love the story.
    Here's why:

    Show Spoiler
    The other outcasts, especially Spargl, were really fun to play with/against/as. I liked their nuances (though Baduu becoming part of the legion could've been more climactic) and banter, and found seeing their upgraded Demon Hunter forms to be quite rewarding.
    Aranna and Illidan bonding was amazing, as well as the storm level wich I had to retry but found super refreshing. I also relate to some Primes differently since I fought them in their normal form to find the other outcasts. Them reappearing on Jarraxxus' battlefield could've become a little bit more special by some lines from Aranna, but I liked it nonetheless.
    For me, fighting Illidan but not beating him in the end made a lot of sense. It gave him and Aranna some added character development (though a bit basic) and I thought the rhymed lessons by her were really funny. Also, Illidan is still the main hero of the story this expansion. You shouldn't kill him in my eyes so why not be happy about him actually seeing that he's a raging idiot? ^^

    I totally get the part about no replayability and the rhyming being annoying after a few failed attempts.
    But as this is also a showcase of the mechanics and ideas this expansion, I think it's just really cool to get if you are someone who's playing for free.
    So I wouldn't treat it as harshly (and actually was quite surprised by some details).

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 3 years, 10 months ago
    Quote From KANSAS

    I really don't like the idea of him hexing himself. Make it two other random minions and it would be great!

    Wouldn't that make him too OP then? Or would he be situational enough since he's a legendary and you shouldn't have minions on your side of the board...

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 3 years, 10 months ago

    I've finally found my flavour :D

    This Witchdoctor is quite a bit mad, and has a chance to Hex himself or other minions of yours. Still, he gets you the value of two four mana spells with a 4/4 body attached so it's a risk worth taking, isn't it?
    (Will put it in the Rastakahn's Rumble expansion when I've got some feedback on it. Zalazane in WoW lore is not from the Witchwood, I just thought it made sense at first.)

    Anything I could improve?

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 3 years, 10 months ago

    This trailer is hilarious!

     

    VENGEANCE!

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 3 years, 11 months ago

    God, guys, I'm so happy about this idea.
    Just need some way to perfect/balance it.

    First I wanted to make "Trapped Room" a minion on its own, that put 5 secrets in play as a battlecry (or held 5 secrets active as long at it is alive) but that would've been way too powerful.
    Not too happy about the mana cost and the full flavour, maybe it should be a class specific Togwaggle?
    What are your thoughts on it?

     

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 3 years, 11 months ago

    Just had to mention how happy I am about the correct gendering in the article <3

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 3 years, 11 months ago

    I agree to all of this, but not the part about Torrent. There'll only be a change of the base cost, not how much it is reduced, so you'll have a 'one mana deal 8 to a minion' spell which is great imo!

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 3 years, 11 months ago

    Okay, thank y'all so much for your amazing feedback!
    Here is the new draft of my card:

    Let's explain the changes I made:
    First of all I changed the art, as someone pointed out it wasn't rogue-ish enough. This led to me changing the whole flavour and putting it into the RoS-expansion. I really like that change though. A thief that calls their friends after finding out where the loot is seems extremely logical.
    Also I changed the 2/2 to a 2/1 to make it a bit weaker. I was thinking about doing that from the start, but I didn't want it to be bad as a standalone card without synergy.
    About the 'infinite value': I totally agree. I'm thinking about turning it into three copies, to make hand size an even more limiting cap, but that sounds extremely op for the cost (as hand size is defo not a problem that early in the game). What do you think?

    I'm extremely happy with the design now though, thank you so much again for your help :)

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 3 years, 11 months ago

    Hey guys!

    After following the competitions for like three years now, I've finally had a shareable idea for a card.
    I thought of a card that benefits from holding other class cards and directly helps the Caverns Below. (can be also used after completing the quest to flood the board with cheap 4/4s)
    Here it is:

    Flavour-wise I was going for kobolds as they are known to spread like rabbits and flood opponents. Also, thanks to Togwaggle, they were the Rogue's class identity last year. I'm not quite sure about the name though. First I thought of "One Man Army" (as this kobold could become an army in quite some time) but of course this one's not a man, it's a kobold ^^

    So, what do you think yhould be improved?
    Thanks for your help <3

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 4 years ago

    I thought it was funny ^^

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 4 years, 1 month ago

    Wow! They showed two new cards there! ;D

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 4 years, 1 month ago

    I'm completely new to all of this, so I don't know how to edit existing cards yet, but with Toxic arrow I think something along the lines of
    2 Mana 'Toxic Arrow"
    Look at this card  for 30 seconds and ask yourself if it is supposed to make any sense, then forget it exists.

    or

    Legendary spell
    2 Mana 'Toxic Arrow'
    Question the ideas of the HS developers.

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 4 years, 3 months ago

    I really loved the solo player content this year. The Tombs of Terror a smudge more than the Dalaran Heist. Just so much replayability and so many cool things to unlock and discover.

    This year I'm hyped for the first expansion. It's always interesting to see how the meta shifts when a lot of cards cycle out, and I'm intrigued if we get an overarching story again, or what themes they try out next.

  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 4 years, 9 months ago

    flavor text says it all, and somehow makes me want to run it ^^

    In reply to Living Monument
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