I was thinking spending armor would be a cool mechanic days ago
Live or Die by RNG Mage never changes.
They should make an archetype for Mage that actually makes you feel like a Mage. RNG makes it seem like the Mage is a rookie at Magic
Actually let us choose the spells we want to cast, for cards that cast multiple spells
As for the card I'm guessing it's pretty strong but a big costed minion is the last thing Mage needs.
good joke
Fucking weirdos downvoting for no reason.
So same thing I said ok.
No.
Bunch of nonsense
Do you really have to over analyze every card lol?
Predictable or not they can't just leave your minions on the board. This card will see play if undead rogue is good.
Not to mention you can shadowstep this and destroy 2 minions for 6 mana and maintain board. The card is nuts. Vilespine Slayer 2.0
4 mana 2/5 destroy a minion and poisonous. This card has crazy value. Will definitely see play in Concoction Rogue.
Card prediction:
Scourge Shadow Blast
2 Mana Deal 5 damage to an enemy and your hero.
Sire Denathrius + Brann Bronzebeard + Bonelord Frostwhisper
oh didn't read the shuffle in your deck part... nvm
Does this stay in your hand forever?
Either way it's an insane card. 5 stars for sure.
Yeah it definitely has good value, you just don't wanna draw it too late.
Damaged Fire Warrior looks pretty cool.
The legendary is a bit too bland for my taste but I can see it being good.
Oh wow this is insanity man
oh yeah that. I don't know how he got it I spectated the match late and the priest was against a rogue...
I was spectating a match and a Priest randomly generated a Charge minion that dealt 3 damage to a random minion after attacking.
I didn't catch the name of it and I tried searching for charge minions to find it and it didn't show up.
Anyone know what card this is?
Control is their identity every expansion.
Didn't know that, but giving them hand disruption is pretty crazy
Outcast is a cool keyword but making it an archetype doesn't make sense to me. If everything is outcast then nothing is an outcast.
Will deathknight get 3 legendaries every expansion 1 for each rune?
They did a perfect job on deathknight, it will be unfun to play against in the 1st week of course but at least it's something new and flavorful
I was thinking spending armor would be a cool mechanic days ago
Live or Die by RNG Mage never changes.
They should make an archetype for Mage that actually makes you feel like a Mage. RNG makes it seem like the Mage is a rookie at Magic
Actually let us choose the spells we want to cast, for cards that cast multiple spells
As for the card I'm guessing it's pretty strong but a big costed minion is the last thing Mage needs.
good joke
Fucking weirdos downvoting for no reason.
So same thing I said ok.
No.
Bunch of nonsense
Do you really have to over analyze every card lol?
Predictable or not they can't just leave your minions on the board. This card will see play if undead rogue is good.
Not to mention you can shadowstep this and destroy 2 minions for 6 mana and maintain board. The card is nuts. Vilespine Slayer 2.0
4 mana 2/5 destroy a minion and poisonous. This card has crazy value. Will definitely see play in Concoction Rogue.
Card prediction:
Scourge Shadow Blast
2 Mana Deal 5 damage to an enemy and your hero.
Sire Denathrius + Brann Bronzebeard + Bonelord Frostwhisper
oh didn't read the shuffle in your deck part... nvm
Does this stay in your hand forever?
Either way it's an insane card. 5 stars for sure.
Yeah it definitely has good value, you just don't wanna draw it too late.
Damaged Fire Warrior looks pretty cool.
The legendary is a bit too bland for my taste but I can see it being good.
Oh wow this is insanity man
oh yeah that. I don't know how he got it I spectated the match late and the priest was against a rogue...
I was spectating a match and a Priest randomly generated a Charge minion that dealt 3 damage to a random minion after attacking.
I didn't catch the name of it and I tried searching for charge minions to find it and it didn't show up.
Anyone know what card this is?
Control is their identity every expansion.
Didn't know that, but giving them hand disruption is pretty crazy
Outcast is a cool keyword but making it an archetype doesn't make sense to me. If everything is outcast then nothing is an outcast.
Will deathknight get 3 legendaries every expansion 1 for each rune?
They did a perfect job on deathknight, it will be unfun to play against in the 1st week of course but at least it's something new and flavorful