A bug where free decks that contain Core Set cards can appear as Wild decks.
Players can swap these cards out for similar ones or wait until the Core Set is live on 3/30 and swap the deck back to Standard.
I had a similar experience a week ago or so. Some decks in my collection showed up as incomplete, and I believe those decks had Classic cards that will rotate. Let's see if this transition will go smoothly.
Many of Paladin spells are Holy. If you're not interested in Libram spam strategy, it might tutor some other spells.
A fact that a lot of people seem to be ignoring in this thread. I doubt Paladins are ready to give up almost all other spells just to make the Libram draws more consistent.
1/1 seems weak at first glance, but Novice Engineer saw play from time to time in control, combo decks. For one less mana, you get to draw a specific school spell. Nice cycle, I would say.
There's no need to craft them, no risk of finding them later. We'll get Mankrik and Diamond Samuro at launch. Those won't show up in packs due to duplicate protection.
The only risk was to get those from packs at the pre-release event, and Blizzard covered it by allowing full-disenchant.
Activate Frenzy (somehow), bounce to your hand, play again, activate again etc. This could lead into some great plays.
Just Backstab it yourself. And yeah Rogues have a ton of bounces, especially in Wild. Insane combo potential and maybe even play outside those since cost reduction is always good.
Pen Flinger can also work. Shadowstep Efficient Octo-bot, Pen Flinger is also back in your hand. I don't know what combo can be pulled off in Standard, but yeah, Wild is wild.
One can play Wild with a Standard deck. That's why the player needs to choose format.
All right, never mind. They could do that, yeah.
So there is no way to queue into Casual Wild with a Standard deck. Not many people will care about it, of course.
HAHAHAHAHAHAHAHAHAHAHAH
First thing I thought when I saw the name of Ben Brode.
I had a similar experience a week ago or so. Some decks in my collection showed up as incomplete, and I believe those decks had Classic cards that will rotate. Let's see if this transition will go smoothly.
1/1 seems weak at first glance, but Novice Engineer saw play from time to time in control, combo decks. For one less mana, you get to draw a specific school spell. Nice cycle, I would say.
Happy to help. I got confused for a second lol
There are some different opinions about it, but I've got this.
https://twitter.com/Celestalon/status/1246508760006135809
So unless you have all the legendaries, you shouldn't get duplicates, golden, diamond or regular.
There's no need to craft them, no risk of finding them later. We'll get Mankrik and Diamond Samuro at launch. Those won't show up in packs due to duplicate protection.
The only risk was to get those from packs at the pre-release event, and Blizzard covered it by allowing full-disenchant.
Pen Flinger can also work. Shadowstep Efficient Octo-bot, Pen Flinger is also back in your hand. I don't know what combo can be pulled off in Standard, but yeah, Wild is wild.
Targeted mana discount is good, we've seen with study spells. Easy include in elemental decks.
Maybe a small minion Taunt Druid? It might actually see play.
Rogue can use it. Great for combo setups.
It might get triggered if played on curve, but it's so weak in the late game. Filler.
Cost is low enough to drop it on early game, or combo it later with multiple minions. Such a great effect, and a neutral.
2 mana 4/3. Murlocs are comin' fast and strong.
This watch posts can be decent if they gain Taunt.
Reversed Secretkeeper. Cost is low enough to play it after secrets.
This could find its place in Control decks. Early game Taunt, health restore. Stats are not bad.
More neutral weapon buffs. They keep comin.
Sticky dude. Great if played on curve.