Another thing pointing to Demon Hunter being based around being a straight out aggro style class since development.
that's not completely true. The devs said that DH was designed as a class that constantly pressures you, but quickly runs out of rescources later in the game due the lack of card generation. But the class can achive that in more ways than just aggro.
Big DH for example can pressure you early by cheating out big deamons starting on turn 5. Some of the alternative HP also supported that slower playstyle like "2 mana deal 2 damage to a minion and your hero"(removed because it was to frustrating to play against) and "2 mana gain +1 attack, can be used twice each turn"(removed because most of the time it was just a worse druid HP)
Big DH isn't successful atm even though Team 5 tried to push it, purely due to the hero power. It's the same reason why we've never seen an aggro Priest or control hunter (not counting highlander hunter as control). The class hero power greatly dictates the play style and possible archetypes for the class. The other reason why DH is so OP is coz their "weaknesses and limitations" aren't really seen that way. Card draw trumps card generation every time, except when in fatigue and due to DH's most successful archetypes, they end games before fatigue.
People are just overreacting coz it's a new design that interacts with your opponents hand. I vaguely remember people whining that combo was dead when Gnomeferatu and Demonic Project were released.
Good point on the Quest Warlock though, Glide would actually help your opponent achieve his quest.
Does Blizzard have a thing for 3 mana weapons for warriors?
I foresee many misplays with this type of design :D also, if your opponent plays Cult Neophyte (for whatever reason) they actually buff your spells when this weapon is in play.
Seems balanced and heavily relies on good 3 mana weapons if you're going for tempo. I doubt ppl would run Fiery War Axe just for the sake of this card. All we can hope for is a good 2 drop when running Livewire Lance or Ancharrr
Unless ofc, they release more weapons for Rogue and Warrior
Big DH isn't successful atm even though Team 5 tried to push it, purely due to the hero power. It's the same reason why we've never seen an aggro Priest or control hunter (not counting highlander hunter as control). The class hero power greatly dictates the play style and possible archetypes for the class. The other reason why DH is so OP is coz their "weaknesses and limitations" aren't really seen that way. Card draw trumps card generation every time, except when in fatigue and due to DH's most successful archetypes, they end games before fatigue.
This card can also generate the dual class cards like Devolving Missiles and Runic Carvings. Nice value for control, but I'd be interested to see how it works with Heart of Vir'naal
Now every class can be priest and kill you with your own cards! :D
Please, please be an aggro/tempo meta. I already don't want to see this card played.
Disgusting Blizzard, how could you.
Oooff, another bad card for evolve mechanics, and there's only 8 good deathrattle cards (that have been revealed) that might be spawned.
I'm not liking this legendary. Difficult to find a place for it in any archetype unless it just fits in all? Doubt it
I think we'll need to wait for the separated spells, like Rampant Growth or Enrich to understand the choose effect properly...
We have our cutest card of the set right here!
I want one!
Didn't realize Convincing Infiltrator was such a hated card till now...
Lol, it's basically the opposite to Hench-Clan Thug
People are just overreacting coz it's a new design that interacts with your opponents hand. I vaguely remember people whining that combo was dead when Gnomeferatu and Demonic Project were released.
Good point on the Quest Warlock though, Glide would actually help your opponent achieve his quest.
I think Blizzard got lazy with this card's name. It's so... weird and lazy
This card CLEARLY belongs in a big demon warlock deck. So why the ef do you showcase it in a zoolock, why?
I see Firebat is trying out for the Ben Brode Rapping position. Good effort.
Interesting card though, will obviously be broken with a select number of demons.
This with Boneweb Egg is 11/12 stats across 4 bodies on 6. Great way to swing back the board if it got cleared the turn before
Might see play in wild with Windshear Stormcaller ... for the memes
Does Blizzard have a thing for 3 mana weapons for warriors?
I foresee many misplays with this type of design :D also, if your opponent plays Cult Neophyte (for whatever reason) they actually buff your spells when this weapon is in play.
Lilian Voss deserves better than this! She's a boss fight in the Scholomance dungeon instance. This affect can be placed on a rare for crying out loud
Seems balanced and heavily relies on good 3 mana weapons if you're going for tempo. I doubt ppl would run Fiery War Axe just for the sake of this card. All we can hope for is a good 2 drop when running Livewire Lance or Ancharrr
Unless ofc, they release more weapons for Rogue and Warrior
Imagine your opponent getting Kel off of Apexis Blast
Spell Mage might actually be good
Lol the main dude squished Garrosh who was the hero. We assumed the minion played was Cairne Bloodhoof
Thanks for that Avalon, my site signature is now finally complete!
Mwahahaha *Evil laugh* ahahah >:D