Might make a guide to this, only needs 2 of the new cards, but i think i'll need to actually play them to see if they're really needed, you don't even need to add 2 claws at all if you have secure the deck, but i like the redundancy against lackeys or for auctioneers. Might just kick out embiggen because it might screw with the combo itself
It would be nice to see how many views my decks have on the deck page itself instead of just on the front page. I thought it would show on the deck search area but it's not on there either, it's nice knowing my deck has upvotes but i'd rather see how many people checked out the deck at all.
Also no idea what to tag this as so i just put: "Non-issue" because as much as i want this, it's just a QoL feature that isn't really needed.
Second. It's clearly an auto include not a tech card because it is not printed like a tech card is. Tech cards have functions and are poorly statted . This is not. And in case you forget gheist was played against more classes that just druid. You should just stop replying now because no matter how much you make fun of me or call me names it wont change my opinion of this card.
If any card kills this game for me and makes me never want to play again it's this one. I lived through patches I lived through tunnel trog I lived through keleseth and spreading plague and ultimate infestation and quest rogue and here it is the straw slowly falling onto my back. And it's only a common.
And now no one would ever play thekal, is that right? No.
There were already counters to the fringe fringe deck of infinite armor druid or shaman in wild. This card is just them caving to the community begging them for it for years without even thinking about what it would do to the game. It's a common card that makes a legendary card game losing to play against. That enough is to show you how little thought they put into this since it screws with the games bottom line.
Thekal is fucking dead. Idk why they would print this when it is in standard seems counter productive to me.
As for the card itself I was never one of the people asking for this kind of effect because it fucks with the balance of the game. Super armor druid isnt in standard anymore with malfurion oaken summons, and all that shit. Same for baku or justicar true heart. This is a counter to thekal mainly in standard now currently and that's basically it.
If you are excited about this card sorry to point this out for you like telling a child there is no Santa Claus aggro is supposed to run out of steam and lose to control. The ability for a warrior to gain enough armor or even a druid or paladin in recent cases, to survive is not something abnormal or to be discouraged. I know the majority of people that play this game play only ladder on mobile and hate having games that last more than 3 minutes long so they dont understand what it means to outlast your opponent or probably dont even want to, but it feels damn good.
This card doesn't feel for the game in the long run. You may think it's a good addition now, but this shit's on a lot of what makes me enjoy hearthstone, and the fact it just takes the amor away, no downside no loss of tempo or lacking of stats to punish the player just feels like they didnt even care about trying to balance it for both sides of the coin, the aggro player and the control player.
There are annoying decks, but there are always counters, you just have to look for them.
I was playing my infinite aoe paladin deck they shuffled 16 nzoths into their deck, I wasnt worried because I baited out both saps and played around the sylvannai until they were only rezzing khartut defenders, so my undatakah wouldn't be shut down and they couldn't get rid of it without just killing it and clearing their whole board. They played a witchy lacky and got another sap right when I was about to win. So I'll say it again. GOOD RIDDANCE TO NZOTH.
Anti aggro tool. You always play this against rogues and shamans and it's better than "look LOOK" new deathwing for the price of 4 mana and the rogue cant play their shitty 4 drop that generates lackeys anymore it's a win win, you guys are definitely sleeping on this guy.
A lot of comparisons to doomsayer but I think it's a good card on it's own merit, shuts down lackey shit early and keeps it that way, the new mage dragon soul also gets recked by this just by being on the board, you guys may see a doomsayer but I see a barron geddon that goes off at the start of your turn rather than the end of it. Constantly clearing the board. This is what control needed against lackey shit. Its amazing.
Similar art to Runaway Gyrocopter
Weird decision.
How does this work with double battlecry? does it hatch into two dragons or does the hachee change after the second discover?
Oh, crap -- if the Firehawk’s got him, Malfurion is in DEEP.
Thanks!
Can you play this with quest without a minion on board?
Might make a guide to this, only needs 2 of the new cards, but i think i'll need to actually play them to see if they're really needed, you don't even need to add 2 claws at all if you have secure the deck, but i like the redundancy against lackeys or for auctioneers. Might just kick out embiggen because it might screw with the combo itself
It would be nice to see how many views my decks have on the deck page itself instead of just on the front page. I thought it would show on the deck search area but it's not on there either, it's nice knowing my deck has upvotes but i'd rather see how many people checked out the deck at all.
Also no idea what to tag this as so i just put: "Non-issue" because as much as i want this, it's just a QoL feature that isn't really needed.
Why are you insulting me.
Second. It's clearly an auto include not a tech card because it is not printed like a tech card is. Tech cards have functions and are poorly statted . This is not. And in case you forget gheist was played against more classes that just druid. You should just stop replying now because no matter how much you make fun of me or call me names it wont change my opinion of this card.
Lmao "an even statted common cost card wont be run in every deck". How about you build a bridge and GET OVER YOURSELF.
If any card kills this game for me and makes me never want to play again it's this one. I lived through patches I lived through tunnel trog I lived through keleseth and spreading plague and ultimate infestation and quest rogue and here it is the straw slowly falling onto my back. And it's only a common.
And now no one would ever play thekal, is that right? No.
There were already counters to the fringe fringe deck of infinite armor druid or shaman in wild. This card is just them caving to the community begging them for it for years without even thinking about what it would do to the game. It's a common card that makes a legendary card game losing to play against. That enough is to show you how little thought they put into this since it screws with the games bottom line.
Thekal is fucking dead. Idk why they would print this when it is in standard seems counter productive to me.
As for the card itself I was never one of the people asking for this kind of effect because it fucks with the balance of the game. Super armor druid isnt in standard anymore with malfurion oaken summons, and all that shit. Same for baku or justicar true heart. This is a counter to thekal mainly in standard now currently and that's basically it.
If you are excited about this card sorry to point this out for you like telling a child there is no Santa Claus aggro is supposed to run out of steam and lose to control. The ability for a warrior to gain enough armor or even a druid or paladin in recent cases, to survive is not something abnormal or to be discouraged. I know the majority of people that play this game play only ladder on mobile and hate having games that last more than 3 minutes long so they dont understand what it means to outlast your opponent or probably dont even want to, but it feels damn good.
This card doesn't feel for the game in the long run. You may think it's a good addition now, but this shit's on a lot of what makes me enjoy hearthstone, and the fact it just takes the amor away, no downside no loss of tempo or lacking of stats to punish the player just feels like they didnt even care about trying to balance it for both sides of the coin, the aggro player and the control player.
Rogue already has a way to get a 2 mana 3/2 weapon every turn without a dragon stipulation. This isnt that strong.
I was playing my infinite aoe paladin deck they shuffled 16 nzoths into their deck, I wasnt worried because I baited out both saps and played around the sylvannai until they were only rezzing khartut defenders, so my undatakah wouldn't be shut down and they couldn't get rid of it without just killing it and clearing their whole board. They played a witchy lacky and got another sap right when I was about to win. So I'll say it again. GOOD RIDDANCE TO NZOTH.
Good riddance it was fun at first but i am so done with rogues and n'zoth.
Whatever the card will end up becoming can we all just admit it's just slow duskbreaker.....
Ehhh healing something for 2 every turn doesn't outlast it hitting itself for 5 every turn
Anti aggro tool. You always play this against rogues and shamans and it's better than "look LOOK" new deathwing for the price of 4 mana and the rogue cant play their shitty 4 drop that generates lackeys anymore it's a win win, you guys are definitely sleeping on this guy.
Never mind I'm dumb it does kill itself I cant read
A lot of comparisons to doomsayer but I think it's a good card on it's own merit, shuts down lackey shit early and keeps it that way, the new mage dragon soul also gets recked by this just by being on the board, you guys may see a doomsayer but I see a barron geddon that goes off at the start of your turn rather than the end of it. Constantly clearing the board. This is what control needed against lackey shit. Its amazing.