If you're wondering if you can pull a King Togwaggle with Mindrender Illucia, sadly, if you play her twice in one turn, your decks will still be swapped to your original ones at the start of your next turn. ShadowDragon was the poor fellow who helped me find this out after playing the card against me as a Rogue, Shadowstepping it, and playing it again. The guy even played Plagiarize, and I played right into it, but I ended up getting all my cards back, including the Plagiarized cards ShadowDragon got. It's not all bad though. ShadowDragon got to turn into Rogue's Galakrond, the shadowy-est of dragons, so that's something at least.
The most likely possibility would be to rephrase the card as: "The next minion you play this turn costs (2) less. Overload: (2)". Credit for this idea goes to Kibler since his recommendation for the Innervate nerf was to make the extra mana only applicable to minions. This would prevent Druid from ramping into Overgrowth as well as the class's ability to chain into more spells.
At the cost of two less health, Ironbeak Owl lets you silence any minion and can bypass Taunts. That card isn't even run, and the health difference doesn't really matter much since you shouldn't expect Magehunter to survive and attack again most of the time. Demon Hunter already has a bunch of good cards; they don't want to be running a situational card like this.
Yeah, that's my bad. Ashes of Outland had me thinking like Illidan, so I ended up betraying FrostyFeet. Here's the intended deck. Thank you for the honour, FrostyFeet.
This'll slot into the spell-heavy token Druid I have in mind, especially considering this is another activator for Garden Gnome and Anubisath Defender. The deck is basically Treant Druid without Landscaping or Mulchmuncher, but I'm sure I'll still have fun with it.
This card reminds me a lot of Cairne Bloodhoof since in essence, it's a minion bundle that seems good for its cost. Sure, the card is more flexible because it can be played earlier to get decent stats on the board or later on for late-game value, but I also think it faces the same problem as Cairne in that there's no immediate impact when played. One of the biggest downsides of this card is that the opponent can choose to ignore it rather than attempt to remove it. This is especially true against aggression-oriented decks that punish slow plays, and priest doesn't have an ability like Emperor Wraps which can threaten to produce copies consistently. I can, however, see it as a fringe Control Priest tool with Galakrond pushing the archetype. Dropping Mindflayer Kaahrj right before Mass Hysteria can potentially swing the board for 8-8 levels of massive tempo; it can also be used as a Skelemancer, guaranteeing that your board isn't completely wiped when your opponent may want to.
Dragon Breeder is basically a vanilla stated minion with "draw a card," which is obviously great. You want to be holding dragons in hand for dragon synergies, and this helps land that, and you prefer to get more copies of the dragons you included in your deck (as opposed to random ones) for pretty obvious reasons.
Agreed. The most understated boon of Dragon Breeder that I also immediately thought of was that it enables cards with the text: "If you're holding a Dragon," such as Smolderthorn Lancer and upcoming cards from Descent of Dragons. Additionally, it can be used to great effect by copying dragons in singleton decks, particularly Dragonqueen Alexstrasza. Dragon Breeder doesn't have to be an ultimate value generator though either and is pretty flexible in the sense that adding a copy of a dragon provides a good amount of value by itself.
You have a point. If you want to commit to ramp, the best bet would probably be to remove Enchanted Raven and either Thickhide Kodo or Burrowing Scorpid to fit in Lightning Bloom and Overgrowth, respectively.
So, what you're saying is... there's hope for Silverback Patriarch!
If you're wondering if you can pull a King Togwaggle with Mindrender Illucia, sadly, if you play her twice in one turn, your decks will still be swapped to your original ones at the start of your next turn. ShadowDragon was the poor fellow who helped me find this out after playing the card against me as a Rogue, Shadowstepping it, and playing it again. The guy even played Plagiarize, and I played right into it, but I ended up getting all my cards back, including the Plagiarized cards ShadowDragon got. It's not all bad though. ShadowDragon got to turn into Rogue's Galakrond, the shadowy-est of dragons, so that's something at least.
When they flood the board, you flood them back!
The most likely possibility would be to rephrase the card as: "The next minion you play this turn costs (2) less. Overload: (2)". Credit for this idea goes to Kibler since his recommendation for the Innervate nerf was to make the extra mana only applicable to minions. This would prevent Druid from ramping into Overgrowth as well as the class's ability to chain into more spells.
At the cost of two less health, Ironbeak Owl lets you silence any minion and can bypass Taunts. That card isn't even run, and the health difference doesn't really matter much since you shouldn't expect Magehunter to survive and attack again most of the time. Demon Hunter already has a bunch of good cards; they don't want to be running a situational card like this.
How to pull off an easy twenty-damage combo with just three cards:
You get bonus points for playing as Lei Shen since this combo is already pretty on-brand with the lightning theme.
Yeah, that's my bad. Ashes of Outland had me thinking like Illidan, so I ended up betraying FrostyFeet. Here's the intended deck. Thank you for the honour, FrostyFeet.
Deck ID Not Found
Not at all. Neither is Maiev Shadowsong. You could add in Pharaoh Cat, Eviscerate, Bamboozle, SI:7 Agent, Devoted Maniac, or Faceless Corruptor.
This'll slot into the spell-heavy token Druid I have in mind, especially considering this is another activator for Garden Gnome and Anubisath Defender. The deck is basically Treant Druid without Landscaping or Mulchmuncher, but I'm sure I'll still have fun with it.
It seems Frozen Crusher got a buddy this expansion. Nice.
Other than Dr. Boom himself, I'd say there's nobody more suited to help deliver bombs than a pirate. Wrenchcalibur shenanigans await!
This card reminds me a lot of Cairne Bloodhoof since in essence, it's a minion bundle that seems good for its cost. Sure, the card is more flexible because it can be played earlier to get decent stats on the board or later on for late-game value, but I also think it faces the same problem as Cairne in that there's no immediate impact when played. One of the biggest downsides of this card is that the opponent can choose to ignore it rather than attempt to remove it. This is especially true against aggression-oriented decks that punish slow plays, and priest doesn't have an ability like Emperor Wraps which can threaten to produce copies consistently. I can, however, see it as a fringe Control Priest tool with Galakrond pushing the archetype. Dropping Mindflayer Kaahrj right before Mass Hysteria can potentially swing the board for 8-8 levels of massive tempo; it can also be used as a Skelemancer, guaranteeing that your board isn't completely wiped when your opponent may want to.
Agreed. The most understated boon of Dragon Breeder that I also immediately thought of was that it enables cards with the text: "If you're holding a Dragon," such as Smolderthorn Lancer and upcoming cards from Descent of Dragons. Additionally, it can be used to great effect by copying dragons in singleton decks, particularly Dragonqueen Alexstrasza. Dragon Breeder doesn't have to be an ultimate value generator though either and is pretty flexible in the sense that adding a copy of a dragon provides a good amount of value by itself.