I think this is some cool removal that could be well utilized as well as be able to avoid the un-targetable issue some minions create. Nifty tool for control.
I think with the secret support we've seen so far, as long as there are enough of them, this could be really nice support for that deck style. We know cheating out secrets can be useful for both deck thinning and creating tempo. If only there were better pally secrets.....
So, more deathrattle DH support, but where are the deathrattle cards?? I think IF we get some good DR's to play, this card could be clutch. So far though, I'm not seeing enough cards I want to play with deathrattle.
Very fun taunt druid support. This card really pushed forward the taunt heavy archetype, and could be a key piece of the deck. It is likely to be a must kill when dropped, so also not bad.
Some very fun Taunt shenanigans here. I like the taunt druid idea and it with the direction they are leaning this could be a valid deck. I think I will have to mess around with this card, as it's potential is too much fun.
I really like the sigils. I think this is an interesting way to expand the flavor of DH more, and make some neat choices. I do hope we see some more big demon or maybe control style cards, which this could still be. I like this and think it will be an awesome tech card.
I think this one will work out nicely as it is a must kill pretty quickly, as if you let it live, it can really get out of hand. More fun spell druid stuff makes me smile.
I think it's not as OP as people say, in standard at least. Sure, it's nuts in Kingsbane, but I think it will be a one of sometimes at best, but hey, I'm just some n00b on a website.
I like the direction for freeze mage, without some of the crappier OTK bull. This is fantastic (obvs) in freeze mage, but can still be useful for stall or control.
While a bit odd, I like this one. It has some good abilities and the poison makes it able to trade well. I will likely play around with this one a bit to find a good fit.
More cheap spells for mage. Also freeze variety. Interesting. I don't know how good this will be without some other stuff though. Not sure what kind of support this has yet. Seems neat, but maybe not used in decks deliberately? I'm pretty unsure on this one.
This is going to play nicely with the Librams and the medic. Neat idea, good setup like krastinov where you are guaranteed one activation in most cases.
I think this is some cool removal that could be well utilized as well as be able to avoid the un-targetable issue some minions create. Nifty tool for control.
I think with the secret support we've seen so far, as long as there are enough of them, this could be really nice support for that deck style. We know cheating out secrets can be useful for both deck thinning and creating tempo. If only there were better pally secrets.....
I think the watchpost decks will get some play, but I don't see them being particularly strong or top tier. Should be pretty fun though.
So, more deathrattle DH support, but where are the deathrattle cards?? I think IF we get some good DR's to play, this card could be clutch. So far though, I'm not seeing enough cards I want to play with deathrattle.
Very fun taunt druid support. This card really pushed forward the taunt heavy archetype, and could be a key piece of the deck. It is likely to be a must kill when dropped, so also not bad.
Some very fun Taunt shenanigans here. I like the taunt druid idea and it with the direction they are leaning this could be a valid deck. I think I will have to mess around with this card, as it's potential is too much fun.
I really like the sigils. I think this is an interesting way to expand the flavor of DH more, and make some neat choices. I do hope we see some more big demon or maybe control style cards, which this could still be. I like this and think it will be an awesome tech card.
I think this one will work out nicely as it is a must kill pretty quickly, as if you let it live, it can really get out of hand. More fun spell druid stuff makes me smile.
I think it's not as OP as people say, in standard at least. Sure, it's nuts in Kingsbane, but I think it will be a one of sometimes at best, but hey, I'm just some n00b on a website.
Seems like this could be some really nice early drops for the enrage/damage minion style. Some potential to be quite silly in the right circumstances.
Fun idea, but I'm still not totally convinced murloc shaman has what it takes. They always feel like they are close but never good enough.
I like the direction for freeze mage, without some of the crappier OTK bull. This is fantastic (obvs) in freeze mage, but can still be useful for stall or control.
Some pretty fun potential and I think will go nicely in mid-range and slower decks too. Especially if you can really build with this in mind.
While a bit odd, I like this one. It has some good abilities and the poison makes it able to trade well. I will likely play around with this one a bit to find a good fit.
Seems like a solid card that warlocks can pretty easily get good use out of. Not good for all locks, but great in control and card draw heavy decks
Mid game control in Priest? Shocking....
Seriously, seems like a straight up useful control priest play.
Could be fun. Getting copies of cards is usually great. Just situational enough it's not an auto include. I like it.
More cheap spells for mage. Also freeze variety. Interesting. I don't know how good this will be without some other stuff though. Not sure what kind of support this has yet. Seems neat, but maybe not used in decks deliberately? I'm pretty unsure on this one.
This is going to play nicely with the Librams and the medic. Neat idea, good setup like krastinov where you are guaranteed one activation in most cases.
This seems like a fun token maker. Some heal potential, but small enough it's easy to kill. I like it.