You get value from this quite easily, but yet it is hard to pull off as well. You want to not trade with taunt, but you want to trade to get value, so that is just awkward
We saw this card in Paladin and I believe it didn't see a lot of play. This gets better with more mana, but more mana means less cards in hand, which makes it worse too
Questlock never worked, even though the reward seemed so good. This doesn't make you play bad cards to get the reward, but it comes way too late to be good
This is a fun card in warlock with some self destroying cards, mostly because the body has taunt. It is quite expensive and might not see play because of that, but definitely some potential here
Has some potential in wild due to secret mage, but this doesn't destroy secrets for the other. Therefore it won't do enough to counter secret mages, they have too much synergy with their own secrets and can easily play around them as well
Priest likes to have a lot of spells in hand, and a few minion with spell payoffs. I don't know if this is enough spell payoff. It doesn't synergizes enough with cards like renew and +2/+3 and lifesteal, but it is nice with raise dead
This will single handedly make taunt druid work. Such a scary card
Such a slow card. Way too slow to see any play
You get value from this quite easily, but yet it is hard to pull off as well. You want to not trade with taunt, but you want to trade to get value, so that is just awkward
Very very good card. Good stats, good deathrattle. Rottle applebaum is crying
It's not bad, but this will always have to compete with arbor up. Arbor up is just so much better
We saw this card in Paladin and I believe it didn't see a lot of play. This gets better with more mana, but more mana means less cards in hand, which makes it worse too
Very good stats for the cost
Questlock never worked, even though the reward seemed so good. This doesn't make you play bad cards to get the reward, but it comes way too late to be good
There is some synergy between this and existing cards, but probably too niche. you want to play this in spell mage, but you can't
Good stats, but this is definitely a downside. Won't see play
Pretty solid. 1 mana more expensive than arcane breath, but also without the precondition. Will probably see a lot of play, but won't be broken
This is a fun card in warlock with some self destroying cards, mostly because the body has taunt. It is quite expensive and might not see play because of that, but definitely some potential here
Has some potential in wild due to secret mage, but this doesn't destroy secrets for the other. Therefore it won't do enough to counter secret mages, they have too much synergy with their own secrets and can easily play around them as well
Priest likes to have a lot of spells in hand, and a few minion with spell payoffs. I don't know if this is enough spell payoff. It doesn't synergizes enough with cards like renew and +2/+3 and lifesteal, but it is nice with raise dead
This minion would be great to evolve/revolve into, but other than that, I think this is a pack filler card
Will be great to revolve into, but other than that this is pure pack filler
Already sees some experimentation. The big payoff cards like malygos are rotating, so it might see even less play when the expansion hits
There isn't enough payoff to warrant running this card. It might be experimented with as quantity over quality
There just aren't enough payoff cards to warrant running this card. It's possible this will work on quantity over quality
Very minor effect, won't see play