I am confused? Why did you swap ramp pally, which is the best deck in the format for something as mediocre like control warlock? I am not surprised you fell down the ladder again.
You should consult vicious syndicate for the best deck in your ranking segment.
Just play the most broken deck and try to optimize your decision making. This should take you to legend in no time.
Really great unique effect for a secret, and quite interesting how it's amazing against some decks (Big Druid) but might be bad against other decks (Aggro/Token/Zoo). I would probably treat this secret similar to Freezing Trap if there are multiple minions on board
Freezing trap triggers always. This only when a minion attacks the hero. So it's more like explosive runes.
This makes it easier to play around imo. You can still safely trade the board before attacking into the hero.
Quote From TetsuoAnd I agree with the poster who said Sorcerer's Apprentice should be nerfed. The shenanigans that Mage can pull with this card is just insane, especially now with Mozaki, Master Duelist in the meta. That said, nerfing it could be problematic given hwo it's such an integral part of the class's core set and identity.
Basically ridiculous mana cheating is not part of the mage class identity. If you see what quest mage can do in a single turn it's utterly disgusting.
I grant mage every cute sorceress girl for the sake of flavour but discounting 6-9 spells a turn for 0 mana should seriously stop.
Well... Reaching Grinding to legend for the first time while also having a lot of fun surely is ambitious.
Best of luck OP. You'll need it or a lot of patience.
I am confused? Why did you swap ramp pally, which is the best deck in the format for something as mediocre like control warlock? I am not surprised you fell down the ladder again.
You should consult vicious syndicate for the best deck in your ranking segment.
Just play the most broken deck and try to optimize your decision making. This should take you to legend in no time.
Why is this better than a card draw minion with guardian animals?
Dunno, why does druid need a strong minion in the mid game on the board.
They changed something imo.
Ealier I got one pack for my both bnet accounts if I switched the connection to twitch in between.
This doesn't seem to work anymore. So it doesn't only work for one region per account but also only once per twitch account.
Kind of sad.
Reno priest is far from unconterable. I've got a winrate about 70% with renolock against them.
There are so many ways it can be countered I don't know why everyone is still crying for nerfs all the time.
Go vicious syndicate. Best site for that.
Soul dh and control warrior are king of the Meta.
Control warrior is ruling already. This deck seems almost unstoppable now as it got another win condition in ETC.
Before Darkmoon control shaman did pretty well.
So, no, there is already a super powerful control deck.
Start of an expansion is always the time for aggro decks that are easier to build.
No need to lose it only because of the normal early meta.
I run two accounts. Bought exactly 60 packs each (saving gold for the mini expansion).
On one account I got 2 legendarys.
One the other I got 7 (!).
I don't think it's rigged. Just stochastic destribution.
What about evolve shaman?
I am confused. So it starts today, 18:00 CET right?
First day craft for renolock. This is nuts.
Freezing trap triggers always. This only when a minion attacks the hero. So it's more like explosive runes.
This makes it easier to play around imo. You can still safely trade the board before attacking into the hero.
Could be sick in wild discolock
In wild there is no pirate in kb or odd rogue I'd like to replace with this.
It would only improve the mu into aggro druid.
Thanks. That did the trick for me. You saved me a lot of frustration mate!
Battletag: holoduke #21388
Region: NA
Trade only? : yes, you go first
Thx! Awesome deck for this brawl.
Basically ridiculous mana cheating is not part of the mage class identity. If you see what quest mage can do in a single turn it's utterly disgusting.
I grant mage every cute sorceress girl for the sake of flavour but discounting 6-9 spells a turn for 0 mana should seriously stop.
I thought so. Might share your list?
I'd like to know how big the patch is. Is it larger than 1.5 GB?