I've been running a single copy of Untamed Beastmaster in my Hunter deck to be used in conjunction on the same turn with Master's Call on beast minions that I have previously put into my deck using Dire Frenzy. If you could pull two King Krush that were buffed by both Dire Frenzy and Untamed Beastmaster, then discount them with Scarlet Webweaver's to four mana apiece, it would allow you to deal 13 damage from each King Krush for eight mana and two damage for two mana from hero power for a total of ten mana and 28 damage. If Flark's Boom-Zooka is at the bottom of the deck, this could be an alternative win condition maybe?
Well we could all change our battletags to include like F.H.K (Free Honk Kong) or something in a show of support.
I called Fel Reaver crap and I was wrong, I don't wanna call this is crap.
Let's say for instance that you play Galvanizer on turn two while going second.
Turn three coin out Mortuary Machine then run all the silence you can and go face.
who cares if your opponent gets reborn on their taunt's your just going to silence them anyway.
This does seem like a great fit for Silence Priest though.
So far for me Grandmummy wins for cuteness, and possibly being broken with Spirit of the Dead.
You know I never noticed that there were no duplicate beasts ha!
Thanks for the info.
Still Untamed Beastmaster into Master's Call has won me many games.
Maybe Subject 9 or another beast from the unrevealed cards would make this a worthwhile addition.
Thanks to Reborn, crazy synergy with Spirit of the Dead
Am I the only one who thinks that an opportunity was LOST to add a sixth toe to the broken statue's feet on the game board?
I've been running a single copy of Untamed Beastmaster in my Hunter deck to be used in conjunction on the same turn with Master's Call on beast minions that I have previously put into my deck using Dire Frenzy. If you could pull two King Krush that were buffed by both Dire Frenzy and Untamed Beastmaster, then discount them with Scarlet Webweaver's to four mana apiece, it would allow you to deal 13 damage from each King Krush for eight mana and two damage for two mana from hero power for a total of ten mana and 28 damage. If Flark's Boom-Zooka is at the bottom of the deck, this could be an alternative win condition maybe?
First Warlock gets a quest, then Shaman so I guess since this is a Hero expansion every class will be getting a quest.