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Echo

Staff Writer
Joined 05/29/2019 Achieve Points 860 Posts 318

Echo's Comments

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    I'm a much bigger fan of this card over Rampage. The only time I'd prioritize health over a divine shield is against a class with a ping or a class which floods the board, and if your playing warrior you shouldn't have to worry about the latter due to Risky Skipper keeping the board nice and clean.. For paladin this feels a bit awkward but it's still a decent buff spell, not sure if it'll see any play for them though.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    This is the type of packfiller I am a fan of. It's not a strong card at all but it has the potential to do cool stuff which at the end of the day are the cards I like most in the game. It'll be interesting to see what janky combo decks come out of just pinging the opponent a bunch. One concerning thing that might limit the cards meme potential is the animations, so hopefully there aren't much for this card.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    This is the type of card that seems underwhelming on paper but it lines up really well against a lot other 3 drops. I'm not sure you'd put two copies of this card in most decks but it definitely feels like it's going to be an easy fit into highlander mage.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    Feels like it's too slow to see play. Expensive removal is typically not great with the only example I can think of being Time Rip, which mainly works because it powers up the main card in the deck. This card isn't the worst but I don't see why you'd want to run this over cards that either develop the board or some cheaper removal that still lets you develop a threat.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    I'm not feeling this card to be honest. Giants are always cool to see but this one doesn't feel like it's going to be seeing much action in the same way that Mountain Giant and the past giants that have seen play in warlock. The soul fragment mechanic helps it out a ton but it still feels a bit like magical christmas land to get them out early.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    As one of the two people to have ever played with The Glass Knight, I'm a pretty big fan of this card. The body on its own is fine on its own but being able to refresh the shield once is incredibly nice. Seems like a natural inclusion into Libram Paladin, especially since you can play it turn 3, attack into something turn 4 and then refresh the shield without spending too much mana on a spell as hopefully the Libram of Wisdom will cost 0-1 mana, allowing you to develop while still clearing the opponent's board.

    Oh and it's also nice to know that paladin isn't stopping with the 4/2 statlines anytime soon.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    I was going to do a whole breakdown of every type of effect you could get out of this totem, but after going through 3 pages and realizing I wasn't halfway there, I gave up hope of finishing that. Most the effects are fine, plenty of good hits like all the secrets, card draw, tools to generate value, a ton of removal, and a few literal worthless cards. Overall, the card seems definitely more of a meme given that it will just kill itself a 20-30% of the time, but there's no way that is going to stop me from jamming two copies into Totem Shaman in hopes the stars align and I can make someone uninstall from being demolished by mountains upon mountains of RNG.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    This just looks too slow to ever be relevant. That being said, it's a hilarious combo card and I expect to see some videos featuring stupid 9 card 20+ mana combos and for that reason alone I'm excited for this card.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    Pretty fun control tool, I'd be surprised if this weren't to see play if a control shaman were to pop up. It also has some really funny combo potential and I'm hyped to get my hands on it to do stupid meme stuff with it.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    I'd rather take Magic Carpet or Rocket Augmerchant over this. The effect just isn't worth card, especially in a deck that'd want to give everything Rush since you'd much rather spend cards on developing/clearing threats instead of spending cards to let your other cards clear stuff.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    Absolutely nutty card, I can see it being played significantly more in warrior because this + Risky Skipper is sweet and Paladin has Libram of Justice and there aren't an abundance of minions with big butts right now so it might be excessive to run both. 

    Oh and Trump's video was sweet, really funny watching Reddit and a bunch of other websites post this card as 4 mana, 7 mana, 5 mana, etc just because they didn't watch the whole video.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    Seems extra to me, paladin doesn't have great tools for control right now and I can't see this card doing anything in a midrange or aggressive deck. Just too clunky and slow unless somehow a Big deck is able to take a dominant stance in the meta, which lol big decks.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    One drops are cool, especially with relevant abilities. Not sure what this will be in but it'll probably see play if mage is a decent class, especially if some tempo mage deck were to arise.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    Punish cards are pretty much always bad, don't see how this one would be different to be honest. It is significantly better than Troggzor the Earthinator because atleast the stats don't make me want to curl up into a ball on the floor crying, but thats not saying much. Could be an arena card, I know some of the Troggs were decent so maybe this one will be diffeerent?

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    Big clunky 9 drop that is dependent on other cards to make it playable, don't really see it doing much aside from just being able to occasionally dunk someone in the ground with the god draw in Big Demon DH. You better hope its magical Christmas land whenever your playing this deck because otherwise I don't see this card working out.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    This card is pretty cool but it just kind feels extra a lot of the time. Could lead to some really fun blowouts in aggro match ups, but DH and Hunter just feel like they'd have better cards to run. This cards designed to roll over aggro match ups and I just don't see this being needed since both DH and Hunter are naturally strong with those types of match ups. I wouldn't be surprised if this card were to see play,  I'm just not a fan of it personally.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    I really like this type of disruption in the game but locking it off to DH is a bit awkward. This effect is great though, reminds me a lot of Thoughtseize/hand disruption from MTG, which is a staple in the game for good reasons. Hoping to see this type of mechanic coming to a neutral card soon. 

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    Soul Shards look really fun but there's some fairly big anti-synergy with this card and all the other payoffs. It's probably still fine when summoning 2~  as 7 mana 11/11 is decent, especially if this is the top end of some zoo deck as most likely you'll run the enemies low on resources. Its the type of mechanic that I'll need to play around to see how good it is, but I'm not feeling this legendary but I'd be happy to be proven wrong since it looks pretty fun.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    I un-ironically love this card. 0 mana cards have always had some interesting application in some way or another and it'll be interesting to see what/how this one will be broken. If anything it seems like a fun goldfishing card and I always love that type of stuff.

  • Echo's Avatar
    Staff Writer Cupcake 860 318 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    Pretty fun card, makes wisps and eggs a lot more explosive which is cool. Don't see it doing much in Priest but I could definitely see it doing some stuff in Warlock.

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