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equalizeR

Joined 03/28/2019 Achieve Points 45 Posts 7

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  • equalizeR's Avatar
    45 7 Posts Joined 03/28/2019
    Posted 4 years, 11 months ago

    I like the idea of a Miracle Mage! Maybe replace Spellbender with Counterspell instead since the latter is more versatile: it can counter board clears too. The only issue would be that it can be deflected with coins and so on.

    In reply to None
  • equalizeR's Avatar
    45 7 Posts Joined 03/28/2019
    Posted 4 years, 11 months ago

    Yeah I think you should cut on some spells and add minions to compete with the board. With a long combo like this and with the loss of Anduin, you'll want to find a way to soften your opponent's face and survive at the same time in order to then kill your opponent with some burst face damage. I would run 1 Forbidden Words instead of 2 and discard the Holy Waters since it is a mediocre single-target clear at best. Spirit of the Dead also looks a bit shaky. In addition, I would probably play Alexstrasza instead of Ysera to win faster.

  • equalizeR's Avatar
    45 7 Posts Joined 03/28/2019
    Posted 4 years, 11 months ago

  • equalizeR's Avatar
    45 7 Posts Joined 03/28/2019
    Posted 4 years, 11 months ago

    I feel that Gadgetzan Auctioneer and Academic Espionage don't have a place in this deck. There aren't many cards that have synergy with Gadgetzan Auctioneer, and Academic Espionage can just clunk up your Gral, the Shark if it shuffles small, useless minions into your deck.

    Jepetto Joybuzz looks like a weird choice because while you may get value out of drawing [Hearthstone Card (Gral, the Shak) Not Found], [Hearthstone Card (Heistbaron Towaggle) Not Found], Sunfury Protector or Gadgetzan Auctioneer if you decide to keep it in the deck, you lose out a lot on drawing anything else. Like, who wants to draw a 1/1 Giant or a 1/1 Batterhead? As for the other minions, you want to keep their stats for trade power/face damage.

    If you decide to play that many Hecklebot, I would suggest you to play Zilliax because of the magnetic synergy. I would also suggest you to play another Unidentified Contract to kill whatever comes out of the Hecklebot.

    The other cards that I find shaky are [Hearthstone Card (Towaggle's Scheme) Not Found], [Hearthstone Card (Travelling Healer) Not Found] and Batterhead... especially [Hearthstone Card (Towaggle's Scheme) Not Found], since 1) you have no good draw engine to generate 1-2 Giants per turn; 2) you have no way of dropping 1-2 Giants per turn in the early-to-mid game; 3) dropping one Giant per turn doesn't generate much tempo most of the time. I would count them as placeholders for the moment, see what other cards Blizzard has to offer.

  • equalizeR's Avatar
    45 7 Posts Joined 03/28/2019
    Posted 4 years, 11 months ago

  • equalizeR's Avatar
    45 7 Posts Joined 03/28/2019
    Posted 4 years, 11 months ago

    The healing power has synergy with High Priest Thekal and [Hearthstone Card (Zalandari Templar) Not Found]. If you have The Glass Knight on board, that could give you an extra value trade. If we compare that to Tree of Life, which, by the way, had seen lots of play in Mill Druid or any kind of late-game Druid back in the day, Nozari is a toned down version of that, but for 1 more mana, you get a 4/12 body, or more if boosted by Dragon Speaker. If you drop it with Duel!, it's a nice body to have for 5 mana. The synergies are there, but there will probably be more coming up. However, Nozari doesn't feel like an auto-include for the moment.

  • equalizeR's Avatar
    45 7 Posts Joined 03/28/2019
    Posted 4 years, 11 months ago

    I am looking forward to OTK shenanigans!

    In reply to Rise of Shadows
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