I knew I better hold onto Pen Flingers. It's not that much, but damn 9 Pen Flingers full refund feels nice.
It is like that since last Thursday, the 20.0 patch.
The Toad art is adorable, way cuter than the new murlocs.
Wasn't the OG Jaraxxus something like Discard Hero? But otherwise great joke :D
Well, it's at least Burning Crusade, since we have Bloodelves and Draenei.
It's strange to me they are pushing Dethrattles as a theme, wasn't that the Rogue's niche? Or they want to ensure that DH won't be OP, since Deathrattle Rogue too never worked? (It's just a joke, I welcome any non-burn DH.)
It bothers me a lot that people are just downvoting me here anytime I do not hype the card. I am more cautious and conservative about card, but I am not tearing down the card, I think it's clever design that doesn't break the class fantasy like Leeching Poison, can trade a taunt here and there, especially with Sap rotating. The problem is that if you have a big Self-Sharpening Sword, you want to hit face to win and this is, I think too situational to put into your deck. Control or Value Rogue would have to run more weapons and weapon buffs to control the board and without other clears it can't exist. Combo Rogue also has the problem of having enough space in the deck for this card to be meaningful (putting enough weapons and buff).
You are still vulnerable to Aggro, so this is not as good as Leeching Poison. It's still a good card, might be played in Standard, but I don't see a place for it in Wild.
Edit: I mean OG Leeching Poison.
Perhaps it includes non-basic Hero Powers? Like Shadowform? Or DKs in Wild? Then it could be interesting, but otherwise just a fun card.
Wild doesn't mean that the format should be broken, it only means that all cards should be playable and, in a way, balanced. Highrolls like Darkest Hour or Naga Sea Witch have been proven to be toxic gameplay. That's why it doesn't make sense to revert this nerf, at least for the Apothecary.
Caverns Below had to be nerfed several times (including few stealth nerfs).
These changes won't help to bring off-meta decks into a better place, only these two decks. If anything, Caverns Below might kill Control decks (as it used to do), but Secret Mage will be only more tightly grasping the format since it has a chance to disrupt these stupid answer-this-board-on-turn-four-or-lose decks.
Why the hell are they buffing Caverns Below? And Necrium Apothecary has the same problem as always, it's a damn stupid highroll deck that can create a like 40/40 of stats on turn 4 (turn 3: equip and swing with Necrium Blade, next turn Coin or Counterfeit Coin into this, pulling Deathwing, Dragonlord and a full board of dumb dragons, with OG Nozdormu for good measure.
I have high hopes that Even Shaman will return to avenge the murder of Odd Shaman. Totem support buffs, unnerfed Flametongue Totem, perhaps an even cost version of Bloodlust.
And Freeze Shaman, yeah, LET'S BREAK THE ICE!
I would like to have Maiev, that would be great. But it probably hints at the future shop with Heroes.
Why are you guys downvoting this? Gala Shaman was broken in Standard, yeah, but it played pretty fair for Wild standards.
Well, I don't believe the number is accurate. It's most probably the number of people who has played at least a single match in any game mode, not the amount of true active players. It's the new alt account you made to try out China meta and will abadon after a season; it's that guy who reinstalled the game out of nostalgia and played drunken Arena; it's that one person who tried BGs and didn't like it more than two days.
I am not saying HS is a dying game, but there's serious marketing behind these numbers.
I just realised the golden animation on this one is basically nonexistent.
Based on outfits I guess Barrens/Stonetalon Mountains Safari. We've recently seen race themes, so Thousand Needles seems less probably (there used to be a racing ring on Salt Flats), and the colour scheme doesn't fit Desolace.
On the other hand, we have seen Ironforge cardback and we didn't see much dwarves, so Badlands Safari with Dark Iron Dwarves, Explorer's League and Reliquary is still possible. I believe, however, that they will definitely subvert our expectations and there won't be a fourth Reno, neither third Brann.
My top five:
I don't know who downvoted this post, but this guy is right. Skillbased matchmaking won't help Arena.
Yeah, but the argument is flawed. Darkglare is not an old deck, it has barely half a year. Reno Priest doesn't play with Lyra, Priest of the Feast and Velen+Mindblast combo, it has loads of new cards, arguably becoming broken with Polkelt. Secret Mage has changed the least, but it's still not the deck of the yore with Mana Wyrm, Flamewaker and heck, Aluneth!
On the other hand, other decks like Jade Druid, Even Shaman or (excuse the exaggeration) Undertaker Hunter completely crumble to the decks above.
I don't know what the solution is (Secret Mage is not broken because of power level of the cards, but the inherent synergy), but there is a problem and their excuse is just that, an excuse.