Quote From revaz142got 12-2 at heroic with quest priest (0 quests completed though)i forgot to take the starting screenshot, i had these cards:0: Desperate Prayer1: Seek Guidance2: Cult Neophyte, Deeprun Engineer, Pandaren Importer3: Devout Dungeoneer, Entrapped Sorceress, Mankrik, SW:Void4: Xyrella5: Loatheb6: Lightshower Elemental7: Mutanus8: Mo'arg Forgefiend9: N'Zoth, God of the Deep10: Goldshire Gnoll
got 12-2 at heroic with quest priest (0 quests completed though)
i forgot to take the starting screenshot, i had these cards:
0: Desperate Prayer
1: Seek Guidance
2: Cult Neophyte, Deeprun Engineer, Pandaren Importer
3: Devout Dungeoneer, Entrapped Sorceress, Mankrik, SW:Void
6: Lightshower Elemental
8: Mo'arg Forgefiend
9: N'Zoth, God of the Deep
10: Goldshire Gnoll
The starting screenshot is most important for proof that the rules in deck building were followed.Also seems like my result hasn't been added to the leaderboard yet and it's been about 4 days since I posted it now.
My first ever 12 wins in duels after a number of 11 win runs. Went 12-1 on casual with this Silver Hand Paladin list, got lucky with treasures and buckets but I guess that's what it takes to get to 12 wins.
Hey was just curious if any of the site admins were aware that the Duels deckbuilder is still missing 5 starting treasures? I've been waiting for awhile hoping they would be added as I make a lot of Duels decks. Here are the treasures missing:Mage:
*Gift of the Legion.
*Killmox, the Banished One.
Hope this can help with getting the Duels deckbuilder updated, many of these starting treasures see a lot of play with 2 of them being among the best starting treasures.
This seems like a powerful card to me, it's a much better renounce darkness so it could see play.Seems like we will get another "Deck of X" legendary in 4 hours, probably Deck of Furies or Deck of Storms as a Shaman legendary spell and probably for 4 mana.
Pretty good with cards like Dragonmaw Overseer in priest and Ancestral Guardian in Paladin but it has anti-synergy with deathrattles.
New class was probably one of them.
This card in wild with Gahz'rilla :O
I expect the art to be nerfed before the actual card stats/cost/effect.
Got down to 1 health but managed to stabilize with some taunt minions like Tar Creeper and eventually won.
For those questioning it's legendary rarity I think it has to do with the power level of the card, not how interesting it is. Can you imagine decks like Big Shaman and Big Priest running 2 copies of these instead of 1?
They could introduce cards that replace you hero, hero power and card with brand new classes in the future, it would save them ever having to add new classes like Monk and DK. People could just add the new type of hero card to their deck along with other spells and minions and at the start of each game they get a random selection of cards, spells replace spells, minions replace minions of the same quality etc. their hero changes to that of the new class along with the hero power at the start of the game too and provides 5 armor to compensate for the lack of having that 30th card.This kind of setup allow for some deck-building based around number of spells and minions as well as minion rarity type, so if you know all the possible cards and their rarities you could technically build a better deck. Just make their hero power more balanced than that of past death knights.