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Fedrion

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Joined 05/28/2019 Achieve Points 1285 Posts 505

Fedrion's Forum Posts

  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 1 day, 5 hours ago

    There's also Druid of the Plains.

  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 2 days, 19 hours ago

    Reliquary of Souls? I mean it's a two-in-one card and it's just a head, has no "body" in either form.

  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 3 days, 5 hours ago
  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 4 days, 2 hours ago

    Archmage Antonidas? Just for the feeling of an Exodia reference.

  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 1 week, 2 days ago

    Similar stuff happened to me.

    Played Illidari Studies twice and got 2 Kurtrus Ashfallen, they stay in hand at a 2 mana discount. Opponent plays Dirty Rat, 1 gets pulled, the other remains in hand for 4 mana.

    I was achievement hunting, so I don't really care, but still, it's a bugged interaction.

  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 1 week, 6 days ago

    For this kind of events Twitch > Youtube.

    The easy way to be "sure" you gain the packs, just let it play in another window and just go on with your life.

    I left my pc at home watching the stream. Technically, I've been watching for 6 hours, but I'll be sure in 2 days, when the packs arrive, that I've not been scammed by Youtube.

    C'est La Vie...

    In reply to drop on youtube?
  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 2 weeks, 4 days ago

    There should be a common knowledge of saying/spamming "Thanks" to let the opponent know you're looking to fulfill achievements... Honestly I'm f'ing tired of finding only aggroheaded people with just winning in their minds.

    I know that competitiveness is the main goal of the game, but my god the people just keeps getting worse and worse...

  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 2 weeks, 5 days ago

    Mecha'thun then! In warrior if I'm correct.

  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 2 weeks, 5 days ago

    Kun the Forgotten King?

    I mean, it did shine before, but it shine brighter in the Doom in the Tomb event.

  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 2 weeks, 6 days ago

    You sir gave the community a marvelous advantage!

    Worked like a charm.

  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 3 weeks, 1 day ago

    @Demonxz95 You're right! The watermark... ffs... That's what happens when you do everything in a rush thinking "now or I won't be able to later"... What a shame...

     

    Well here's some feedback.

     

    Demonxz95

    Show Spoiler
    I find it more fitting in druid than hunter for the flavor, even if druid isn't a secret class. Balance-wise it's good, the opponent can still have lethal with spells, and destroys aggro players dreams which I'm ok with

    Wailor

    Show Spoiler
    Either busted AF, or just a joke against a control deck with access to little face damage. So it's an effect that's really reaaaally hard to balance.

    linkblade91

    Show Spoiler
    While these is certainly a slow secret, its like a powerhouse in the right match up. Against aggro would be a thing of dreams to play this, get the effect and then play an Explosive Trap and enjoy the "free" +2/+2. But yeah, it can be a dead card in the deck and by when you draw it doesn't affect anything. At the same time, art and flavor fit's Hunter like a glove.

    Lundy

    Show Spoiler
    I love memy-rng stuff, but oh boy… Ice Block fused with Yogg… No no no… Think about the "fill your hand with spells"… Yeah in usual Hearthstone behavior they would still cost 0 in your turn. So, just by that, no no no… Something like "cast random spells equal to damage dealt" or cast X random spells would be more than enough IMO (And still be broken, soft Yogg for 3 mana)

    KANSAS

    Show Spoiler
    In all honesty, it's balanced and even underpowered, the opponent could kill the minions and play an Ooze and a legendary secret goes to the drain. But at the same time, 1 mana 5/3 weapon with lifesteal. I think I find it oddly perfect like this.

    R

    Show Spoiler
    Simply no… It's a 3 mana gain an extra turn. Doesn't matter in which turn this is played, the tempo gain is absurd. I have 10 mana, play a cheap card draw, and I have to sit with 7-9 unspent mana and couldn't even prevent it in any way, shape or form. It's a really hard to balance thing, maybe even impossible to balance.

    shatterstar1998

    Show Spoiler
    Wormhole it's good but not really that strong nor innovative, which is not bad, but kind of meh. Shattered Image is perfectly balanced, and not broken nor underpowered. Completely nulls aggro play which I'm always happy to see.

    grumpymonk

    Show Spoiler
    Could be stronger, I feel like getting a random one is like really a let down. Maybe a discover effect at the start of your turn but give more choices to dilute the pool.

    anchorm4n

    Show Spoiler
    Perfectly balanced, card. The artwork is perfect and punished control/big decks which is like full on flavor for hunter. Really nice design.

    Dermostatic

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    Make it summon 3/3's and it's a perfect fit, even if nerubians normally are 4/4. Nice, easy to follow design and not that broken in rogue.

    BasilAnguis

    Show Spoiler
    I think it's not that OP, but maybe "Cast a random secret of each class" or "Cast a random Paladin, Rogue, Hunter and Mage secret." That way you can still cheat mana but not an amount that either baffles you or your opponent, and everyone can be more happy about it.

    cydonianknight

    Show Spoiler
    A highroll or do nothing card for Paladin seems unfitting to me. If you already draw all legendary cards in your decks it's a dead secret. On the other hand, this would proc by turns 5-6 in a normal world, and by that time a Tyrion (to say something defensive) for 1 mana can do a 180 on the game. I don't dislike it, the flavor is great, but I find it lacking some power.

    bananenparty

    Show Spoiler
    I don't really see it like something worth of legendary rarity, it's not bad because in rogue you sometime lack that big spell package, but in some cases it would be  "Cast something that doesn't really change anything for you", like IE.: Cast Guardian Animals or Tip the Scales or Tidal Wave on an already emptied board. Maybe something like "When your opponent casts a spell that cost (5) or more, you cast it first (targets chosen randomly)" would be better.

    Nirast

    Show Spoiler
    Totally fitting in paladin, but bonkers against a big and tempo decks. It nullifies anything except aggro, 4/4 into a 1/1 and recast the secret. Kind of bonkers IMO, but could be prevented with a token, which is good. There's a typo in the first "stats".

    h0lysatan

    Show Spoiler
    Nice an easy secret, but can go infinite for 1 mana, which is not that big being a 2/3, but it really adds to the legendary rarity of the card, and that's good. Overall it's a nice secret with a lot of potential in fatigue gameplay and control.

  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 3 weeks, 1 day ago

    Thanks all of you guys for the feedback.

    Going with the Spell Damage version of the secret.

    I find it more flavorful to the FitB theme, along with the semi-frenzy aspect it adds the Fire tag and synergy, which is "like" it was introduced in the FitB expansion, I found it much more fitting.

     

    Gonna try to do a feedback in a couple of hours.

  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 3 weeks, 2 days ago

    Thanks all you guys for the feedback.

    Got 3 ideas around it.

    The first one is and idea of the actual Cauterize from wow adapted to combo potential in a fire heavy mage.

    The second one is the same card with polished wording (Thanks @KANSAS)

    The last one is a sure bet that it will deal damage, but it's too damn strong IMO.

     

    Sorry if I'm not a feedbacker myself... I just see cards and think things like "OP" or "Meh"...

     

    Edit: The artwork getting closer is intentional BTW.

  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 3 weeks, 2 days ago

    Well, let's see...

    The Cauterize spell is normally a "last stand" for mage in wow, so... if you're OTK here, well, you're dead, but if not, you could really win the game with just this and an Ice Block or Ice Barrier, which is admittedly insane, but well, I'm going with it.

    BTW, the fire mage artwork is amazing so I had to go with it, shame I don't know who made it for a shout out.

     

    Edit: Oh, and the FitB watermark is because... come on, you have to survive damage to activate this, so, I found it fitting.

  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 3 weeks, 3 days ago
  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 3 weeks, 6 days ago

    @DestroyerR is right, Ancient Void Hound it is

  • Fedrion's Avatar Maximum Volume 1285 505 Posts Joined 05/28/2019
    Posted 3 weeks, 6 days ago

    Washington and Ivy sold it for me, the Lorien part kept me thinking about elves and dragons, should have thought about the silver/grey forest, really nice mishmash of universes!

    Now, not to hard.

     

    I'm big and I'm bad

    I'm a sucker for stats

    You don't play me on an empty board

    My effect is pure control

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