Nice stats and nice effect, not too reliable but it doesn't hurt you
The freeze effect is already nice but the combo just adds to it, being 1 mana makes it easy to combo with almost anything
With enough spell dmg you got a nice 2 mana draw card
Just a totem that can either help you, do nothing or actually be amazing... too much flip
Good health bad attack and too high cost, at least the effect is really nice
Even more random devolve.... at least it only costs 1 mana
3 cost 4 dmg on a minion is already nice, the excess dmg going to another minion is nice but i don't see the excess being used too much
Looks amazing for combos or effect cards but you will need to have them in play beforehand
Free 5 cost units, it probably won't be hard to guess which one dies from any dmg but if you can pull rush/charge minions from it then you are set
The health makes it able to survive for at least 1 turn and mage being able to use so many 1 cost spells makes it easy to stack for amazing combos
Nice card, if you can play spell dmg cards it becomes a reliable aoe
Counter part to the druid spell one, basically free and it can be used reactively
Smaller doppleganger, you can't really do upgrade shenanigans but you can buff it somehow and end up with 2 low cost big minions
1 Cost card with a nice effect that only becomes better the more beasts you got on the board
Costs a tad too much but it drops a nice stats creature... Basically another egg creature
Amazing stats for the cost and amazing effect
Really nice stats and the effect can be amazing with low cost spells or flame trap if you can keep it on board
Like a pre nerf innervate with overload making abit more balanced
really nice card basically making it free to play and can be used in a reactive way
average card nothing to talk about
Nice stats and nice effect, not too reliable but it doesn't hurt you
The freeze effect is already nice but the combo just adds to it, being 1 mana makes it easy to combo with almost anything
With enough spell dmg you got a nice 2 mana draw card
Just a totem that can either help you, do nothing or actually be amazing... too much flip
Good health bad attack and too high cost, at least the effect is really nice
Even more random devolve.... at least it only costs 1 mana
3 cost 4 dmg on a minion is already nice, the excess dmg going to another minion is nice but i don't see the excess being used too much
Looks amazing for combos or effect cards but you will need to have them in play beforehand
Free 5 cost units, it probably won't be hard to guess which one dies from any dmg but if you can pull rush/charge minions from it then you are set
The health makes it able to survive for at least 1 turn and mage being able to use so many 1 cost spells makes it easy to stack for amazing combos
Nice card, if you can play spell dmg cards it becomes a reliable aoe
Counter part to the druid spell one, basically free and it can be used reactively
Smaller doppleganger, you can't really do upgrade shenanigans but you can buff it somehow and end up with 2 low cost big minions
1 Cost card with a nice effect that only becomes better the more beasts you got on the board
Costs a tad too much but it drops a nice stats creature... Basically another egg creature
Amazing stats for the cost and amazing effect
Really nice stats and the effect can be amazing with low cost spells or flame trap if you can keep it on board
Like a pre nerf innervate with overload making abit more balanced
really nice card basically making it free to play and can be used in a reactive way
average card nothing to talk about