Would rather just see a hard nerf on all treasures since they dictate the game so hard vs what you've been collecting / trying to build towards from the start. For instance, rogue with the turtle generation and Band Of Bees is a battlecry poisonous shot every turn. It going from rare to ultra rare will still awful when you run into it.
maybe a little save the princess moira from the black iron dwarves castle? the big bad dragon protecting the tallest tower? that'd be fun as hell
It's not a matter of if I play two of these, it's a matter of how cute the Teddy is that ravages my opponent.
My questions: Does it go off the original spell cost or current if it is reduced for Corrupt to trigger. Also if corrupted cards are drawn via a spell are those triggered upon pulling them from the deck or can only be triggered after being in hand first?
Now we are constructing our initial 15 cards from our own collection of cards yea? Oof for those that went standard only and tossed all the wild cards we had at this point.
Something with Scarlet Crusade / Strat, war of the ancients, or the initial invasion of azeroth by the horde.
Took a glance at it and prob will take the chance to snag that bundle up. I always did enjoy the lore and it will kill time at work.
For those that didn't want to click the link, $1 to unlock that first tier, $10 for the second and $18 for the rest of it.
It was a nice setup for a quick recap of the first handful of WoW expansions to those that have not seen it, as far as gameplay tho most of the opponent hero powers were either too easy to work around or ended up killing themselves through massive card draw.
Really looking forward to these even with already knowing the lore. Can't remember what the timeline is between one to the next but hopefully it's not the gaps between each expansions because that will take forever to get through all of them.
Scalelord replacing Megasaur seems like a good fix. It's that swing into a double buff on divine and poisonous in 1 transition turn that makes it too strong.
Most likely with the hint and undead types mentioned it would point at Strat since Arthas did burn it down. I hope that's where we end up at some point.
Glad to hear they are going to try and tone down murlocs, the best times I've had in BG's lately is when the murloc tribe is banned. It's fine until they hit that lucky transition into a board of poisonous divine shields. Also hope they redesign the cannon or outright remove it.
Lol I know right? I don't even use the 1000 win portrait because it seemed too goofy to me
Annnnd the question on shaman's identity / class weakness dodged
Annnnd Wand Thief is prob going into all my rogue decks lol
She is ok it was just that when you enjoy the lore and have all these well known characters to choose from Maiev wasn't that exciting so I just use Valeera anyhow. Druid players may feel same way although Elise is a good alternate imo but I think some were hoping for Hamuul. I'd be down with that as our first Tauren.
Also will be the 4th. Wasn't really complaining bout gettin a new mage hero just saying another rogue one down the road will be nice.
Heyyyyyy new KT hero very nice. Just waiting for the day we get a real alternate rogue hero with so many good lore characters out there because Maiev was pretty lackluster.
Shaw, Vanessa Vancleef, Garona, etc.
That lingering hope of a change to the classic set is in all of us
Yet poor Bolvar is still around even though they took a TON of his synergies. Another note is 4 non-tribe removals that may affect Tirion.