FortyDust's Avatar

FortyDust

Pumpkin
Joined 05/29/2019 Achieve Points 1205 Posts 1908

FortyDust's Comments

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 3 months, 1 week ago

    Pretty devastating with a high-attack weapon! You'd essentially get two swings with it in one turn, plus one extra durability.

    In reply to Shadestone Skulker
  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 3 months, 2 weeks ago

    You can get to Diamond on any deck that can consistently beat the aggro lists used by all the ColorMonster bots.

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 3 months, 2 weeks ago

    A return to questlines would not be well-received by the player base. There is no question in my mind about this. If you want to play them again, either go to Wild or wait for them to come up in Twist.

    Even reading this stroll down Questline memory lane almost makes my blood boil, as the fundamental design was so obviously bad for the game (as were so many things that happened under Ayala).

    If you agree that Excavate is a better way to handle the basic idea behind Questlines, why not just hope for more of that? What is this inclination to repeat mistakes of the past instead of moving forward?

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 3 months, 2 weeks ago

    Regis has been openly antagonistic toward Blizzard (in his diplomatic, affable Regis way) for a very long time now. I don't think either party would consider it to be the end of the world if they just decide to go their separate ways.

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 3 months, 2 weeks ago
    Quote From Suchti0352

    I mean, even Mercenaries (as much as I love this mode) is still in the client. Are they going to keep it because of pve and are going to disable pvp there too in the future?

    Mercs cannot be removed from the client because people paid money for their Mercs collections, which cannot be used without the Mercs client. In contrast, any cards used in Duels are from Hearthstone proper and are therefore still usable without Duels.

    (Technically, I'm sure the EULA says they are within their rights to remove Mercs, but they won't do it because it would generate too much ill will.)

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 1 year, 6 months ago

    As I said, credits are the limiting factor unless you've spent a lot of money on the game, which you obviously have if you are sitting on that many credits with no boosters to use them on.

    The other factor I mentioned was time (meaning number of games played). If you simply haven't played enough to gain the boosters needed, then you aren't yet to the point more experienced players are talking about, where credits matter far more than boosters. If you keep playing, you will get there eventually.

    It's none of my business why you would spend so much money on a game you hardly ever play. My advice was more for people trying to keep their spending in check while actually playing the game.

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 1 year, 6 months ago

    Quote From Author
    If you're one of those players who finds themselves drowning in Credits but lacking the right Boosters …

    Even if you think you are in this group for now, it will quickly turn around as your collection level increases. Credits are the limiting factor on progression unless you dump your entire life savings into the game, so the Fast Upgrade shop is a big trap, a terrible waste of credits. If you want more boosters for a specific card, just use that card and you'll get plenty of them.

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 1 year, 6 months ago

    Arson Accusation is a perfectly good card. There's no reason to call it a loser -- it's more of a sidegrade. It works great if you choose to swap it into a deck that uses removal. However, because it's not hugely better than whatever it replaces, people just don't bother.

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 1 year, 6 months ago

    These deals have nothing to do with whales. A true whale has all the cards long before these offers ever surface.

    The portrait bundles are the whale-bait, but I'm not even tempted because this batch is extremely ugly and/or focused on characters I don't care about.

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 1 year, 6 months ago

    Collector Tokens should have been in the game way before launch (or at launch at latest), not some vague amount of time after launch.

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 1 year, 6 months ago

    The point of mystery quests like this, just as in WoW itself, is that not everyone will have the patience or desire to do it. So it actually is an accomplishment if you manage to get it done, unlike the monthly card backs that mean nothing more than "i showed up in MM/YY."

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 1 year, 6 months ago

    I opened nearly 50 before getting a Legendary. Then I didn't see another one for the next 40 or so. Then all three missing ones appeared within the next five packs. <shrug> Random stuff is random.

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 1 year, 8 months ago

    It lets them put a uniform worldwide runestone price on shop items, and then they can adjust for variations in real currencies by changing the price of runestones in a given country. It's a lot easier to change that one price than to go through the entire shop and adjust the price of every item for each region.

    So, instead of being a shady move like Nightmare suggests, it's actually just an efficient business move that has nothing to do with obfuscation or psychological tricks.

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 1 year, 8 months ago

    The problem isn't that BG is "pay to win" now, or any such silliness. The problem goes all the way back to when BG launched and they didn't bother to monetize it properly. That set up all these extremely unrealistic expectations among the players that it would totally free forever.

    If it became popular (and it certainly did!), they were always going to start charging you to play the game with unrestricted access. It took them way too long to figure out how to do that, and that's why people are upset now. The absolute dumbest part is that this is barely any different from the way they monetized HoTS, so it's baffling why they didn't just put this system in place at the outset.

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 1 year, 8 months ago

    A big part of the reason they designed card acquisition this way is that they wanted to emulate the pre-internet physical trading card experience of different people having very different collections. Anyone with the most rudimentary number sense could have told them that THIS IS AN EXTREMELY STUPID DESIGN GOAL.

    It may have been fun and interesting when you were a kid, and you only knew 20 people who collected cards, and if you were to play a game with those cards, the meta would consist of 20 players, and you'd all have extremely limited knowledge of the game system as a whole.

    When you are designing a card game for the internet, where everyone has nearly instant access to the full card list, extensive knowledge of the entire metagame, and the ability to play with anyone in the world of any income level, you simply cannot hope that people will be happy leaving the shape of their collection to random chance. Instead of keeping them coming back for more in the hope of getting a specific wished-for card, it's just as likely to frustrate them and drive them away forever.

    Needless to say, they very unwisely tipped their hand when they released the monstrously predatory Nexus garbage for testing. They burned a hell of a lot of good will when the players saw just how much money Second Dinner hoped to make from anyone willing to pay cash to accelerate the card acquisition process.

    So, for me, nothing short of a total overhaul would ever entice me to spend a dime on Marvel Snap. Ideally, they'd let people buy fixed sets of cards for fixed sums, and find some way other than card acquisition to make additional money.

    Also, the question about player retention was adorable -- as if any developer would ever give a meaningful, honest answer to that.

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 1 year, 8 months ago

    If they provide the tools to create a deck that 95% of the player base cannot hope to use well, it's still a design fail.

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 1 year, 8 months ago

    All those buffs to Rogue, and the entire class is still a Dumpster fire. Amazing.

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 1 year, 8 months ago

    It's so broadly strong in the field, though. Wouldn't it be better to ban it?

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 1 year, 8 months ago

    Hearthstone lore is not the same as official WoW lore. That's why we can have fun things like Ragnaros, Lightlord.

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 1 year, 8 months ago
    Quote From Geno9999

    Not particularly high on this one, 2 damage AoE is extremely low for a 6 mana spell.

    It's 2 damage to each minion currently on the board, plus whatever damage the summoned skeletons manage to do, plus 2 more damage from each skeleton when they die. That usually turns out to be extremely high if you use it correctly.

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