Welp, there goes balancing. I swear when I first seen these cards I thought they were Fan made. They just don't feel right.
And I thought they stopped making "Hero cards" because of the power creep on the things. Galakrond is all kinds of lazy as well.
Blizzard designer: "Hey guys! Instead of developing a class identity lets just create a legendary that operates the same across 5 classes so we don't need to think about new ways to play and just be lazy"
Blizzard employee: "Yep, sounds great".
If I wasn't losing faith before, I've certainly lost it now.
Come on blizzard. Really? The whole disadvantage of ramp is that it costs you card advantage.
You then proceed print "draw a card" and "gain an empty mana crystal" on the same card!? Bliizard: "Hey guys, this expansion lets throw balancing out the window!"
Theoretically will a deathrattle trigger before the minions are summoned or after the minions are summoned...mmmm.
Say you killed a deathrattle minion with "Deathrattle: Give your minions +1 attack", with this card, would the 2 minions summoned get +1 attack or will they be summoned after the effect and gain no attack.
These questions are usual what riddle my mind before these expansions.
Though I don't think I'll put this mech in my deck, though discovering this card with Dr. Boom, Mad Genius is something I will not refuse because both this mech and another minion having rush would be pretty good for clearing.
Welp, there goes balancing. I swear when I first seen these cards I thought they were Fan made. They just don't feel right.
And I thought they stopped making "Hero cards" because of the power creep on the things. Galakrond is all kinds of lazy as well.
Blizzard designer: "Hey guys! Instead of developing a class identity lets just create a legendary that operates the same across 5 classes so we don't need to think about new ways to play and just be lazy"
Blizzard employee: "Yep, sounds great".
If I wasn't losing faith before, I've certainly lost it now.
Come on blizzard. Really? The whole disadvantage of ramp is that it costs you card advantage.
You then proceed print "draw a card" and "gain an empty mana crystal" on the same card!? Bliizard: "Hey guys, this expansion lets throw balancing out the window!"
In arena and standard the card is bad.
Arena you have to build your deck around it which most of the time it's not possible.
Standard does not have enough support for the card to work as the early game is lacking.
Wild however...this card is just more fuel for secret mage.
Theoretically will a deathrattle trigger before the minions are summoned or after the minions are summoned...mmmm.
Say you killed a deathrattle minion with "Deathrattle: Give your minions +1 attack", with this card, would the 2 minions summoned get +1 attack or will they be summoned after the effect and gain no attack.
These questions are usual what riddle my mind before these expansions.
Though I don't think I'll put this mech in my deck, though discovering this card with Dr. Boom, Mad Genius is something I will not refuse because both this mech and another minion having rush would be pretty good for clearing.
Thanks for hosting these giveaways. Nice to know you guys are looking out for the little guys out there. :D
Pretty hyped to play rogue this expansion. All dem steal effects minions...maybe this is Tess's time to shine!
Get Nozari with a steal effect from priest. Play Nozari with an Auchenai Soulpriest.
That would be a fun combo to see happen.