Only needing to gain corpses and not spend them is a very big plus, certainly feels like you want to run Mining Casualities and Crop Rotation, as even though they're spells, they'll juice up your handbuffs.
On one hand, really good that it plays out copies, so that the second one isn't dead... But on turn 9 and 10, I'm still worried about drawing through all my big demons to make it worth...
Well that's a very helpful chart, though I still feel more excited with the base card than the mini, since you can potentially discount it and the discover with Grasp and/or Felscreamer.
And no Steamcleaners to take away the head before I draw it!
Only needing to gain corpses and not spend them is a very big plus, certainly feels like you want to run Mining Casualities and Crop Rotation, as even though they're spells, they'll juice up your handbuffs.
Huh, the mini is still an Undead!... Oh no... It's still an Undead... Oh no... It's made of bones...
Both options are kinda eh, but you kinda do need to play the base card first in order to get that juicy 1 mana +1 Spell damage.
Just almost guaranteed to go face!
Being not wholly predictible does knock off a star for me, but otherwise a must have in most Mage decks
A buffer AND a Subdue in one package! Convenient!
Skip turn 3 for a better turn 4... Not too sure about the later turns though.
Making things Dormant has shown to be a rather weak form of removal, and I have doubts about the application of keeping your own Magtheridon dormant.
I'm sorry, I didn't hear you over in Phial, WOULD YOU LIKE TO EXPLODE?!?!?!?!
Fun card for a Miracle Druid deck.
Hello, would you like to EXPLODE?!?!
Not entirely sure if worth to use one Dollhouse charge just to curve into two 1/5s but that's probably very good against certain matchups.
1 mana +1 Spell Damage seems scary, nevermind the fact that you can preload it and basically only have to worry about Reno or Twisting Nether.
Now I can play Nemsy while playing as Nemsy, and use Chaotic Consumption on Nemsy to get something less evil incarnate!
The Curse of the Carnivorous Cube!!!
On one hand, really good that it plays out copies, so that the second one isn't dead... But on turn 9 and 10, I'm still worried about drawing through all my big demons to make it worth...
Well, I suppose DH does need a 3rd/5th big demon to fill out the list...
3 random Pre-nerf Launch DH cards!... That were all almost much better on curve than in the midgame...
Well that's a very helpful chart, though I still feel more excited with the base card than the mini, since you can potentially discount it and the discover with Grasp and/or Felscreamer.