Seem okay. I'm unsure if bringing this back will be worth that many corpses. Probably isn't unless you can buff it a bit. You'll also need to be able to generate a lot of corpses, but I believe that is unholy's specialty.
So if I understand correctly, you can attack with this, lose Reborn, play a frost spell to get Reborn back, then repeat until you run out of spells, mana, or enemy minions. Sounds good to me, but I just wonder if there will be enough cheap frost spells.
This will probably be what you want to use most of your single-target buffs on. Although most of DK's buffs are board-wide or handbuffs. But getting this to 6 Attack or more ought to be really nice.
Only getting one at a time over three turns seems kind of weak to me. But if you manage to have one or two on the board when you play R.C. Rampage, they ought to get the buffs along with the ones summoned from that card.
I'm not sure how many minions will have 7 or less Health, and also 6 or more Attack, but having both die in the trade to trigger the deathrattle to possibly kill something else would be optimal. Especially if that something else is the enemy hero. I suppose it wouldn't take much to soften the target up if neccessary.
I suppose given the buffing, it's a good thing these aren't the same Hounds from Unleash the Hounds. I wonder what the optimal number to summon is. Like you could get five 2/2s, or four 3/3s and so on.
That's an expensive egg. Then you have to spend more mana in order to break it. And you'll want to include mostly big beasts to not waste the discount on something cheap. I suppose it's for the best there's no negative Cost, where you would actually gain Mana for playing the card. But maybe, just maybe, it will be worth when you spend 1 more Mana for another 5 Mana discount, but this time being able to break the egg with zero effort.
Decent. You get the privilege of playing more secrets than you put in your deck, but you only pay the same as you would to play a normal secret. Hopefully at least one out of the three is at least good.
Seem okay. I'm unsure if bringing this back will be worth that many corpses. Probably isn't unless you can buff it a bit. You'll also need to be able to generate a lot of corpses, but I believe that is unholy's specialty.
So if I understand correctly, you can attack with this, lose Reborn, play a frost spell to get Reborn back, then repeat until you run out of spells, mana, or enemy minions. Sounds good to me, but I just wonder if there will be enough cheap frost spells.
This will probably be what you want to use most of your single-target buffs on. Although most of DK's buffs are board-wide or handbuffs. But getting this to 6 Attack or more ought to be really nice.
A better Defile?
This might be alright. I'd probably attach it to a 1- or 2-Cost minion. Only question is what are the good spells in the discover pool?
Should help make Rainbow DK better.
Does this add the stats of the three minions to itself, then summon the 5-Cost when it dies? That seems extremely OP if so.
Well, I'm not sure having no minions except beasts is going to be a big ask this expansion, so this should be pretty strong.
Only getting one at a time over three turns seems kind of weak to me. But if you manage to have one or two on the board when you play R.C. Rampage, they ought to get the buffs along with the ones summoned from that card.
I'm not sure how many minions will have 7 or less Health, and also 6 or more Attack, but having both die in the trade to trigger the deathrattle to possibly kill something else would be optimal. Especially if that something else is the enemy hero. I suppose it wouldn't take much to soften the target up if neccessary.
Me summon Leok? Nope. Summon Huffer? Yup. Summon Misha? Nope. Another Huffer? Yup. But actually no since you only get Huffer once from this.
Pretty damn good if you can have this and six beasts on the board at once. We'll see how easy that will be in practice.
Beast Hunter is looking pretty nice. R.C. Rampage comes to mind, but maybe there will be better ways to get several beasts on the board for this.
I suppose given the buffing, it's a good thing these aren't the same Hounds from Unleash the Hounds. I wonder what the optimal number to summon is. Like you could get five 2/2s, or four 3/3s and so on.
That's an expensive egg. Then you have to spend more mana in order to break it. And you'll want to include mostly big beasts to not waste the discount on something cheap. I suppose it's for the best there's no negative Cost, where you would actually gain Mana for playing the card. But maybe, just maybe, it will be worth when you spend 1 more Mana for another 5 Mana discount, but this time being able to break the egg with zero effort.
Might be okay. Random cards are often not great, but the cost reduction will help a lot.
Decent. You get the privilege of playing more secrets than you put in your deck, but you only pay the same as you would to play a normal secret. Hopefully at least one out of the three is at least good.
Too bad this isn't a Shaman card. Might actually be OP in that class.
Because no-minion decks still need ways to put minions on the board. Will getting two almost random 3-Cost minions help? Maybe.
Stop an enemy minion for a turn and gain just enough armor to take a hit from it, then spend 1 more Mana to do it again? Sounds nice to me.