AFAIK in these cases, where a Discover card gets cast automatically, the Discover actually takes place with a random card chosen from the pool. And Dredge uses the Discover mechanic. So I would say in the case you described you draw a random card from the bottom 3.
It's not the fact that it has bugs. Every software has them, as you said.
It's rather the fact that every single patch is full of them, and seemingly one fixed bug leads to two new ones. I agree with OP that this is unacceptable from a company like Blizzard for a game this expensive.
No. This is unmaintainable code, laziness, greed and lack of QA combined. Since I work in development area, I know it does not have to be this way necessarily.
I'm glad I reached legend before this Il'gynoth BS.
On Android, I had to go into Play Store and there I could update HS.
Care to share decklist and winrate with ranks?
AFAIK in these cases, where a Discover card gets cast automatically, the Discover actually takes place with a random card chosen from the pool. And Dredge uses the Discover mechanic. So I would say in the case you described you draw a random card from the bottom 3.
"Shields up, red alert!" PTSD incoming.
I'm afraid the latter, and I'm already terrified.
Much needed update. :thumbsup:
It's not the fact that it has bugs. Every software has them, as you said.
It's rather the fact that every single patch is full of them, and seemingly one fixed bug leads to two new ones. I agree with OP that this is unacceptable from a company like Blizzard for a game this expensive.
I'm almost 100% sure they will.
I'm not 100% sure that it is not PTSD I feel about it tho. :D
No one asking about QA? Sad.
There is also a turn threshold, not sure about the exact value.
While all replies make sense, I still would like Maestra to turn into golden or non-golden correctly. Should not be a complex change.
Now the only issue left with Maestra is that it disguises you into a non-golden hero which is more than suspicius 8 years after release.
No. This is unmaintainable code, laziness, greed and lack of QA combined. Since I work in development area, I know it does not have to be this way necessarily.
Same here. It's a joke they fix one thing, they break two other.
My guess is based on the fact that the second number is also written with a digit, and not with letters. We'll see tho.
How does this scale with Spell Damage? My guess is with Spell Damage +1, it deals 3 and if a Fel spell is drawn, it deals 2 more.
Since this is not a Mech, Magnetic is irrelevant.
Without the lifesteal which actually made Zilliax that good.
I literally dreamt about a card last night that eats a minion in your opponent's hand Mutanus-style at the end of turn.
Close enough.