These are the current priest decks that see play in both formats.
Now would you kindly point out where I'm supposed to spot Convincing Infiltrator (which is the card I presume you're pointing out while simultaneously trying to ridicule it) in these lists?
What makes your opinion so special that it warrants a completely new thread?
Because I didn't know there was another thread on him. And you know that. You're just being an asshole.
You've been here long enough to know that every single new card gets its own discussion thread. And even if you didn't, at the time of making it the other thread was on the front page. The quickest glance would have shown this.
Ah yes, a new region which seems to focus a lot on the Support mechanic, of which we've only seen a few cards so far, and already Taric is too hard to level.
Classic.
Tahm Kench also seems a little weak. And Lulu will definitely get nerfed. Thoughts, guys?
Yeah that sounds like the wild I remember from last season, quest mage and raza priest every where ^^
Is big warrior actually viable? I am missing rattlegore and am hesitant to craft it since it seems it doesn't have a place on any other deck. I thought big warrior was just one of the day one memes, maybe I should give it a try.
It was when I played it. This was shortly after the expansion got released, however, so nearly everything was viable at that point.
I'd wait for viciousSyndicate's meta report tomorrow to see which control decks have the best success rates before crafting anything.
People who are suggesting OP to play wild clearly haven't played wild constructed in a while.
It was bad enough for a control player in wild last expansion with Quest mage running rampant.
And now you've got Reno priest, which was already a top tier deck before, with a bunch of new cards AND druids with their regained innervate all over the place.
Wild is combo all around right now. Good luck playing a control deck there.
But as others have rightfully said already, there's plenty of viable control decks in standard right now.
Highlander mage, bomb/big warrior and galakrond priest (in order from most to least effective) are all more than serviceable decks.
If you want to beat Reno Priest, just play Fatigue Warrior. It’s such an easy matchup you almost need to try to lose it to not win. Wins against aggro, and as long as you play Dirty Rat at the right time, you usually win against combo too
I don't have trouble countering the meta, don't worry.
Which deck do you classify as fatigue warrior? The only slow warrior decks that come to mind are odd warrior (instant loss versus mecha'thun because no combo disruption) and DMH warrior (inconsistent).
I don't know, while pretty popular deep has never really been a top tier deck.
Sure if it high rolls like this it seems pretty insane but generally for them to get deep this quickly means you've pressured them little to not at all. They can't effectively remove a threatening board while also getting into deep this quickly.
So my advice is to check the decks you're playing because they're either not fast enough, or don't have enough lategame to match deep.
Both options should easily be feasible for most decks, which is why deep isn't that great of a deck.
People who are suggesting OP to play wild clearly haven't played wild constructed in a while.
It was bad enough for a control player in wild last expansion with Quest mage running rampant.
And now you've got Reno priest, which was already a top tier deck before, with a bunch of new cards AND druids with their regained innervate all over the place.
Wild is combo all around right now. Good luck playing a control deck there.
But as others have rightfully said already, there's plenty of viable control decks in standard right now.
Highlander mage, bomb/big warrior and galakrond priest (in order from most to least effective) are all more than serviceable decks.
This was me being sarcastic but its nice to see im taken that seriously. I love all the hate-o-rade but still doesn't change the fact that I've been coming up against similar decks instead of the normal trash decks you all seem to love so much. Heaven forbid you actually try to break a meta, we wouldn't want you to get yelled at by all the simps >.>
Ah yes, one of the "I'm a super original homebrew deckmaker who is far above all these scum-of-the-earth netdeckers."
What's the inside of your colon smell like, buddy? Cause you seem to be pretty far up there.
No they didn't overnerf it. The grenadier + transfusion + crimson disciple package was seeing play in nearly every aggro-oriented deck. The nerfs were justified and the deck is still serviceable.
Nox + bilgewater is a decent aggro deck. Problem is the only decks you face nowadays are sejuani/ashe and ezreal/tf cause no good players feels like innovating or playing at this point due to new cards being around the corner.
Standard:
https://www.vicioussyndicate.com/decks/cabal-highlander-priest/
https://www.vicioussyndicate.com/decks/acolyte-galakrond-priest/
https://www.vicioussyndicate.com/decks/dormant-inner-fire-priest/
Wild:
https://hsreplay.net/decks/kCdWPxGh7VvP4WMyZTkwRd/#gameType=RANKED_WILD
These are the current priest decks that see play in both formats.
Now would you kindly point out where I'm supposed to spot Convincing Infiltrator (which is the card I presume you're pointing out while simultaneously trying to ridicule it) in these lists?
laughs in wild Darkglare warlock
Isn't the point of "fixing" cards to either make them playable or less oppressive?
Cause this doesn't accomplish the former and they are about as far away from the latter as could be.
You've been here long enough to know that every single new card gets its own discussion thread. And even if you didn't, at the time of making it the other thread was on the front page. The quickest glance would have shown this.
No need to play pretend here.
https://outof.cards/forums/legends-of-runeterra/card-discussion/5314-new-freljord-champion-trundle
What makes your opinion so special that it warrants a completely new thread?
I literally haven't played against a single big priest since Barnes was nerfed. What game have you been playing where you still see these droolers?
Ah yes, a new region which seems to focus a lot on the Support mechanic, of which we've only seen a few cards so far, and already Taric is too hard to level.
Classic.
Tahm Kench also seems a little weak. And Lulu will definitely get nerfed. Thoughts, guys?
It was when I played it. This was shortly after the expansion got released, however, so nearly everything was viable at that point.
I'd wait for viciousSyndicate's meta report tomorrow to see which control decks have the best success rates before crafting anything.
I don't have trouble countering the meta, don't worry.
Which deck do you classify as fatigue warrior? The only slow warrior decks that come to mind are odd warrior (instant loss versus mecha'thun because no combo disruption) and DMH warrior (inconsistent).
I don't know, while pretty popular deep has never really been a top tier deck.
Sure if it high rolls like this it seems pretty insane but generally for them to get deep this quickly means you've pressured them little to not at all. They can't effectively remove a threatening board while also getting into deep this quickly.
So my advice is to check the decks you're playing because they're either not fast enough, or don't have enough lategame to match deep.
Both options should easily be feasible for most decks, which is why deep isn't that great of a deck.
People who are suggesting OP to play wild clearly haven't played wild constructed in a while.
It was bad enough for a control player in wild last expansion with Quest mage running rampant.
And now you've got Reno priest, which was already a top tier deck before, with a bunch of new cards AND druids with their regained innervate all over the place.
Wild is combo all around right now. Good luck playing a control deck there.
But as others have rightfully said already, there's plenty of viable control decks in standard right now.
Highlander mage, bomb/big warrior and galakrond priest (in order from most to least effective) are all more than serviceable decks.
Ah yes, one of the "I'm a super original homebrew deckmaker who is far above all these scum-of-the-earth netdeckers."
What's the inside of your colon smell like, buddy? Cause you seem to be pretty far up there.
P.s.: You might wanna Google what a "simp" is.
Ah yes, some random user links a deck on a website that has roughly 50 LoR users and because of him everyone starts playing it in ranked.
Way to go champ, you solved the meta. Take this virtual pat on the back, you've more than earned it.
No they didn't overnerf it. The grenadier + transfusion + crimson disciple package was seeing play in nearly every aggro-oriented deck. The nerfs were justified and the deck is still serviceable.
Nox + bilgewater is a decent aggro deck. Problem is the only decks you face nowadays are sejuani/ashe and ezreal/tf cause no good players feels like innovating or playing at this point due to new cards being around the corner.
Mana Wyrm is back babyyy.
Seems like a really strong card. Lots of stats for 5 mana.
This better be streamed
Ah, you're right. Your anecdotal evidence is far more reliable than actual statistics.
My apologies. Good job on winning the argument.
I did, big shaman has a 66.5% winrate and quest mage has a 65% winrate on hsreplay, based off the highest recorded decklists.
What is this supposed to show?
And what argument was there to begin with? All I see in this thread is someone who can't find their way to the salt thread.
-Sincerely,
The guy who spams big priest 2.0
Here's to hoping they at least considered wild cubelock before printing Voidlord or Doomguard 2.0...