It's the fact that Reno is most successful in non-highlander decks that is the issue, not the effect itself. Also, please let me get the pocket of the meta where Zarimi is not played, it's probably the deck I face most often in Legend.
I know they don't like to use former keywords that won't be a mainstay of Standard, but it looks weird to see so much text used to describe Corrupt and Honorable Kill.
To whoever downvoted: Rainbow DK has a 56.75% win rate from Diamond through Legend. Sludge Warlock has a 57.13% win rate and is getting nerfed to oblivion tomorrow. I'd say it's performing well.
From RidiculousHat on Twitter: "the shaman deck uses the 3 current shaman quests. all of these decks are prebuilt but we aren't sharing any decklists before launch. you'll have to wait and see!"
The Caverns of Time cards with the highest play rate in Wild are 3.6% Invigorate followed by 1.4% Chamber of Viscidus. No others are over 1%, and there are 147 cards in the set.
Mana reduction as a persistent theme for an expansion would be fine if they knew how to balance it, but history has told us they struggle with that aspect .
It's the fact that Reno is most successful in non-highlander decks that is the issue, not the effect itself. Also, please let me get the pocket of the meta where Zarimi is not played, it's probably the deck I face most often in Legend.
Does anyone else feel like these callback cards (i.e., Raza, Tarim, Zilliax, Aviana, etc.) are more of a cop out than nostalgic?
The location only makes your next minion 4/4, not all played that turn
It seems Divine
I know they don't like to use former keywords that won't be a mainstay of Standard, but it looks weird to see so much text used to describe Corrupt and Honorable Kill.
Edit: and now Outcast and Spellburst
I have absolutely no idea how to assess this card at this stage of the reveals! It's giving off Void Contract vibes, in a way.
My dear friend, I must confess,
My actions caused you much distress.
In words and deeds, I went astray,
And for that, I'm sorry today.
To whoever downvoted: Rainbow DK has a 56.75% win rate from Diamond through Legend. Sludge Warlock has a 57.13% win rate and is getting nerfed to oblivion tomorrow. I'd say it's performing well.
Rainbow DK is one of the best performing decks in standard at the moment.
From RidiculousHat on Twitter: "the shaman deck uses the 3 current shaman quests. all of these decks are prebuilt but we aren't sharing any decklists before launch. you'll have to wait and see!"
Day two and everyone is already playing the same deck, Dragon Warrior. Until next time
There is a special place in hell for the creator of this card.
For the love of God, please no
The Coin will be buffed to Gain 10 Mana Crystals this turn only.
The new shop is an appreciated quality of life improvement.
Meanwhile Blindeye Sharpshooter goes untouched
The Caverns of Time cards with the highest play rate in Wild are 3.6% Invigorate followed by 1.4% Chamber of Viscidus. No others are over 1%, and there are 147 cards in the set.
Please buy our already niche Caverns of Time bundles, and then you can't use them for two months.
Times are tough, can’t even give out a measly free Standard pack for tuning in.
Mana reduction as a persistent theme for an expansion would be fine if they knew how to balance it, but history has told us they struggle with that aspect .