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Lightspoon

Merfolk
Joined 04/01/2019 Achieve Points 495 Posts 405

Lightspoon's Comments

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    Finally they're starting to give more free packs around. The loss of players maybe will wake up Blizzard and bring us some interesting and necessary changes all around HS (but the deletation of Tournament Mode sure was not a step in the right direction).

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    Congratz to the winners!

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    Yep, after the rotation combo will have a really hard life with all those tech cards. Maybe they could have spread them a bit more instead of pushing all in the same expansion set.

    In reply to Combo's dead
  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    It seems that Team 5 is trying to move HS gameplay to a more value based game, instead of heavily relay on aggro/tempo solutions.

    I would love if the entire game shift more toward long-term plans instead of ending at turn 5 or 6 because of smorc.

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    I've played almost only Priest from Beta since the nerf on Razakus. After that I just don't like anymore the gameplan they pushed on the Class.

    Actually I'm going with Warlock, with a Reno Mecha'thun deck. But I also enjoy a control Secret spell Hunter sometimes.

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    Is it just me or it seems that (finally) there a few filler cards in RoS if compared to previous expansions set? At last there are not so many clearly terrible cards that will never see play even in Arena.

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    For Standard, considering what they're revealing right now in the final stream, Silence Priest will be something: overstated minions with bad effects and new interesting silence effects to make them able to attack.

    Nothing too new, but still better than the Ress archetype.

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    Priest has always had a board clear in each Year. Actually, with Psychic Scream moving to Wild, Mass Hysteria is what remains (if it will not be enough they'll probably print another one in the expansion set after RoS).

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    It should be given the week before the expansion's release.

    If I'm not wrong was something like that when Marin the Fox was given.

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    Yep, they already are there but I've found less and less of them during the last couple of Seasons (and I'm happy with that!). I just think that it's not a good idea to print new cards that will make them stronger, but Team 5 already struggle to keep Standard "balanced" so Wild probably was not even considered.

    I keep find pretty sad that they stated how Barnes is ok in their opinion and soon after that there was a Concede on turn 5 during the last Wild Championship because of it: never in an high level tournament a match was conceded so early.

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    While in most recent times the Ress Priest deck has almost disappeared, some of the already revealed new cards (Catrina Muerte and Mass Resurrection) may bring it back giving it new life.

    Considering how unfun it's to play against it and how oppressive it was back in its glory days, will this Rise of Shadows mark the come back of Barnes & Friends making the Wild Ladder again infested with this archetype?

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    The effect is interesting but its cost may be too high, making any syngeric play too slow. It should have been smaller and cheaper.

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    The meme Queen has arrived.

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    I kinda like they took back this mechanic of an effect triggered when the card is actually drawed, in exchange for a not so interesting body.

    I hope more will come.

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    You've got 5 cards to deal with aggro. Everything else cost more than 6 mana and against some very aggressive deck it may be too late at that point. The main issue is that without any card draw if you can't find any tool in your starting hand, you can only hope in luck or you are screwed.

    Against control and midrange, it's a very solid deck considering all the value in it.

    On the other side combo will probably smash you (but that's the whole point of combo decks to deal with slow control ones).

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    Since there is a whole section dedicated to "Competition", I think that will be a thing indeed.

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    While I loved that deck back in the days before the first Standard's rotation, I've sadly discovered that it's not a competitive one in Wild (and I've moved there primaly for keep playing it): too slow and without a real finisher. Other options are way more efficient. As a fun and almost meme-ish deck it keeps giving me some amazing moment but I'll not recomend it for climbing the Ladder.

    Your list is very greedy and without many tools to keep at last aggro in check while you move towards the late game. You'll probably find yourself stucked with high-cost cards into your opening hand and you don't have any draw engine to cycle through the deck, leaving you hoping for a lucky draw each turn.

  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    Is there any plan to add users' own collection linked to their profiles and a themed HearthStation decktracker, like the Innkeeper app on HearthPwn?

    I know that HSDeckTracker will remain the most used one for its depth, but - imho - something more simple and tied to this site would be nice indeed.

    In reply to Deck tracker
  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    I often polish off my deck list once in a while so I hardly go over 9 decks at the same time (1 per each Class). Since I play only Wild i just update my decks with new cards from each expansion set but it happened that I completly replaced some if a new archetype pop up, making some deck list completly outdated.

    In reply to How many is too many?
  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 5 years, 1 month ago

    Tribe's tag should be given only to those races that are spread on all expansions in (at last) decent numbers: Beast, Elemental, Murloc (just to name some) and the like can be easily find in each set and are also quite numerous.

    Others, like Kobold or Undead, have just some spot card here and there without any real synergy tied to them so are not good candidate to get a tag (for now, at last).

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