This was datamined. There has not been a new version released.
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Defiant Shipwright has been removed from the minion pool.
Attack is now 6 (Up from 4).
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Shudderwock
Snicker-snack Hero Power
Now costs 2 mana (Up from 0).
Very much like this change. Makes abusing early tokens to get early five-six drops much more difficult / dangerous. Makes the hero less explosive, but retains the tactical feel of pulling of explosive mid-late game shudderlings.
Lady Prestor and Kazakus are shown above them, in front of a two-headed dragon.
It is not a two headed dragon, but Prestor (Onyxia) and Kazakus in their dragon forms. You can see the dragon on the left is Onyxia and the dragon on the right has tusks.
Not sure about it (english is not my first language) but shouldn't it be "Third-Eyed Agnes"? or even Three-Eyed ?
The "third-eye" usually references the ability to have supernatural sight, not just a literal third eye ball. In arcanum and fiction this eye can be a literal eye on the forehead, or just an ability someone has which allows them to see or feel things others can not.
Loreseeker Cho 2 Mana, 0 Attack, 4 Health, Neutral Legendary. While your deck has no 2-Cost cards, Discover a spell in your opponent's deck at the end of your turn.
Professor Jones 5 Mana, 5 Attack, 4 Health, Neutral Legendary. Battlecry: If your deck has no 5-Cost cards, Discover an ancient Artifact! Ancient Artifacts:
Figurine of Might 4 Mana, Holy, Spell. Give a minion +5 / +5.
Mirror of Disaster: 4 Mana, Shadow, Spell. Summon two 3/3 Mummy Zombies.
Sundial of Terror: 4 Mana, Arcane, Spell. Deal 12 damage randomly split among all enemy minions.
The game takes you to the starting hand screen with the drawn cards. You choose to keep or replace any number of them like you do with your opening hand.
I love the concept of utilizing the mulligan mechanic! Great idea!
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My opinions: I feel like the high mana cost and lack of immediate board impact would lead this card to strictly be in combo / control. What do you think about making it smaller with a less powerful Mulligan where it could see more general impact?
5/4 for 5 mana; Draw 3, Mulligan.
Twilight Runner is similarly stated / costed and will draw 2. It seems appropriate for a class legendary minion the have the additional draw / mulligan perk at the same mana cost.
3/3 for 3; Draw 2, Mulligan.
Salhet's Pride is a 3/1 which regularly draw 2. So, having +2 health and the ability to dig deeper seems like a solid low cost / low tempo druid hand fixing option appropriate for a legendary.
This was datamined. There has not been a new version released.
Say what?
Very much like this change. Makes abusing early tokens to get early five-six drops much more difficult / dangerous. Makes the hero less explosive, but retains the tactical feel of pulling of explosive mid-late game shudderlings.
It is not a two headed dragon, but Prestor (Onyxia) and Kazakus in their dragon forms. You can see the dragon on the left is Onyxia and the dragon on the right has tusks.
Is there not going to be a prompt for this week?
The "third-eye" usually references the ability to have supernatural sight, not just a literal third eye ball. In arcanum and fiction this eye can be a literal eye on the forehead, or just an ability someone has which allows them to see or feel things others can not.
Third-Eye on Wikipedia
I wonder is this is replacing Brann in Battlegrounds as part of the minion refresh?
Working on a couple of ideas:
2 Mana, 0 Attack, 4 Health, Neutral Legendary.
While your deck has no 2-Cost cards, Discover a spell in your opponent's deck at the end of your turn.
5 Mana, 5 Attack, 4 Health, Neutral Legendary.
Battlecry: If your deck has no 5-Cost cards, Discover an ancient Artifact!
Ancient Artifacts:
Thank you for any feedback.
I love the concept of utilizing the mulligan mechanic! Great idea!
My opinions: I feel like the high mana cost and lack of immediate board impact would lead this card to strictly be in combo / control. What do you think about making it smaller with a less powerful Mulligan where it could see more general impact?