Last night I was trying a DemonHunter run out got the new Fel treasure; the one that shuffle 2 fel rifts in. Each time I did this and drew either that turn or the next, each draw for 2 draws (if 1 fel spell) was 2 imps being summoned.
Just got my packs opened eariler built some decks got the 2 Legendaries I wanted I didnt get for my decks.... and now It will NOT let me play standard mode... Classic, Wild yes but not Standard or Casual with a new Deck :(
From what I understand, since they have a when awakened Trigger on them, they should go off a second time AND be healed back to what there baseline is.
From what I understand, since they have a when awakened Trigger on them, they should go off a second time AND be healed back to what there baseline is.
Last night I was trying a DemonHunter run out got the new Fel treasure; the one that shuffle 2 fel rifts in. Each time I did this and drew either that turn or the next, each draw for 2 draws (if 1 fel spell) was 2 imps being summoned.
Just got my packs opened eariler built some decks got the 2 Legendaries I wanted I didnt get for my decks.... and now It will NOT let me play standard mode... Classic, Wild yes but not Standard or Casual with a new Deck :(
Anyone else having this issue today
Well then I guess this was misinformation at the time my mistake good to know didnt see that stream.
Thats not what Shadow said on the comments of the card on Release
When a minion goes Dormant, it will lose any buffs it had on it. When it reawakens it'll be a base copy of the minion.
From what I understand, since they have a when awakened Trigger on them, they should go off a second time AND be healed back to what there baseline is.
From what I understand, since they have a when awakened Trigger on them, they should go off a second time AND be healed back to what there baseline is.
1
: Hoping Secrets will become something more then a 1 set thing for Rogue this time.
2
: This will be a Fun Casino Mage Card in Prime Mode and even Baseline will be strong for Casino to use there spells.
3
: Will be a strong Lockdown card, as well as possibly a good reset/silence effect on buffed minions.
What about the new Netherwind Portal for this style of deck?
Maybe its too slow but isnt having a reactive card that create a Minion perhaps as a response to them using a removal useful??