[Hearthstone Card (Test Greymane) Not Found] for the new Burgle Rogue decks. This is mostly just a fun, meme card that I can't wait to mess around with.
This often 0 mana if it's played in Thief Rogue (like it's meant for). Free Rush has almost always been played, and so will this if the deck is any good.
Essential to any Big Spell Mage. Reminds me of Juicy Psychmelon, but with copies. Now we just need a meta where you can survive to actually play those expensive cards.
Not terrible. It's spell tutor in Warlock that also AoE's the enemy board. I think if you run this, you don't worry about whether or not you have Fel spells in the deck, and just run it for draw and small AoE.
Cryostasis was bad, and this is in the same vein. By the time the minion can attack, it will already be turn 8.
Reminds me of Emerald Spellstone. This might be a little harder to activate, but should work out well.
[Hearthstone Card (Test Greymane) Not Found] for the new Burgle Rogue decks. This is mostly just a fun, meme card that I can't wait to mess around with.
This often 0 mana if it's played in Thief Rogue (like it's meant for). Free Rush has almost always been played, and so will this if the deck is any good.
Mana Geode's beother. Probably more of an Arena card than anything.
New Inner Fire. This will find it's way into an OTK somehow.
This is one of the weaker objectives imo. If Aggro Priest becomes a thing, this card will be nuts lol
Potentially massive amount of draw for only 1 mana. Also a cheap aoe heal, which makes this very strong.
More support for Big Paladin. Doubt this will be enough to help them survive to the late game, but we'll see how the meta turns out.
Sorta reminds me of Seal of Champions, but with adjusted stats and Lifesteal, for some reason.
Good in Big Paladin, but probably doesn't see play due to better Paladin archetypes.
2x 5/5s for 5 mana sounds good, but healing is a trigger that's not only more difficult to activate than most, but also usually not cheap.
Wow! This with something like Hand of A'dal makes a 3 mana 5/3 that draws 1. What?!
This goes into every Mage deck. 1 mana 2/2 are already really good stats on turn 1, but also getting a mana discount as well.
Essential to any Big Spell Mage. Reminds me of Juicy Psychmelon, but with copies. Now we just need a meta where you can survive to actually play those expensive cards.
4 attack Rush and great mana discount for later. I'm really liking the mana discounts aren't just "this turn only" this expansion.
Strong buff, but really specific. Something that will be played if Discovered, but not put into a deck.
Essentially a 1 mana 2/4. This card is quite good if you play any Choose One cards
Has synergy with Beast summoning, but requires set up for a very small payoff. Bad Druid Legendary bingo checked off.
Not terrible. It's spell tutor in Warlock that also AoE's the enemy board. I think if you run this, you don't worry about whether or not you have Fel spells in the deck, and just run it for draw and small AoE.