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MarvelOfRain

Joined 05/31/2019 Achieve Points 210 Posts 30

MarvelOfRain's Comments

  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 7 months ago

    Also crafted it like a week ago. The class should be okay since it doesn't really affect aggro matchup. Warrior now becomes much less consistent later in the game - to the point it might be just a counter que deck if you face a lot of aggro. Still worth having, but if you only have a couple of decks it might be a big loss.

    In reply to Secret Warrior Nerf?
  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 7 months ago

    Thought Elise already worked like that... Anyway good changes but not sure what will 2nd nerf do to Warrior. It wasn't dead by any means but wasn't at the top of Tier 1 either. This change makes it much harder to beat slower decks. Hopefully it won't push Warrior out of the meta.

  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 7 months ago

    Did anyone else notice the patch that just came out?

    Besides bug fixes and Tombs of Terror files there is one gameplay change - no more class bonuses for discovers. That is huge in my opinion! Control Warrior relies heavily on its discover effects - extra copies of Tomb Warden, Armagedillo, Dyn-o-matic or Omega Devastator are often crucial for the deck. Now Delivery Drone, Omega Assembly and Flunky all loose a lot of power. The deck is still likely very good against aggro, but should now have much bigger trouble in the late game.

    What do you think about this. Is Warrior loosing even more of its power or is it fine just getting neutral taunts and mechs?

    In reply to Secret Warrior Nerf?
  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 8 months ago

    Neutral Myra's Unstable Element. It can make you take fatique damage but outside of Warlock you shouldn't get under 10-ish cards in any aggro deck. Also gives you bunch of tempo when played.

    In reply to Octosari
  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 8 months ago

    It gives you golden hero power though and will be animated everytime you take a look on your quest progression I think.

  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 8 months ago

    Great they removed the format people hated while still improving upon what old "Conquest" did wrong.

    1. With the Shield phase, op decks will now ring the alarm bells around the pro scene as well (before some broken decks were just banned all the time leading to no tournament appearance even though they were insane).
    2. Since players are not required to win with all of the decks it is not possible to bring lineup targeting one specific deck (like Roger in the Championship).
    3. Because not all the decks need to win you can also have tech decks now. For example, a Mech Hunter that gets played only if the opponent has slower heavy decks etc.
  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 8 months ago

    Not sure what you mean - maybe you have missed this sentence:

    "The two battling players bring four decks, each from a unique class."

  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 8 months ago

    Bone Wraith does a lot better Sludge Belcher impression. It has one less attack and doesn't heal you for 6, but at 6 mana the defender comes too late. That said none of the cards is as good as Sludge Belcher. 2/1 or 3/1 taunt is just sooo much worse then 1/2 taunt against rogue, mage or druid. Also a bunch of 1/1 Lackey's running around doesn't help them.

  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 8 months ago

    I am pretty sure Blizzard paid them to do it :D I mean they needed animation budget, shot the whole thing in a desert, Reno actor was needed... No way something like that would be profitable for them just from ad revenue.

  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 8 months ago

    There is attack on titan as well (when she spins around the arm). Extremly good card reveal.

  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 8 months ago

    Corrupt the Waters Card Image

    because it is

    1. great
    2. and lead to me calling etb triggers in MTG battlecries all the time - leading to utter confusion of my EDH playgroup >D
  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 8 months ago

    One more neutral or Warlock Lackey generation and we have an amazing new zoo deck! Also the new Lackey seems okay I was afraid they were going to nerf Lackey generation by printing a terrible one.

  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 8 months ago

    Only things missing are all the mana ramp, any sort of wincodition and all the defensive tools :) . Still good card though

  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 8 months ago

    Needs some sort of midrange warrior with a lot of weapons. Probably not good right now with Dr. Boom, Mad Genius in Standard since it is too slow for any honest aggro deck (they want you dead on about T5-6 not miss T1 and start with 1 less card) and any midrange deck will have an easier time just running Boom. I won't forget about it though all we need is 1 or 2 good weapons that can be played at 2 like N'Zoth's First Mate and it might spawn an interesting new midrange pirate warrior deck.

  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 8 months ago

    Well, we still don't have the warrior quest. Is it possible that it will be some variation on Fire Plume's Heart?

    Would be nice for Warrior to have a more fun alternative to Dr. Boom, Mad Genius.

    But then again it seems like the quests don't have to synergize with the class cards (Making Mummies for example doesn't work with anything revealed so far for Palladin).

  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 8 months ago

    Now you only need to find a way to produce the 7th copy and kill your Herald Volazj with the 1 mana left after you played it + 3 Cultists. (you need to have ONLY the 7 cultists on board)

  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 8 months ago

    Here is how you do the combo. The only way I can think of that actually works:

    Tak Nozwhisker Card Image + Togwaggle's Scheme Card Image

    But even that requires a lot of setup and you clearing your own board when you could have just played [Hearthstone Card (Mecha'thun) Not Found] or Pogo-Hopper

  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 8 months ago

    Obligatory trash neutral epic of the set, but a great improvement from something like Gurubashi Offering. This one will at least produce a bunch of fun videos and a nice challenge for people looking to meme.

    Any other monsters in the comment section hoping (like me) for a video where Highkeeper Ra is summoned only for the opponent to play Faceless Manipulator on it?

  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 9 months ago

    The 3/1 in the resurrect pool gets kinda negated by the fact it adds the card you resurrect twice because of the Reborn. Also Resurrect effects should be inconsistent - Blizzard realized that I think if you get Lich King or Statue each time it is broken, but making rng based with higher potential upside is a lot better.

  • MarvelOfRain's Avatar
    210 30 Posts Joined 05/31/2019
    Posted 4 years, 10 months ago

    I see people complaing about different bosses being to strong, but for me the most frustrating boss is actually the 1st one: Linzi Redgrin. There are games that you cannot win against Haro (playing Murlocs or other "swarmy" archetypes for example) and sometimes P.O.G.O. just starts shuffling your Muscles into his deck only to draw them and beat you, but most of the bosses have that - a situation / set of draws in which they are insane. That said that is why you play Heroic - to feel to challenge of facing the more difficult bosses and try to make your deck OP enough to beat them.

    Problem with Linzi is that usually, his deck is just better than your starting deck most of the time. Your only chance is swarming him and taking the board from him, which can be really hard since his curve ussually tops out at 2-3 mana and if he starts losing he goes all face. On top of that there are many versions that require different plays against them (against Edwin you should play your Convincing Infiltrator, but against the version with Gang Up! you need to hold it until Gang Up! is played). There have been runs when I wanted to try particular archetype (Kobolds desire, Bomb Warrior), but just wasn't able to get through him like 4-5 times in a row. I think the challenge should come only after you picked something for the deck and have your treasure not before. It is just such a feel bad moment to lose even before you have any chance to customize your deck.

    I think he should be at least made into 2nd or more only boss so that you can have at least some treasure/advantage to use against him or his appearance rate should be lowered so that you wouldn't play him 5 times in a row. Especially given that ALL of the other 1st bosses almost can't beat you even if they are super lucky. Wendy, for example, has stolen from me Frost Lich Jaina only to be killed before she played it and played my Wrench-Callibur (basically 16 damage!!!) that also wasn't fast enough for her.

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