Mawryk's Avatar

Mawryk

Joined 06/07/2019 Achieve Points 605 Posts 131

Mawryk's Comments

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 1 year, 8 months ago

    2 opportunities for big stealth minions from a combo pop-off turn.  Sacrifice some tempo to set-up, but could be very dangerous.  Question it raise for me that, I know you CAN use location card the turn you play it, but can you also drop it and wait?  In this case, might want to drop it early and wait for a bigger payoff.  Suppose it depends how much location removal actually ends up getting printed/used...

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 1 year, 9 months ago

    I'm having lots of fun with Zheegllgzug,   Nice to play some new archetypes, although I fear the Control Warrior thing may get a bit tiresome.  Also, kudos for also bringing up how much the buff  of Shagoogalog  has revitalized Demon Hunter!

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 2 years, 4 months ago

    I like it.  If any legendary cards become drivers in the meta (outside of their when-played effects), this becomes a staple.  Not sure if you can choose your target or not. (didn't watch the reveal video).     Nice tool to have just in case.

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 2 years, 4 months ago

    Could be good, but as everyone else has said, need proper frost support.  As a 7 mana card, you really need to be able to do some big things when this is played, or it will end up being too little, too late.

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 2 years, 5 months ago

    So far, I'm enjoying it.  Totally F2P, and only barely tried PVP.  As someone who has spent too many hours playing various pokemon games, this scratches the same itch.  Simple battle rules, some fun combos to be found, repetitive tasks, grind for levels, gotta catch 'em all.  

    I'm glad I didn't purchase anything beforehand, as for whatever strange reason, I (so far) enjoy the collection loop and don't mind the grind.  In fact, I have barely touched the PVP, as it will invariably become a meta-dominated arena;  I enjoy being able to play around with fun combos that might not be overpowered enough to fare well in PVP.  

    Pretty sure my interest will drop once I get all the mercenaries;  not sure if I'll have the required motivation to level them all the way up.  I'm more interested in the challenge of getting all the mercenaries.  That being said, a pleasant option to ranked ladder and BG.  

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 2 years, 8 months ago

    Cool idea.  Tricky to execute - want to have a wide board AND be able to spend 6 mana with nothing but little 1/1s filling any open board slots.  

    But doing almost nothing with that  6 mana probably means you likely lose a substantial amount of the board advantage you had accomplished, and having some cheap vanilla 5/5s in addition to your other plays might not be enough to recover tempo.   

    That being said, someone with a bigger brain than me might figure out a meme-tastic combo to turn this into something impressive.  

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 2 years, 8 months ago

    I like it.  Not quite sure where it fits best deck-wise, but buff + rush and leaving a body behind seems pretty solid.  

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    Doubled-up on random and renounced darkness with lorewalker cho was on board.   Opponent was kind enough to play their generated copy as well.  I ended up winning, but is was pretty random!

    In reply to A Chance Encounter
  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 3 years ago

    This is a cool card.  Should see lots of play.  For existing popular Rogue decks, it most likely gives you free cards to abuse in your combo turns, and it even opens up some options for Rogue decks to run some higher cost minions, but not play them at full price (to enable even more shenanigans).  Also, love the name of the card!

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 3 years ago

    I can't quite get a feel for how this archetype (deck destruction warlock) is going to work.  Maybe this fits and is great, or maybe you need better cards than 'just a 6-6 taunt for 1 mana' as your deck disappears...

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 3 years ago

    I think the 5 damage will prove too much for play unless silence decks make a comeback.

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 3 years ago

    For secrets that trigger when minions are attacked, this could prove quite nice.  

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 3 years ago

    Will only work for a few decks, but will likely be very annoying inclusion in the few that can make use of it!

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 3 years ago

    Might be a way to slow down damage for ramp/guardian druid decks while waiting to draw the bigger pieces/gaining mana.  Although ramping mana probably more important than preventing damage in the early game...

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 3 years ago

    I'm yet to see a watch post that excites me.  But at least this is a fun effect.  

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 3 years ago

    It's an ok secret.  And will help slow down cases where aggro decks are playing a bunch of little minions.  If Paladin gets any cards that activate when you have a secret waiting to proc, this will become better...

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 3 years ago

    Meh.  Will probably die too often to be great.  Maybe better played later in games, behind taunts or more threating minions?

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 3 years ago

    Amazing card if played on curve.  Gets less value later in the game.  Think it sees lots of play, and in my mind, it will feel like opponents always have this by turn 2.

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 3 years ago

    Great value, provided you're playing elemental shaman.  Not sure if there will be enough strong elementals for that to be a thing though...

  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 3 years ago

    Perfect for control warrior.  Will see a lot of this if there are aggro decks in need of countering!

  • ODYN
    0 Users Here