For standard.. idk how good this actually is. Most games you might reap the benefits of one of these spell schools before the minion is removed. If you run a spell heavy deck in general, might be worth just throwing this in there. So in that since, it reminds me a bit of Zilliax with how flexible the situations were that he could be used for.
Hmmm.. not super impressed compared with some of the other colossal minions, but paladin will need new draw tools with some of the other packages rotating and the dredge mechanic does give a targeted draw.
EDIT: i guess the more i look at it, I have decided it's pretty good. You get removal of 2 small or midsized threats or one big threat, 2 minions left on board and targeted draw. That's a lot going on for one card.
This is better than something like tickets because with dredge you can reliably refill your board when you need to to proc the second part. I like it honestly.
I encountered a bug playing Thief rogue. I had acquired and equipped Ceremonial Maul. At the start of my next turn i started by playing Contraband Stash. This did not proc the spellburst on my weapon. However, when i then combo'd into Brain Freeze. The spellburst went off, summoning only a 1/1 taunt instead of a 5/5.
People forget that Dragonmaw Scorcher saw a decent amount of play during the first 6 months or so that it was out. and this new one doesn't affect your side of the board.
I look forward to this each year and was wondering why this year's rendition was rather poor in fun.
You choose a class so there are multiple decks.. only way to find out is probably through datamining
I have the most horrible experience with this brawl with the legendaries offered vs my opponent.. i have lost 5 in a row
dumb question, can a weapon be infused after it is equiped or does it have to be in hand?
I really like this card.
Druid looking strong IMO
Great insights. Even though i rarely play, it's nice to see that they consider differences in skill level before applying changes.
I see the health on this being nerfed to 5 or even 4? just too many stats.
Thats a lady? What a woman!?!
For standard.. idk how good this actually is. Most games you might reap the benefits of one of these spell schools before the minion is removed. If you run a spell heavy deck in general, might be worth just throwing this in there. So in that since, it reminds me a bit of Zilliax with how flexible the situations were that he could be used for.
Hmmm.. not super impressed compared with some of the other colossal minions, but paladin will need new draw tools with some of the other packages rotating and the dredge mechanic does give a targeted draw.
EDIT: i guess the more i look at it, I have decided it's pretty good. You get removal of 2 small or midsized threats or one big threat, 2 minions left on board and targeted draw. That's a lot going on for one card.
If mechs are good, 5 star card.
This is better than something like tickets because with dredge you can reliably refill your board when you need to to proc the second part. I like it honestly.
The Witchwood introduced both Echo and Rush keywords
bans... oooooohhh.. somebody's been stirring up trouble!
I encountered a bug playing Thief rogue. I had acquired and equipped Ceremonial Maul. At the start of my next turn i started by playing Contraband Stash. This did not proc the spellburst on my weapon. However, when i then combo'd into Brain Freeze. The spellburst went off, summoning only a 1/1 taunt instead of a 5/5.
People forget that Dragonmaw Scorcher saw a decent amount of play during the first 6 months or so that it was out. and this new one doesn't affect your side of the board.
This hurt to play. missed lethal 2 games in a row only to lose. took 4 times "playing" this brawl to get through it.
"lag and performance slowdowns, especially in devices with less RAM. " = memory leak. could cause issues for mobile players
Finally a reason to bring back Tess Greymane