This is it, the one card I truly long for in this expansion.
Gotta love the "RNG bad" crowd, though.
Mulligan decides who wins - okey dokey
Top-deck decides who wins - fine by me
Drawing a tech card at the right time with the right match-up and winning thanks to it - great design
Match-up deciding who wins - A+ stuff
Discolock winning or losing based on what cards get discarded - no complaints here
Soul shards/Bombs/Albatrosses being drawn - lol pretty epic
Phase Stalker/Mad Scientist pulling the right secret needed to dominate early game - nice
Aggro match where each player only draws 5 random cards out of their 25 - nothing wrong with it
10-mana card that does unpredictable, possibly backfiring stuff after being built around - OMFG blizzard why u release rengo cards? rip skill in hearthstone
Honestly, to me it feels like the real issue is that it makes the randomness too obvious and people realize how little control they actually have over their games, but who knows. I just hope that, if people really get angry over Yogg existing in the game and ruining their skill (again), Blizzard just rotates him to Wild early. If Yogg gets nerfed while Baku and Genn taint Wild unchanged, I'll be quite pissed lol.
In my old days of playing (and sucking at) LoL, I ran into a Veigar that was called Morky the Fucboi. He is, to this day, the only real entity that I still remember from that game. To me, Morky will always be the least threatening name ever, and I'll always have a soft spot for it.
Wind forward a few years and you'll find me modding Skyrim to become an absolute monster and tear apart everything in my way. The only thing missing is a name. Thus, Morkimus awakens.
Did it notably backfire at any point or did it just average out?
Honestly I'M really curious how Reno will affect Mage decks. If he's genuinely good enough as a lategame option we might just see more unconventional decks that just rely on randomness to close out the game (or just extened it enough to win through other means)
Like I said, the game lasted very little, but that was also because I got ridiculously lucky against the Mage by the end.
I dropped The Amazing Reno to clear a single Malygos (wonder how that works with Big Priest and resurrections, there was no death sound or animation)
Third spell was an Upgrade! to my Spectral Cutlass. I then shifted to Galakrond and used the witchy lackey to get a Doomguard for lethal (like I said, I was really lucky)
As far as my one experience went, I have no complaints lol
Apparently burgle cards include unreleased ones in the database. Gotta say, I rather liked him for a first impression. The battlecry, in particular, feels very strong, but it's the hero power that will keep things interesting. The match ended shortly afterwards, but still, it was a nice glimpse.
I wouldn‘t blame blizz for coppying the autochess genre. HS itself is just a „coppy“ of MtG. New game ideas become popular and the big companys obviously try their Version of it. In blizzards case, the game is easy to understand and watch, probably not highly competitive (although i could see a high skill cap here aswell!) and prioritizes entertainment. If you want more balanced, skill dependent auto battlers, you got plenty of options already...
I'll have to disagree with you there. A chunk of Hearthstone's success is owed to the fact that Blizzard basically pioneered online card games on a larger scale than anything ever seen before and made use of the digital platform to implement mechanics that MtG would never be able to compete with (such as most RNG we get). What did we have before? Castlewars, War of Omens, Monster Master? I like all of those games, but none of them really have the dimension HS has.
As for the OP, meh... I rather like LoL's TFT, and the only reason I don't play it is because you need to install LoL to play it as well. In this case... It looks too dumbed down for my taste. It doesn't feel like autochess as much as it feels like a niche, lackluster HS gamemode. Blizzard's games are far more successful when they pioneer a genre instead of copying a successful one. This probably would have benefited from having a team and becoming it's own, more complex game instead of a HS mode.
The Chinese president can't stand being compared to Winnie the Pooh. AFAIK the name is censored quite heavily on the chinese internet. I assume Flux put Winnie there as a silent protest against Blizzard tacitly enforcing chinese censorship on their platform.
God damn Frost Lich Jaina is shit-tier design. Tell me Blizzard, why should I play the quest or any other Hero Power changing cards when the best hero power and battlecry in the game are both piled up in one card? Tell me Blizzard, why should I interact with the enemy board if he is playing control mage, since that clearly means the odds of me losing from turn 9 onwards will only increase?
It's shit for the deckbuilder. It's shit for gameplay. It's shit for mirrors. It isn't lost on me how often this atrocity has been banned from Tavern Brawls. Even the games that I win with it make me retch.
I dislike this one. It's underwhelming to have waited for the ultimatedatacollection on Blizzard's behalf for it to just end with a meager one mana increase.
This is honestly sad because now Blizzard has proven that they care about Wild mode, but they've also missed the mark completely and Wild players will once more have to wait for a whole bunch of months until hope resurfaces that they will give Big Priest the kick it really deserves.
Fuck this game. TWICE, Blizzard. You've made my pity timer go to the single digit TWICE in the same fucking month. Once for Uldum and once for Classic. Absolutely disgusting.
Anyone remembers this Schrutebucks guy from Hearthpwn who was responsable for ~50% posts of the salt thread? Is Kaladin actually Schrutebucks? Sure sounds like him lol.
He is.
EDIT: But also, just leave the guy be. I mean, everyone has the right to be pissed off at the game, regardless of frequency. Honestly, if everyone vented like him, OOC and Hpwn would have a lot fewer shitposts.
This is it, the one card I truly long for in this expansion.
Gotta love the "RNG bad" crowd, though.
Mulligan decides who wins - okey dokey
Top-deck decides who wins - fine by me
Drawing a tech card at the right time with the right match-up and winning thanks to it - great design
Match-up deciding who wins - A+ stuff
Discolock winning or losing based on what cards get discarded - no complaints here
Soul shards/Bombs/Albatrosses being drawn - lol pretty epic
Phase Stalker/Mad Scientist pulling the right secret needed to dominate early game - nice
Aggro match where each player only draws 5 random cards out of their 25 - nothing wrong with it
10-mana card that does unpredictable, possibly backfiring stuff after being built around - OMFG blizzard why u release rengo cards? rip skill in hearthstone
Honestly, to me it feels like the real issue is that it makes the randomness too obvious and people realize how little control they actually have over their games, but who knows. I just hope that, if people really get angry over Yogg existing in the game and ruining their skill (again), Blizzard just rotates him to Wild early. If Yogg gets nerfed while Baku and Genn taint Wild unchanged, I'll be quite pissed lol.
Well, summer is coming again. So, I might be needing this thread again quite soon.
Ewwww! This brawl is gross. Ew, yuck, blergh! I'm gonna throw up! Is that... 7 spells in my first 10 draws?! Bleeeeergh!
Ugh... I'm better now... I'm be- what's that smell? Is it... two murk-eyes on the enemy board? BLEEEERGH!
I don't feel so goo- is that... Murloc Knight summoning another copy of itself... Bler... blaurgh!
Fuck this brawl. A Classic pack is not worth this sorry excuse of a game mode.
In my old days of playing (and sucking at) LoL, I ran into a Veigar that was called Morky the Fucboi. He is, to this day, the only real entity that I still remember from that game. To me, Morky will always be the least threatening name ever, and I'll always have a soft spot for it.
Wind forward a few years and you'll find me modding Skyrim to become an absolute monster and tear apart everything in my way. The only thing missing is a name. Thus, Morkimus awakens.
Like I said, the game lasted very little, but that was also because I got ridiculously lucky against the Mage by the end.
I dropped The Amazing Reno to clear a single Malygos (wonder how that works with Big Priest and resurrections, there was no death sound or animation)
The first spell was a Multi-Shot that killed a Sorcerer's Apprentice and a Mana Wyrm
Second spell was a Splitting Image that never popped
Third spell was an Upgrade! to my Spectral Cutlass. I then shifted to Galakrond and used the witchy lackey to get a Doomguard for lethal (like I said, I was really lucky)
As far as my one experience went, I have no complaints lol
Apparently burgle cards include unreleased ones in the database. Gotta say, I rather liked him for a first impression. The battlecry, in particular, feels very strong, but it's the hero power that will keep things interesting. The match ended shortly afterwards, but still, it was a nice glimpse.
Morkimus #2997
Does it work with friends? If so, sure.
This brawl. MAKE IT STOP! At least give me a non-inbred teamate. Holy shit.
The decision to make this a Rogue card seems iffy to me. It would be the equivalent to making Skulking Geist a Druid card.
I'll have to disagree with you there. A chunk of Hearthstone's success is owed to the fact that Blizzard basically pioneered online card games on a larger scale than anything ever seen before and made use of the digital platform to implement mechanics that MtG would never be able to compete with (such as most RNG we get). What did we have before? Castlewars, War of Omens, Monster Master? I like all of those games, but none of them really have the dimension HS has.
As for the OP, meh... I rather like LoL's TFT, and the only reason I don't play it is because you need to install LoL to play it as well. In this case... It looks too dumbed down for my taste. It doesn't feel like autochess as much as it feels like a niche, lackluster HS gamemode. Blizzard's games are far more successful when they pioneer a genre instead of copying a successful one. This probably would have benefited from having a team and becoming it's own, more complex game instead of a HS mode.
After playing against Jade Shaman again, I've found this to be all too true.
Damn... That's brilliant!
Damn. I'm surprised at how nice most of you are being about the misplay. This community really has grown past Hearthpwn.
God damn Frost Lich Jaina is shit-tier design. Tell me Blizzard, why should I play the quest or any other Hero Power changing cards when the best hero power and battlecry in the game are both piled up in one card? Tell me Blizzard, why should I interact with the enemy board if he is playing control mage, since that clearly means the odds of me losing from turn 9 onwards will only increase?
It's shit for the deckbuilder. It's shit for gameplay. It's shit for mirrors. It isn't lost on me how often this atrocity has been banned from Tavern Brawls. Even the games that I win with it make me retch.
I've wanted a Two-Headed Giant mode for ages, but I recognize it is incredibly difficult these days.
Cooperative would be a nice way to test it though.
Give us a boss like Ramaz from MTG 2014 and you could see how players bring their decks together or how badly exploited the mode would be.
I dislike this one. It's underwhelming to have waited for the ultimate data collection on Blizzard's behalf for it to just end with a meager one mana increase.
This is honestly sad because now Blizzard has proven that they care about Wild mode, but they've also missed the mark completely and Wild players will once more have to wait for a whole bunch of months until hope resurfaces that they will give Big Priest the kick it really deserves.
Quoting the Critical Drinker: "What a waste."
Good to know Blizzard is not arrogant enough to ignore their mistake and instead admit it. I support this nerf.
Fuck this game. TWICE, Blizzard. You've made my pity timer go to the single digit TWICE in the same fucking month. Once for Uldum and once for Classic. Absolutely disgusting.
He is.
EDIT: But also, just leave the guy be. I mean, everyone has the right to be pissed off at the game, regardless of frequency. Honestly, if everyone vented like him, OOC and Hpwn would have a lot fewer shitposts.