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MurlocAggroB

COMMENT_COUNT_900_HS
Joined 06/12/2019 Achieve Points 1170 Posts 903

MurlocAggroB's Comments

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 2 months, 1 week ago

    This is the first time they've done balance changes since going off active development that aren't consistency fixes or compensations for consistency fixes. That's honestly really exciting.

    Fingers are crossed. Expectations are low, but nothing would make me happier than HotS going back on actual development.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 3 months, 2 weeks ago

    Quote From Author

    wut

    EDIT: It was fixed.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months ago

    I'll be the first to say it: this was the correct nerf for Blindeye Sharpshooter. This is what I'd call an "invisible nerf". It's not something you the opponent will ever notice. However, this does mean that Blindeye Sharpshooter is now completely useless outside of the combo turn. You cannot play it on the board preemptively, which slows down the Demon Hunter and gives them a dead draw in the early game, which in turn opens them up to aggro decks, which in turn reduces the deck's overall winrate and thus playrate.

    I think that's a brilliant change. Nerfing the effect would've just killed the card and also killed the archetype, while this way the deck can exist in a more fair state.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 1 week ago

    Heroes of the Storm is probably too free. You can easily get every hero and pretty much any skin you want without spending a single penny, as long as you play every day and maximize your hero levels to get optimal chest drops. The game does use loot crates, but they're pretty un-predatory. You can buy everything directly, and you get so much gold and dust to craft things for free.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 2 weeks ago

    I like it! Somebody on the Hearthstone team remembers that Heroes of the Storm exists.

    In reply to Touring E.T.C.
  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 3 weeks ago

    Well, Unholy was clearly supposed to be the "primary" Corpse rune, with cards like Meat Grinder, Plagued Grain, Graveyard Shift, Possessifier and Unholy Frenzy mostly existing to generate lots of Corpses. I forgive you for forgetting that any of those cards exist, because none of them saw any play.

    The problem isn't Stitched Giant being in the wrong Runes, it's Blizzard overestimating how important Corpses would end up being and shooting way too low on how many cards should spend them.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 3 weeks ago

    Also, ten bucks says we're getting a neutral Quest next year. It's the only card type that hasn't had a neutral legendary rep yet.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 3 weeks ago

    I miss Paul Eiding's voice for Mephisto. Not that Steve Blum does a bad job, but it lacks that raspy, cackling menace from the original.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 3 weeks ago

    I hope this leads to a Two-Headed Giant format for constructed as well.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 3 weeks ago

    Anyone who watched Blizzcon: does his Battlecry remove the minions like The Amazing Reno, or does it remove them like Anachronos? I feel like it's the former, but I'm not 100% sure just from the wording. I also assume based on the wording that it hits locations and permanents as well as minions.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 3 weeks ago

    Quote From Blast Charge flavour text
    Your Blast spells have +1 Attack.

    Well played.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 3 weeks ago
    Quote From DragonDraena

    Always a Bigger Jormungar should work too. 

    It won't, at least not more than once. The resummoned Bovine Skeleton will be a naked 3/3, so you only get one rez off that. You need a continuous attack buff.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 3 weeks ago

    You're not wrong, I think the card is bad. But I think the comparison is not very apt.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 3 weeks ago

    Not really. The cards serve opposite purposes. With Rats, you want a full board and an empty hand so you can get the value 1-mana 5/5s. With Bandits, you want an empty board and a full hand so you can avoid having to manually cast all the bandits.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 3 weeks ago
    Quote From GoddammitDontShootMe

    I'm not sure I'm going to want to play this weak-ass weapon and wait three turns to excavate.

    I'm pretty sure you will when it's giving you 4 mana generate four 0-cost spells.

    Is a 1 mana 1/3 weapon even that bad? People are playing Staff of the Primus. People are playing Carving Chisel. Yeah this is slow, but it's a parasitic keyword with a broken payoff. You'll play it.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 3 weeks ago

    Possibly the worst roll off Dragonqueen Alexstrasza in the game.

    It's a good card, I just thought that was funny.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 3 weeks ago

    The Spirit looks good on paper, but I'm not sure what a Highlander Paladin looks like. You really want consistency in a Big deck, and dude swarm obviously doesn't care about this effect. I'm not really sure if it has a home.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 3 weeks ago

    Quote From Author
    After all, they still have to add 5 more heroes, right? Talk about unfinished business.

    Technically speaking, we're not missing any heroes. Back when they were adding new heroes, the rows would get filled up eventually, at which point they'd just add another row of empty portraits. Those are there to keep the symmetry, not as empty slots.

    Also, technically technically speaking, we're actually short 17 heroes since there is one less row that goes inwards than outwards.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 4 weeks ago

    Do we know if we get the Legendary treasure more than once? I was under the impression that it happens once then you loop into the normal Common/Rare/Epic cycle.

  • MurlocAggroB's Avatar
    COMMENT_COUNT_900_HS 1170 903 Posts Joined 06/12/2019
    Posted 4 months, 4 weeks ago

    This art reminds me a lot of Silver Fang.

    It's probably a coincidence considering that's some obscure YuGiOh vanilla from a hundreds years ago, but I still like it.

    In reply to Midnight Wolf
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