It’s a fair arena card that will occasionally have extra attack. It’s also a contender for being put into Battlegrounds, and I have no idea how good it would be there.
This is insane value and tempo! I’m just disappointed that they didn’t make it so that EVIL classes couldn’t/wouldn’t play her. Zephrys was already good enough for them.
Fine stats. Can be played in the same turn as most dragons (with the notable exception of Classic aspects). There’s no way this isn’t going to be a two-of in all non-singleton dragon decks.
I’m really looking forward to Tempo/Aggro/Dragon/Galakrond Warrior. Hopefully not having Warmaster V’Hoon won’t be an issue. This card is just so strong if the conditions are met, of course we don’t know what the Invoke cards for Warrior look like yet, but...
I was skeptical about Rogue’s Galakrond before, but this makes me reconsider. With Rogue’s ability to Shadowstep /make copies/draw, etc, it should not be difficult to play several of these in a game. Auto include for any Galakrond deck, but will shine in Rogue.
Other than dumb color-coordination reasons, I don’t understand why Paladins keep getting the Bronze dragonflight and why this heals instead of doing some cool time-manipulation. As a card it’s fine.
It’s a fair arena card that will occasionally have extra attack. It’s also a contender for being put into Battlegrounds, and I have no idea how good it would be there.
So how does this interact with card draw that makes the cards free? Are they still free after they’re transformed?
Cyclone Mage gets another win condition. Nice.
This is insane value and tempo! I’m just disappointed that they didn’t make it so that EVIL classes couldn’t/wouldn’t play her. Zephrys was already good enough for them.
Fine stats. Can be played in the same turn as most dragons (with the notable exception of Classic aspects). There’s no way this isn’t going to be a two-of in all non-singleton dragon decks.
I really like the design of this card so I’m probably rating it higher than it deserves. I hope it gets played.
I’m really looking forward to Tempo/Aggro/Dragon/Galakrond Warrior. Hopefully not having Warmaster V’Hoon won’t be an issue. This card is just so strong if the conditions are met, of course we don’t know what the Invoke cards for Warrior look like yet, but...
I doubt it will be played much, but it will be nice to evolve a 3- drop into one.
So the card that counters Rogue copy shenanigans is a Rogue card?!
This is just nuts. Could this be enough for Plot Twist/Quest?
Without more clarification on how this works, this is impossible to judge.
Probably the worst card revealed so far. I’m glad to see the Mech pool diluted a bit more.
I’m glad this will only coexist with magnetic cards in Standard for four months.
I’m glad this will only coexist with magnetic cards in Standard for four months.
I was skeptical about Rogue’s Galakrond before, but this makes me reconsider. With Rogue’s ability to Shadowstep /make copies/draw, etc, it should not be difficult to play several of these in a game. Auto include for any Galakrond deck, but will shine in Rogue.
I really wish they had brought MSG-style factions back this year, just not having them be tri-class.
Other than dumb color-coordination reasons, I don’t understand why Paladins keep getting the Bronze dragonflight and why this heals instead of doing some cool time-manipulation. As a card it’s fine.
Control Hunter? It hasn’t really worked before, but you never know. I don’t have high hopes.
Stats of a 3-drop, so for one mana you get to tutor a Deathrattle and copy it. Sounds good to me.
If Dragons are good for Warlock, this is a great control/burn tool.