This deck really impressed me by how strong and consistent it performs in the current meta. Games are usually won by turn 7.
I can highly recommend it to you all! So, quickly take your advantage of this list before the meta will (most likely) adapt to it soon™ 😇
That works perfectly well indeed or you could go full APM Spell Druid mode; gain attack plus armor and heal whilst drawing through your whole deck in 1 single turn for overkill damage. Very consistent especially combined with Solar Eclipse. You have to be fast though.
Fun brawl! 😂
That is why I like the Perpetual Flame golden animation a lot, because an actual flame is seemingly coming out of the card.
I really like the golden animations of Mutanus the Devourer, Against All Odds, Perpetual Flame and Unstable Shadow Blast. Nice!
Not meaning to boast, but now there is finally a proper goal to spend all the extra hoarded gold from finishing the complete rewards track last expansion and collect the remaining cardbacks I missed way back when Hearthstone launched. Thanks Blizzard! 🥰
You are welcome! 👍🏻
Thank you FrostyFeet, for once again featuring one of my decks!
I am using this super high-roll Dragon Deathrattle Rogue deck to climb the wild legend ladder until I finally reach a 1000 Rogue wins (almost there now). The main reason I pilot this list is because the outcome (win or lose) is decided by turn 4/5 on average. It actually has a relatively decent winrate. Turns out cheating out Dragons with 30+ stats combined is pretty much unstoppable unless you run into immovable Reno Priest.
Hi, I would be more than happy to provide you with some advice about playing this deck... I hope it will help you out!
First of all, you could have had an unlucky streak. There is no way I can tell you right now without seeing playbacks or going more in-depth about those games you played. The decks you mentioned are not unfavored for Big Shaman, but can have explosive starts too. Receiving 20 damage by turn 3 does sound like they had insane openings. Anyways, let us start off with some general mulligan tips.
I always keep Ancestor's Call, no matter the matchup. Against Big Priest this can have undesired outcomes, but we are not sure if it is Reno Priest or not so we just do not care. Against Reno Priest it can even work like a Dirty Rat especially if you can follow it up with Devolve or Devolving Missiles. This effect is also perfect against APM Mage.
Second (almost) always keep is Lightning Bloom, because you want to combo out as fast and furious as possible. When you go second and have The Coin, very few decks can handle a normally 8+ mana cost minion on board by turn 2 which is what the deck is all about. Otherwise playing the combo before turn 6 is often times still very hard to deal with.
If you have either Ancestor's Call or Eureka! in hand, now it is time to also keep a big minion in hand. Except Muckmorpher any other minion would do, but the dream is obviously Y'Shaarj, Rage Unbound. If Muckmorpher is also in your hand, you run the risk of comboing him out instead which is of course undesired. That is why I try to play him first before going off with the combo.
The turns you are not slamming face, you just try to keep the board as clear as possible with your spells, but do not overextend this because we can heal up with Healing Rain and Walking Fountain. If you still have mana left on a turn, just press the hero power button to have some decoys for your face on the board. Having weak totems on board is bad if you run into a Psychic Scream, but if that happens it will be a loss anyways.
Against Reno Priest this deck is unfavored even though it can win against them, but Lady Luck needs to be on our side. Running into Zephrys the Great is usually a horror show for us, because they will likely pick Hex, Shadow Word: Death or a cheap Silence spell. A single copy of Ancestral Spirit is in this deck to make a cheated out minion even more sticky, just in case the opponent is able to kill it.
By the way, my latest version runs Sphere of Sapience which helps out a lot if you have it in your opening turns.
PS.: I do not give deck advice or write guides often, so these tips might be a bit unstructured. I still have some more tips to share, but they are for really specific situations which require lots of text to write down. These general tips should do the trick already fine I think.
Today, I replaced a Maelstrom Portal for a Sphere of Sapience to be even more efficient/consistent.
This season I only had a 9* bonus, but still cruised to Legend easily using this off meta Big Shaman list. Most opponents will expect Murloc Shaman which messes up their mulligan strategy. Obviously, keep Devolve and Devolving Missiles against Token Druid and Hand Buff Paladin. Do not overload yourself the turn prior to your combo turn. Now just dodge Reno Priest (almost unwinnable matchup), take the wins against any other deck and climb the ladder all the way to Legend.
Good Luck & Have Fun!
Same here, I nearly lost my cool too, lol 😎
lol, I thought I was the only one that made this same mistake, twice even! I wasted over an hour doing this mad buying and selling quest, feelsbadman ☠️
Celestalon posted this on Twitter: "Unfortunately, it was a little TOO much passion for our Practice Mode servers to handle. We are working on fixes, hope to have Practice working again in a few hours! Sorry about the delay!"
Unfortunately, you can only pick one single hero portrait now even when you have met the requirements of picking two.
EDIT: Seems like they are aware of the issue and it will be fixed in waves apparently.
Should this guide be this empty or did I just discover a bug?
I reached legend again before the upcoming 100% certain nerf to Deck of Lunacy. This deck is very easy to pilot, but not as overpowered as the community might want to convince you. Please do not believe the hype. It is losing to the potential high roll that warrants the nerf.
Control Warlock, Secret Paladin and Weapon Rogue will often beat this deck. As a matter of fact, I have not won a single game against Control Warlock this season. The 11-star bonus is what made it an easy climb to legend really.
Let us see what the meta will shape into after the first round of nerfs.
All tables full! There should be an empty seat free in about: 14 minutes.
Ok guys, keep my seat warm for me and please let me know when I can come on in, I am outside in the waiting room right now browsing the Forged in the Barrens Launch Survival Guide!
EDIT: I am in, let the sweet pack openings begin!
Congratz to the winners, better luck next time for the rest of us!
For now, I shall be content with the Olympic spirit of having taken part in this wonderful contest 😋
Now this is the kind of advice the world can use a lot more of in general. Thank you again for sending your much appreciated positive energy my way. I will kindly return the favor whenever the opportunity arises.