I sometimes worry about LoR's future, but only because of two things - one, if i play at certain time of the day, i end up matching against the same guy over and over, leading me to believe there are not so many players, and two, because when i play (often in casual matchups), i get queued into a LOT of Noxus/SI bots, sometimes 4 or 5 games in a row, again making me concerned about how many people are really playing this thing? They certainly flood with content though, it's exhausting trying to keep up :)
Boy, they really like that green color, huh? :P
As a separate sort of wish list, I kinda wish there were maybe a few more players for the game, so I less often find myself queued into a Noxus/SI Aggro Bot. Playing casual style games, I can find myself up against this 3 or 4 games in a row sometimes, especially if I'm playing in my early morning (east coast US). How are the numbers for LoR? Here's hoping this miniset brings in some new blood :)
0 play in standard, and gosh, it's been out a whole few weeks, let's nuke it! Format bans are a good thing if you actually want balance, and it could wind up bringing about more options in the future/
Well, my first note is that I don't see an actual decklist posted :) I would be interested in seeing, since I've never been terribly good with Ezreal, and in fact I don't think I've ever even leveled him up, haha.
I also like this card a lot, and I thought I might be the only one who plays it (now I know there's at least one more). As you said, if your minions are small enough, or their value is in battlecry or deathrattle, there's not much downside to being able to remove almost whatever you want. I often packed an Acidic Swamp Ooze as well, just in case. Bon voyage, Madness!
Hahahaha - oh man, this is just one of those pure evil cards, they're truly leaning into a villainous warlock identity, I kinda love it. Of course, this has to be the odds-on favorite to be the most hated card of the expansion, with a chance to compete for most hated ever, and even as a Warlock player, I will hate having this done TO me. Feels like a longshot scenario, but 2 of these and a duplicated Tickatus takes out 16 of 30 cards? The game is getting bananas.
This will be a nice legendary for this expansion, but depending on the long-term plans for Frenzy, it could become kind of a boring one, only usable when you use the same support cards over and over. I guess there are always very specific legendary cards designed just for one deck, just never my favorite style. I do know I'm likely to spend the next year or two "Wow" emoting every turn 7 Saurfang appearance, haha.
Thanks for the tips, and good job on your first article - this is exactly the sort of post I've been looking for, especially regarding LoR, which I mostly stink at. I actually tried them out, keeping this stuff in mind putting together an Ashe/Fiona deck, and hey, I won my first match in a blowout, so I'll throw all credit your way :)
I think Duels can be fun, but now that all the top strategies have been posted online, it feels same-y all the time, same builds, same heroes used. No real way to adequately combat those if you stray, or if your matchup is bad, just a total stomping. It gets dull quickly, unfortunately.
I've never liked the Hall of Fame at all, so I'm hoping that there will be a bit of rotation during each expansion meta, with some of the basics and classics rotating in and out, something along those lines. . . the wild meta seems just too set in its OP ways for any real meta changes, so the HoF becomes a kind of permanent exile for any cards that don't make that particular cut (which is nearly all cards that rotate into wild). I think periodic returns of cards like Sylvanas and Edwin, or even Power Overwhelming and the despicable Ice Lance can only help in keeping the meta fresh and interesting in those 4 month stretches.
Looks like a deserving winner to me, I have to say I love that image, perfectly goblin in its potential for destruction, with the coloration giving off just a hint of the Joker. Striking, I'd love to see a card based around it.
Thanks for that reminder, never would have remembered - decided to just craft the Legendaries in gold and DE the originals :)
Please please please, Wizards. . . no more Blue counter spells! Aaaaaaa!
What is the wild meta anyway? Is it still Secret Mages and Raza Priests?
Discover makes an appearance! Now they just need some DK hero cards :)
I guess I'd gotten up to 10, I received one of those Champion wildcards - I'm finding the game pretty fun so far, shielding myself from knowing anything about the meta or even doing any research on the individual cards, just playing and exploring it. It's got just enough to differentiate it from Hearthstone and Magic to work, and right now is taking up the slack for Hearthstone, which has reached a point where i'm having trouble finding the fun.
I just started playing the game a few days ago - what's in there anyway?
Glad you mentioned that non-exclusivity for the card sleeves - I was kinda disappointed when I saw the Year of the Rat sleeve in the store the other day.