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Phoenix

Joined 02/09/2019 Achieve Points 165 Posts 20

Phoenix's Forum Posts

  • Phoenix's Avatar 165 20 Posts Joined 02/09/2019
    Posted 2 years, 10 months ago

     Syndicate of the Mourning Sun

    Introduction

    A disappearance? A sudden uprising? A misplaced paper? It was probably them. A group of individuals with no identity, no sigil, no name. Factions of secret underworld leaders hidden behind schemes, illusion, and pseudonym. Assassination. Blackmail. Forgery. Nothing is beneath their station. They've been reports of their sightings everywhere: Orzhov, Niflgaar, Azeroth. Mysteries lurk under the cover of night, before dispersing like shadows in the Syndicate of the Mourning Sun.

    Themes and Mechanics

    This expansion features the keyword Plot. Spells with Plot take up a space, similar to Secrets and Quests. At the start of your turn, the Countdown of the Plot reduces by 1. When it reaches zero, the effect triggers! Every single class Shamans are too busy with their experiments to plot  has a Plot that will change the course of the game.

     

    Neutral Commons

    Neutral Rares

    Neutral Epics

    Neutral Legendaries

    Arcadia's Gifts:

    Show Spoiler

    Druid

    Hunter

    Mage

    Paladin

    Priest

    Rogue

    Shaman

    Warlock

    Warrior

    Mourning Sun Card Design Team

    Phoenix     -    Card Designer
    Phoenix     -    Card Balancer
    Nix     -    Basically Everything Else

    About the Creation

         Hi there! Most of you probably have seen me elsewhere at one point or another. I, Phoenix (or just Nix), have been designing cards for Hearthstone over three years. I prefer quirky explorations of mechanics over flavor and lore. I'm a current moderator of the Hearthpwn.com and have recently has moved towards posting in r/customhearthstone.  However, I enjoy and favor the articles of outof.cards over any other Hearthstone information source. I'm excited and expectant for outof.cards to begin their own series of card creation competitions and help this community progress together in card designing.

         This particular set was originally a large series of cards that was awkwardly jumbled together and called an expansion. It wasn't nearly 100 cards later did I decide to add in a keyword. Each Class features a different method through which a secret underground information operates. For example, Hunters are "hunting" for clues, while Paladins are corruptly laundering money. Warriors just want to beat people up and Priests are busy predicting the end of the world. Combined, the classes (minus most of Hunter who are looking for 'em) make up the Syndicate of the Mourning Sun. Personally, I'm not too happy about the way the set came out. A lot of mechanics and lore feel forced and disconnected. I dislike the boring implementation of the keyword Plot and certain cards seem to be just a few feet too many off the deep end. However, I currently lack the time to enforce many of my dream changes, so this is the final creation.

         If you have questions, comments, criticisms, concerns, or hate mail, post it below - although I am not liable for your actions.

    yay, finally done.

     

  • Phoenix's Avatar 165 20 Posts Joined 02/09/2019
    Posted 3 years, 4 months ago

    I first played Magic in 2011, and honestly didn't know many of the rules. A group of friends and I often made up rules, such as cards moving to the bottom of our deck after being played, mana tapping carrying over between turns, and enchantments "triggering" a maximum of once. At the time, I played for the hell of it, and honestly, it was really fun.

    Since then, I've never really played constructed, opting for the more free-play feel. As fun as combo or control match ups are, I honestly think I prefer playing with weaker cards across the board, so nothing seems too stifling, and bad situations are easily reversible. 

  • Phoenix's Avatar 165 20 Posts Joined 02/09/2019
    Posted 3 years, 4 months ago

    Well, let's try it.

    Phantom Militia Card ImageSquirming Tentacle Card Image Silverback Patriarch Card Image

    "As you can see, my proposed nerf to Phantom Militia removes the Echo keyword from it. I am sick and tired of losing to the broken, Tier 0 Quest Warrior deck, and I think limiting the amount of Taunts available to it can only be a good thing. This is definitely not because I couldn't be bothered creating my own example nerfed card, and so just plucked cards from our database." - Shadows

    But removing Echo might not just be enough. I think you should also remove it's incredible 2 Attack down to 1. Having the additional attack simply granted too much value against popular two-drops such as Sorcerer's Apprentice and Faerie Dragon. This will bring a bit more balance to the card.

  • Phoenix's Avatar 165 20 Posts Joined 02/09/2019
    Posted 3 years, 4 months ago

    I know I'm hilarious

     

  • Phoenix's Avatar 165 20 Posts Joined 02/09/2019
    Posted 3 years, 4 months ago

    My decks don't run. They shudder and wock.