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Quicksand

Joined 06/05/2019 Achieve Points 355 Posts 155

Quicksand's Comments

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    Then you haven't played against rez priest in wild ( I haven't either, but heard rumors).

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    Are "they fight" and "this attacks" the same? Sincerely want to know.

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    So basically a 3/9 that has to be dealt with + hard removal for 8 mana, that's not bad at all, but it remains to be seen if midrange/control Paladin has any viability for the first time in, 3 years is it?

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    Considering you have enough high cost cards I daresay this might be played in heavy control decks to draw their win condition/power cards, but still, running this card is a problem since it' actually dead for almost half the game and by the time you drop it I'm not sure how much it would accelerate the win.

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    Ok, lets go 1 by 1 - 

    1) You assume you will always get the control deck SINGLE (what kind of control deck is that??) big removal, but you just played a minion that took your entire turn 4 and can be killed by a 3/2, turn 2 minion, or a 2/1 + hero power in most decks. Oh, and getting this to outcast means your turns 1-3 were also sub optimal if not abysmal. Any control deck that can't set itself for a good state after 4 turns and losing one card, even if you could choose ANY card and not limited to 3,  was bad to begin with.

    2) I've played many combo decks, since beta. By turn 4, no combo deck, EVER, wanted to draw any part of the combo, that's actually bad enough in itself to make you lose. Recently, I played a hell of a lot of Quest Warlock. Never have I looked at my 8 card hand by turn 4 and said "good thing I have this 1 single removal because otherwise there was nothing I could do."

    3) There's no leeroy anymore, aggro decks kill you slowly and consistently, without any single "finishers" they solely rely on. They kill your 4/3 with the obvious 2 drop, 3 attack minion or just go face and say "thanks for giving me a free turn 4, gg"

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    If you think that playing a 4/3 for 4 mana is not a huge downside in itself in a tempo deck, this debate is useless.

    Like I stated earlier, the chance to actually get to pick what you want the opponent to discard most is 50% at best, since what control deck to best is draw cards, second is having multiple clears. you don't just make them lose the exact card you want, and even if you do, since they can so easily deal with your tempo loss by playing this card (providing you somehow got it to outcast in the first place by making optimal plays at turns 1-2-3) they can deal with drawing that big removal they needed a little later.

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    This is the first HS expansion with deck and draw manipulation, and boy, did they go hard for it already with, what, half the cards revealed?

    The skill level required to play will certainly get a boost up.

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    This is the exact opposite of Keleseth, Keleseth loses value the longer the game goes on, this gains it. You play Keleseth ASAP, you play this the turn before you get to your max cost cards mana AT THE SOONEST.

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    You might want to take a drink of something (preferably mixed with Valium) and relax.

    Thinking more than a minute about the card might help.

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    Blizzard confirmed any card shuflled into your ordered deck shuffles the entire deck. Bad luck Albatross may be making a comeback in some decks.

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    Rogue is standard relies HEAVILY on Galakrond and Togwaggle, but what if you don't draw either? This card solves that problem.

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    Had to think about it a moment, but in a class that rises and falls on drawing Galakrond or Togwaggle soon enough, this was great even if it didn't allow you to draw into some insane 10/10 Edwyn or questing adveturer without using up your entire current hand.

    Slightly surprised it isn't legendary, but I currently see no Rogue that would not run 2 copies of this.

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    4 opts in one weapon? Yes, please! 

    Definitely insane for each and every class that doesn't use weapons. A little less good for ones that do, but still playable unless you rely ultra-heavily on weapons like Warrior and arguably Hunter and Demon Hunter (you can always use just a part of it and equip a weapon over it if you absolutely have to.

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    F

    Also, I'd like a clip of that posted here :)

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    Just realized from the comments it's actually outcast above all other problems with the card. Wow, now I'm 100% sure it won't be run even if people will experiment with it in the first week of the expansion.

    Lets recount:

    1) Legendary, so you can't rely on getting it AT ALL

    2) A 4/3 for 4 is what no DH ever wants to run

    3) Has to be outcast for the effect to work

    4) Dead card against tempo or aggro, possibly 50% of the times at most mitigates the tempo loss against control

    People should think before calling every DH card OP, I'm still having a hard time believing Glide is a card but this didn't phase me even before I realized it's outcast in addition to all the other things making it bad.

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    Exactly. Glide might be a problem, this? Not so much even if it's run.

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    Glide is far worse than this, and both are useless against non-control decks. Don't stay away, just play a midrange deck and watch DHs play against you when they're weaker if they run those sole purpose anti-control cards.

    Don't think I would've run thi even if I was guaranteed 100% control deck matchups, unlike Glide.

     

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    They also lose plenty of tempo by playing a pretty worthless, easy to deal with minion on turn 4, which is a very important turn for anyone, but especially DH after it got more and more power plays moved to turn 6, which means they somehow have to maintain the board, and playing a 4 mana 4/3 doesn't come close to doing it, so they will make a sacrifice. I get it, if you have Blizzard in hand and they get it (about 50% maybe? You're probably going to have 6 cards in hand by turn 4 as mage, unless you have minions on the board which means you're aready at a better spot) they might get you that way, especially if you're highlander. I don't know if I'd run that as DH when against only control deck I have a 50% chance or less (against say, Quest warlock) to hit something really meaningful that would justify the tempo loss. against any non-control deck, this is even worse.

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    Well, if it's run I think it will likely mostly be in tournaments as tech against Rogue specifically. Playing a minion that outright kills Questing Adventurer and [Hearthstone Card (Edwyn VanCleef) Not Found] will surely help, it's jst too bad that was the best weapon Rogues had against Demon Hunters.

  • Quicksand's Avatar
    355 155 Posts Joined 06/05/2019
    Posted 3 years, 8 months ago

    Blizzard has never, EVER regarded balance in Tavern Brawl, that is supposed to be fun and is rarely if at all balanced and "problem" free.

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