The Rise of Mech Paladin actually came as a counter to all those Embiggen Druids running around as it has a favoyrable matchup against them. Saying "Haven't played much Standard past weeks" and still using your experience as viable suggests you may not realize how fast meta changes sometimes.
Seems like you really haven't watched any Hearthstone Esports since they cancelled specialist, Flux. Almost every character has been brought to the playoff last year, so your "every single match" statement is false.
So far, not signon connection your hearthstone account to youtube, ~48 hours before Arlington starts. I have a feeling drops will not be part of this event. probably means viewership will also be insanely low, but the chat will be full of "!drop" messages by clueless people as always.
Something I noticed in the first chapter, but much mroe in the second, is how highroll-y are the decks you're given. Managed to lose to the senior explorers once because I ran out of cards and they got to a 5/5 Bloodmage Thalnos (I kept playing dragons, they kept killing them the same turn they were played) but when I beat them it was in 6 turns becuase I buffed my dragons in an insane way.
Managed to lose to Nithogg twice (!) before beating him, again, in a way the seemed ludicrous because it was so easy.
Really missing the dongeon run part in this adventure.
For me perosnally, it's not the difficulty or even the price (paid for it all in gold, like every repectable F2P casual player I have plenty of spare gold), it's the adventures, starting from Dalaran Heist which was insanely fun and with HUGE replayability value (it literally takes weeks of too much free time, 9 characters * 5 chapters * 2 Because of anomaly mode * 2 because of heroic = 180 variations before even going into the hero power and starting deck combinations) it started going downhill. Saviours of Uldum had 4 characters and 4 chapters, I never even got to unlock half of the starting treasures before I've had enough.
This time? No choosing class, no choosing cards, absolutely 0 replayability value? It feels like the decision was to put as little effort into the adventure while making it as hard to play ranked without buying it (becuase while a lot of the cards are either plain bad or mediocre, some are going to become staples in decks, but guess what? none of them are in the first free chapter)
I totally get why people are complaining. Going backward is never a good thing (reminds me a little of Rumble run that came after Dungeon Run but on a much greater scale) and while I'm F2P so any free content I get is fine, people are actually forced to buy a sub-par single player content. I literaaly stared at the screen after completing the normal diffuculty because I couldn't believe that was it.
While I see the resemblance to Prince Keleseth, this is different on multiple levels. Prince Keleseth affected all your minions, always, and caused a huge (while delayed) power spike on turn 2. If Keleseth was a 4 mana 5/4, I doubt it would have seen play, maybe just in Zoo warlock that has a hero power that allows you to make use of all those cards instead of taking ages to draw them.
You can't have a Dragon deck with 27 Dragons and this in your deck +2 spells because you'd be killed by basucally any aggro deck before you drop your first Dragon 9/10 games even if you do get this on turn 4. So, it's limited in that regard. Every control spell you put in to stop aggro (because you don't really have a low cost Dragon for it) takes another dragon out of your deck.
Most Dragon decks in the past contained as low as 7 dragons in order to operate. Lowering their cost by 2 is way different than lowering all your minions to 1 mana as well, by the way. 1 mana on Archmage Antonidas or a Mountain Giant is so much stronger than a 2 mana discount on a 9-drop and I don't get how people are missing that.
Seems like a natural replacement to Explodinator that was always sub-par and only included because it meant 3 mechs on the board from one card. This is strictly better even without the 6 mana 7 damage to the hero fringe possibility.
It's not a highlander focused deck, it's a "draw your entire deck so it obviously has no duplicates" deck, notice the [Hearthstone Card (Chef Nom) Not Found]i?
Because Lion, rightfully so, won the tournament people seemed to disregard Feno. He actually made the EXACT SAME mistake that cost him a match against Casie in GM by not playing fast enough with combo Priest. He would actually win against Bloodyface otherwise.
I felt bad for him when he got relegated. This actually made me stop. You're allowed to make mistakes in GM. You shouldn't be allowed to make such a huge mistake and LEARN NOTHING FROM IT and still be a GM.
Also a word on the entire format - having only 8 players makes SO many great players not qualify. While I liked Hunterace and Justsayian as casters, they are two of the most consistent players in the game's history. They should have been playing, not casting.
No, but you're probably commenting on the wrong post to find like-minded people.
BTW, "still having a sour taste in your mouth" over a format that ran for a single season and was so vocally criticized by practically the entire player base including the GMs themselves and was retired as soon as it was possible, suggests it doesn't matter the meta, format or game, you're just not into watching competitive play, and that's OK and very legitimate.
"Funny" how GoliathThe Dwarf, ShadowOfSense and Linkblade091 won...
Now just enable Youtube drops any time until Masters Tour LA and we're good.
March 22-22 in post is obviously a mistake, just to point that out.
The Rise of Mech Paladin actually came as a counter to all those Embiggen Druids running around as it has a favoyrable matchup against them. Saying "Haven't played much Standard past weeks" and still using your experience as viable suggests you may not realize how fast meta changes sometimes.
Seems like you really haven't watched any Hearthstone Esports since they cancelled specialist, Flux. Almost every character has been brought to the playoff last year, so your "every single match" statement is false.
So far, not signon connection your hearthstone account to youtube, ~48 hours before Arlington starts. I have a feeling drops will not be part of this event. probably means viewership will also be insanely low, but the chat will be full of "!drop" messages by clueless people as always.
It'll be on youtube and the hearthstone site internal stream.
Something I noticed in the first chapter, but much mroe in the second, is how highroll-y are the decks you're given. Managed to lose to the senior explorers once because I ran out of cards and they got to a 5/5 Bloodmage Thalnos (I kept playing dragons, they kept killing them the same turn they were played) but when I beat them it was in 6 turns becuase I buffed my dragons in an insane way.
Managed to lose to Nithogg twice (!) before beating him, again, in a way the seemed ludicrous because it was so easy.
Really missing the dongeon run part in this adventure.
For me perosnally, it's not the difficulty or even the price (paid for it all in gold, like every repectable F2P casual player I have plenty of spare gold), it's the adventures, starting from Dalaran Heist which was insanely fun and with HUGE replayability value (it literally takes weeks of too much free time, 9 characters * 5 chapters * 2 Because of anomaly mode * 2 because of heroic = 180 variations before even going into the hero power and starting deck combinations) it started going downhill. Saviours of Uldum had 4 characters and 4 chapters, I never even got to unlock half of the starting treasures before I've had enough.
This time? No choosing class, no choosing cards, absolutely 0 replayability value? It feels like the decision was to put as little effort into the adventure while making it as hard to play ranked without buying it (becuase while a lot of the cards are either plain bad or mediocre, some are going to become staples in decks, but guess what? none of them are in the first free chapter)
I totally get why people are complaining. Going backward is never a good thing (reminds me a little of Rumble run that came after Dungeon Run but on a much greater scale) and while I'm F2P so any free content I get is fine, people are actually forced to buy a sub-par single player content. I literaaly stared at the screen after completing the normal diffuculty because I couldn't believe that was it.
They said 4 legendaries in the announcement, so I fear those are going to be the only (4) ones.
Favourite momnet (outside of personal achievement) has to be a woman crowned Global Champion, that was unexpected but well deserved.
Probably looking forward to GM starting again the most, it filled hours of my weekends for the months it ran last year.
While I see the resemblance to Prince Keleseth, this is different on multiple levels. Prince Keleseth affected all your minions, always, and caused a huge (while delayed) power spike on turn 2. If Keleseth was a 4 mana 5/4, I doubt it would have seen play, maybe just in Zoo warlock that has a hero power that allows you to make use of all those cards instead of taking ages to draw them.
You can't have a Dragon deck with 27 Dragons and this in your deck +2 spells because you'd be killed by basucally any aggro deck before you drop your first Dragon 9/10 games even if you do get this on turn 4. So, it's limited in that regard. Every control spell you put in to stop aggro (because you don't really have a low cost Dragon for it) takes another dragon out of your deck.
Most Dragon decks in the past contained as low as 7 dragons in order to operate. Lowering their cost by 2 is way different than lowering all your minions to 1 mana as well, by the way. 1 mana on Archmage Antonidas or a Mountain Giant is so much stronger than a 2 mana discount on a 9-drop and I don't get how people are missing that.
If Arch-Villain Rafaam taught us anythingm, this card is one for the highlight videos alone.
Transforming cards usually changes their cost, IINM.
Seems like a natural replacement to Explodinator that was always sub-par and only included because it meant 3 mechs on the board from one card. This is strictly better even without the 6 mana 7 damage to the hero fringe possibility.
Rotating in a replacement tavern brawl... Are those "Spiders Everywhere" I smell?
It's not a highlander focused deck, it's a "draw your entire deck so it obviously has no duplicates" deck, notice the [Hearthstone Card (Chef Nom) Not Found]i?
Elise the Enlightened or Zephrys the Great don't come into play until you've alreayd drawn most of your deck.
Because Lion, rightfully so, won the tournament people seemed to disregard Feno. He actually made the EXACT SAME mistake that cost him a match against Casie in GM by not playing fast enough with combo Priest. He would actually win against Bloodyface otherwise.
I felt bad for him when he got relegated. This actually made me stop. You're allowed to make mistakes in GM. You shouldn't be allowed to make such a huge mistake and LEARN NOTHING FROM IT and still be a GM.
Also a word on the entire format - having only 8 players makes SO many great players not qualify. While I liked Hunterace and Justsayian as casters, they are two of the most consistent players in the game's history. They should have been playing, not casting.
Not that vaguely, even - start/mid december for sure, as all past end-of-year expansions
Will probably be announced in Blizzcon soon enough, anyway.
No, but you're probably commenting on the wrong post to find like-minded people.
BTW, "still having a sour taste in your mouth" over a format that ran for a single season and was so vocally criticized by practically the entire player base including the GMs themselves and was retired as soon as it was possible, suggests it doesn't matter the meta, format or game, you're just not into watching competitive play, and that's OK and very legitimate.