yes, after a few games you only see the Mercenaries - there are some control decks and a paladin aggro deck which can beat it if it draws badly but overall it will be the deck everyone plays
All of them are too bad to build a deck around them - the restriction is too high without further support of a highlander styled deck ... I had high hopes for the four returning, but the only one I think could be played is Elise in an Control Druide Deck that has Duplicates, but you play her in the end when you have no cards left to double up Elysiana ... So, in the end, I will stick with the League of EVIL instead of the League of Explorers and will raid Uldum and fly away with some pyramids =D
it's just crazy that they printed such a card - there is so much potential for every deck running not many small minions, for every deck using some big battlecry minions and especially every combo deck will run this! It's an alternate win condition to your normal combo set up. If you have drawn all your combo pieces before playing this card, proceed as usual - if you play this one before drawing malygos etc., it will be game-breaking good!!! In the end, this card will be a staple in every combo deck - craft it golden, because this one will get hit with the nerf hammer!
it's just crazy that they printed such a card - there is so much potential for every deck running not many small minions, for every deck using some big battlecry minions and especially every combo deck will run this! It's an alternate win condition to your normal combo set up. If you have drawn all your combo pieces before playing this card, proceed as usual - if you play this one before drawing malygos etc., it will be game-breaking good!!! In the end, this card will be a staple in every combo deck - craft it golden, because this one will get hit with the nerf hammer!
A cute murloc and a strong card - rush combined with good stats (3/2 for 2 Mana) - beast and murloc tribe combined, I get menagerie vibes - I like that card a lot!
Silver Paladin and Mercenaries Warrior are dominating this brawl - after a few games you don't see any other decks
yes, after a few games you only see the Mercenaries - there are some control decks and a paladin aggro deck which can beat it if it draws badly but overall it will be the deck everyone plays
that's my favourite fluffy card of the expansion - I will still call it fluffy shaggy
hand buff taunt zoo is coming - thanks RandomGuy =D
Taunt Warrior will be so annoying for every aggro player =D
All of them are too bad to build a deck around them - the restriction is too high without further support of a highlander styled deck ... I had high hopes for the four returning, but the only one I think could be played is Elise in an Control Druide Deck that has Duplicates, but you play her in the end when you have no cards left to double up Elysiana ... So, in the end, I will stick with the League of EVIL instead of the League of Explorers and will raid Uldum and fly away with some pyramids =D
The new Patch is now live on PC - have fun using the new legendary card! Share your ideas and decks you built with him
I'm really hyped for the expansion - Tesspionage Rogue and Dragon Paladin are the ones I''m most interested!
The deck already looks great, but we miss a true win condition - in my deck list, you see all synergies available:
it's just crazy that they printed such a card - there is so much potential for every deck running not many small minions, for every deck using some big battlecry minions and especially every combo deck will run this! It's an alternate win condition to your normal combo set up. If you have drawn all your combo pieces before playing this card, proceed as usual - if you play this one before drawing malygos etc., it will be game-breaking good!!! In the end, this card will be a staple in every combo deck - craft it golden, because this one will get hit with the nerf hammer!
it's just crazy that they printed such a card - there is so much potential for every deck running not many small minions, for every deck using some big battlecry minions and especially every combo deck will run this! It's an alternate win condition to your normal combo set up. If you have drawn all your combo pieces before playing this card, proceed as usual - if you play this one before drawing malygos etc., it will be game-breaking good!!! In the end, this card will be a staple in every combo deck - craft it golden, because this one will get hit with the nerf hammer!
A cute murloc and a strong card - rush combined with good stats (3/2 for 2 Mana) - beast and murloc tribe combined, I get menagerie vibes - I like that card a lot!