6/4/7 is a decent stat for a taunt minion, not to mention the buffs that it gives out at the end of the turn.
however, unless there are good taunt cards this expansion, i don't think this'll see much play in standard as the current warrior archetypes do not include many taunt minions.
It may be just what is needed to push quest taunt warrior in wild tho.
I haven't seen this card in play since the nerf to equality. That nerf hit even pally hard, as well as any control decks. I guess its still playable in handbuff deck, but the nerf to saronite chain gang makes doppleganster the only card that has great synergy with this one. so... seems like blizzard really hates this card :p
i don't like sand. it's coarse and rough and gets everywhere
6/4/7 is a decent stat for a taunt minion, not to mention the buffs that it gives out at the end of the turn.
however, unless there are good taunt cards this expansion, i don't think this'll see much play in standard as the current warrior archetypes do not include many taunt minions.
It may be just what is needed to push quest taunt warrior in wild tho.
"Kobalds & Catacombs"
*Kobolds and Catacombs
What about priest? Look how they massacred my boi.
Flying Machine
stat ratio(1:4)
mech token druid incoming
I haven't seen this card in play since the nerf to equality. That nerf hit even pally hard, as well as any control decks. I guess its still playable in handbuff deck, but the nerf to saronite chain gang makes doppleganster the only card that has great synergy with this one. so... seems like blizzard really hates this card :p
hmmmm there's 30 for me. :p try refreshing XD
naxx is out?
Ty guys for the good content!
very op deck. went 17-0 to legend. Keep up the good work!