I won't lie, these achievements have really added an extra layer to the game that is actually fun. Like you don't have to stress about losing a game, coz in essence, you're still winning! (Via achievement XP ofc)
Really sucks that you can't do them in casual mode though
Not always, that's the point. The most reliable case for this is you have to hero power. Don't get me wrong, I'm definitely building a deck for this, and it will definitely be Wild Odd Priest, I just don't think it's THAT goo
Ok how is he a mage .It gives me more like a rogue vibe but ok.The effect is insane but you need some support to get there and time .Mage those not have frost nova anymore so we just have to wait and see.
I think you're right about freeze, but also there are more hero power buffing cards now (and probably more coming) to just clear the board cleanly, and those also help this card proc
there are so many decks, especially in wild, where the hero power is totally irrelevant to the game plan, usually involving deathrattles, and sometimes it actively gets in the way when you have 2 spare mana but an active Necrium Blade that you don't want to pop yet. this will be a potential include for those, even if you don't find Life Tap every time
me, in tears: "this is fun. I am having fun."
oh boy. It's christmastime again
Really sucks that you can't do them in casual mode though
nice!
Yeah, that's what I thought. thanks.
Not worth the effort on my schedule, imo. tryna hit legend so I can meme dreadsteed haha
how much xp to these actually give you?
Greybough!!!!! Oh man, my Treefense deck is gonna be so fun
OH. RIP Silence
Too bad it can't buff itself, but otherwise seems strong if there are cheap Nature spells. Kinda like permanent spellburst
Oh baby, wild Kingsbane control decks could be a thing again...
Wild Freeze Mage awaits
this card is deceptively strong I think
Not always, that's the point. The most reliable case for this is you have to hero power. Don't get me wrong, I'm definitely building a deck for this, and it will definitely be Wild Odd Priest, I just don't think it's THAT goo
I think you're right about freeze, but also there are more hero power buffing cards now (and probably more coming) to just clear the board cleanly, and those also help this card proc
Wild Mode awaits..
there are so many decks, especially in wild, where the hero power is totally irrelevant to the game plan, usually involving deathrattles, and sometimes it actively gets in the way when you have 2 spare mana but an active Necrium Blade that you don't want to pop yet. this will be a potential include for those, even if you don't find Life Tap every time
yeah, what he sai
ugh. murlocs....
Not as consistent as Saronite Chain Gang in Wild, but solid.
will be very happy to find this with Renew when I'm trying not to die to DH