4 mana to give something rush means it has to be played on the same turn, which is a bit on the expensive side, wspecially when we have broomstick. But the buff with the deathrattle alone is good for four mana so still a decently strong card.
I think we will see even more cards you want to play this on in upcoming expansions. Its a cool card and there is a few options already, but blizzard will probably work on this even more.
My vote was on that it was going to be weak, but reading comments here seems mixed, maybe it'll be hard to kill and very agressive. Will simply have to wait and see.
I think this will be that one legendary useful in almost any deck, draw two cards and possibly draw 6 cards if untouched. Good refill for any agressive deck and good draw for any slow combo deck.
I dfeel like mage recently never play spells more expensive than 4 mana, and any over that is already reduced by other cards. Some big impactful mage spells is needed.
I think its going to be one on the weaker shadow priest cards, but its hard to evaluate, unless the 3 dmg comes the same turn then most minions survive through it and the burst on face is fairly small on this
Decent stats, draw three and rush immidiatly and survive and protect next turn! This is a nice strong card.
Weak attack on its own, so if the opponent has a board this is easy to trade away. I think it will be too weak but we'll see.
4 mana to give something rush means it has to be played on the same turn, which is a bit on the expensive side, wspecially when we have broomstick. But the buff with the deathrattle alone is good for four mana so still a decently strong card.
Very nice with ignite, but just strong in general.
Very good in arena.
I think we will see even more cards you want to play this on in upcoming expansions. Its a cool card and there is a few options already, but blizzard will probably work on this even more.
Lots of cheap ways of generating imps at the moment, this might be good with that. Sadly this isn't a demon itself.
If there are any nice control/combo decks with fel spells, this will be a good heal/removal to survive til the win condition.
I appreciete the puns from blizzard but this does not feel strong enouhg to see play in demon hunter.
Versitile card. Good generator in quest. Good in divine shield decks as well, although the choice there will most times be the divine shield.
I think this has potential to be very strong. Bit expensive for agressive play but druid has ways around that.
Infinite fire spells. Seems very strong with the new fire spell tutor.
My vote was on that it was going to be weak, but reading comments here seems mixed, maybe it'll be hard to kill and very agressive. Will simply have to wait and see.
Is this specifically for the new legendary or will it be usefull elsewhere?
As someone who likes to play control, especially in classes not meant for it, a neutral healing card like this is welcomed.
I think this will be that one legendary useful in almost any deck, draw two cards and possibly draw 6 cards if untouched. Good refill for any agressive deck and good draw for any slow combo deck.
I dfeel like mage recently never play spells more expensive than 4 mana, and any over that is already reduced by other cards. Some big impactful mage spells is needed.
This one is probably one of the better burst cards in shadow priest arsenal.
It might not be weak, but it sure is boring. Other rewards are so permanent compared to this.
I think its going to be one on the weaker shadow priest cards, but its hard to evaluate, unless the 3 dmg comes the same turn then most minions survive through it and the burst on face is fairly small on this