this is somehow similiar to the 3 mana rogue lackey genetator. the high mana cost is a downside but the dragon tag is a bonus
The effect is awesome but is it worth the tempo loss? In alot of cases not really but some decks can definitely make use of this and it’s a great arena card for sure.
Oh my goodness do I love this! Now I really wanna play some kind of big druid deck with lots of dragons, these spells and frizz to lessen the costs this increases. I really hope Druid gets a few control tools too so this deck can genuinely work.
I mean c’mon this is Keleseth x2 with a small drawback, playing even one of these in any minion heavy deck will be very powerful.
I’d also like to mention that Druid just got a powerful ramp card as well which makes using this alot easier. 5 stars, no doubt
Thoughts on the inevitable Chronobreaker/Duskbreaker comparison:
Pros: – It only hits enemies -It has +1/+2 stats from what Duskbreaker had
Cons: -It’s a deathrattle, not a battlecry -It costs one more mana
To my eyes, this is a midrange card while duskbreaker leaned towards control. The advantage of this is that it’s not as dead a card against a control matchup: with the bigger stats it’s much more of a threat, and its boardwipe wont sabotage your own board like duskbreaker would, so it won’t sit dead in your hand nearly as much. There’s the added synergy of Wretched Reclaimer (which you’d run in a Midrange priest as its a decent body that can heal your minions at worst and synergize with this and other deathrattles in better scenarios) and Shadowy Figure, which once again you can use with this with zero worries of your own board being destroyed.
So yes, it’s weaker than duskbreaker because of the deathrattle and mana-cost (though being weaker than duskbreaker isn’t horrible because duskbreaker was ridiculously strong), but it also lends itself to a different shell, so THAT’S where the real question of its playability comes in: can a Midrange Dragon priest exist? Playing a dragon/minion package along with invoke cards allows the deck to instantly switch to infinite value against control because of the Priest Galakrond’s hero power. I’m cautiously optimistic.
3 mana 3-3 isn’t bad, and this potentially has a lot of upside, especially when there are a bunch of big dragons running around. However, I have no idea what deck would want this, so I think it’ll mostly be something you’re happy to generate from Galakrond.
This is kinda scary, this card alone could allow hunter to run a deck with lots of cheap dragons that it can play and smash the hero power for 5 damage per turn and some tempo while playing cheap dragons along with it every turn. Seems pretty decent to me!
This card might be the reason decks have to run some weapon destruction (and now stealing lul). Very interesting.
Nice one drop for a slow deck can play this to buy time since opponent either ignores this for face or spend a turn or resources killing this. Basically it’s a 1 cost 0/5 that works as a soft taunt.
This is actually a pretty great card for any “Big decks”. Big decks haven’t been a thing for a while and unless Big Paladin becomes a thing thanks to Nozdormu, I don’t see this card seeing much play.
While im not debating it will be a strong card and a must play in most dragon decks, i dont think its gonna be as powerful as some people think, similar to prince keleseth if not drawn early enough it losses a lot of power.
This card seems much better than Seal Fate and many other Galakrodn cards. It is weak anyway, and this scares me: it feels like the invocation effect really is valued a lot of mana. The problem is that I don’t get what kind of deck these Galakromd decks want to be: not tempo, because the Invocation cards are super low on tempo; not value, because Galakrond itself doesn’t provide that much value nor the other invocation cards do. Anyway, I think that if Galakrond deck take off, this will probably be included.
While it’s too late a play for control and too slow for aggro, it’s hard to remove and the game currently has a notable lack of solid 7-drops. I can see this as a dark knight for midrange dragon decks.
Valueeeee! Using this with most of the dragons who discover a dragon and that alone is really nice, the Druid one will especually love this. It’s also very nice with the new paladin dragon that heals 8. More dragons. More value.
This is a res priest counter card however it’s also a card res priest would run because of that huge health on a 4 cost minion. So it would definitely make mirror matches between priest more interesting. There are a few 1 costs that it’d suck for opponent to get though so there is that. Overall this is a card that will see a lot of play merely for fact it practically shuts down one classes most common current deck.
this is somehow similiar to the 3 mana rogue lackey genetator.
the high mana cost is a downside but the dragon tag is a bonus
The effect is awesome but is it worth the tempo loss? In alot of cases not really but some decks can definitely make use of this and it’s a great arena card for sure.
This card can see play in Hakkar decks.
This is great value, plus helps slow down faster decks with immediate board impact and armor, plus a play for next turn or even the same turn
Oh my goodness do I love this! Now I really wanna play some kind of big druid deck with lots of dragons, these spells and frizz to lessen the costs this increases. I really hope Druid gets a few control tools too so this deck can genuinely work.
I mean c’mon this is Keleseth x2 with a small drawback, playing even one of these in any minion heavy deck will be very powerful.
I’d also like to mention that Druid just got a powerful ramp card as well which makes using this alot easier. 5 stars, no doubt
Thoughts on the inevitable Chronobreaker/Duskbreaker comparison:
Pros:
– It only hits enemies
-It has +1/+2 stats from what Duskbreaker had
Cons:
-It’s a deathrattle, not a battlecry
-It costs one more mana
To my eyes, this is a midrange card while duskbreaker leaned towards control. The advantage of this is that it’s not as dead a card against a control matchup: with the bigger stats it’s much more of a threat, and its boardwipe wont sabotage your own board like duskbreaker would, so it won’t sit dead in your hand nearly as much. There’s the added synergy of Wretched Reclaimer (which you’d run in a Midrange priest as its a decent body that can heal your minions at worst and synergize with this and other deathrattles in better scenarios) and Shadowy Figure, which once again you can use with this with zero worries of your own board being destroyed.
So yes, it’s weaker than duskbreaker because of the deathrattle and mana-cost (though being weaker than duskbreaker isn’t horrible because duskbreaker was ridiculously strong), but it also lends itself to a different shell, so THAT’S where the real question of its playability comes in: can a Midrange Dragon priest exist? Playing a dragon/minion package along with invoke cards allows the deck to instantly switch to infinite value against control because of the Priest Galakrond’s hero power. I’m cautiously optimistic.
3 mana 3-3 isn’t bad, and this potentially has a lot of upside, especially when there are a bunch of big dragons running around. However, I have no idea what deck would want this, so I think it’ll mostly be something you’re happy to generate from Galakrond.
good minnion,supports dragon and heal paladin
pretty cute monster
This is kinda scary, this card alone could allow hunter to run a deck with lots of cheap dragons that it can play and smash the hero power for 5 damage per turn and some tempo while playing cheap dragons along with it every turn. Seems pretty decent to me!
This card might be the reason decks have to run some weapon destruction (and now stealing lul). Very interesting.
Nice one drop for a slow deck can play this to buy time since opponent either ignores this for face or spend a turn or resources killing this. Basically it’s a 1 cost 0/5 that works as a soft taunt.
This is actually a pretty great card for any “Big decks”. Big decks haven’t been a thing for a while and unless Big Paladin becomes a thing thanks to Nozdormu, I don’t see this card seeing much play.
While im not debating it will be a strong card and a must play in most dragon decks, i dont think its gonna be as powerful as some people think, similar to prince keleseth if not drawn early enough it losses a lot of power.
Definitely a solid “it has stats” 1 drop, since it will usually be a 1/3 by the time it matters.
Good arena card
4 mana deal 2 damage invoke? Yeah trash.
Not even the dagern decks will run this.
This card seems much better than Seal Fate and many other Galakrodn cards. It is weak anyway, and this scares me: it feels like the invocation effect really is valued a lot of mana. The problem is that I don’t get what kind of deck these Galakromd decks want to be: not tempo, because the Invocation cards are super low on tempo; not value, because Galakrond itself doesn’t provide that much value nor the other invocation cards do. Anyway, I think that if Galakrond deck take off, this will probably be included.
Strange card for dragons based expansion. I guess Mech Hunter can try to use it but I don’t see that archetype to be viable
While it’s too late a play for control and too slow for aggro, it’s hard to remove and the game currently has a notable lack of solid 7-drops. I can see this as a dark knight for midrange dragon decks.
Seems strong for eight mana but still probably won’t be good enough for standard. Maybe if it had taunt it would make the cut.
Weasel Tunneler is back, boys. Except it actually looks good as a tech card vs Highlander. I think it’s an above average 3-drop, Beast tag included.
Valueeeee! Using this with most of the dragons who discover a dragon and that alone is really nice, the Druid one will especually love this. It’s also very nice with the new paladin dragon that heals 8. More dragons. More value.
This is a res priest counter card however it’s also a card res priest would run because of that huge health on a 4 cost minion. So it would definitely make mirror matches between priest more interesting. There are a few 1 costs that it’d suck for opponent to get though so there is that. Overall this is a card that will see a lot of play merely for fact it practically shuts down one classes most common current deck.