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SunsetAlchemist

Joined 02/03/2020 Achieve Points 225 Posts 24

SunsetAlchemist's Comments

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 2 years, 8 months ago

    That's pretty brilliant! Nice!

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 3 years, 2 months ago

    I like it! I'll test it sometime this week (no promises on any follow up though). I realize the Call to Adventure improves the consistency of drawing Redscale Dragontamer and the second one is a reliable way to draw Dragonrider Talritha, but if after testing it a bit, I find we're proving slow to get started too often, I'll probably swap the Blessed Champion (you mentioned it's the least vital) for a second Redscale Dragontamer. It looks like a lot of fun!

    In reply to Dragon Rally-din
  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 3 years, 2 months ago

    Definitely, I'll check it out!

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 3 years, 2 months ago

    I'm glad to hear you're enjoying it!

    Those definitely sound like good changes if you're facing a lot of aggro. And, if you're just going to run one of them, Sense Demons might make more sense than Free Admission to improve the chances of Envoy Rustwix early or healing from Aranasi Broodmother.

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 3 years, 2 months ago

    Lorekeeper Polkelt might help us draw into the initial Primes a little faster, but if we manage to play/summon any additional Envoy Rustwix after playing him, our deck will get re-shuffled again as soon as more Primes go into the deck. Still, that could help put the pressure on the opponent to close out the game with the Primes, so perhaps replace a Questing Explorer with him instead of Valdris Felgorge or a Sense Demons? It's not as focused on greed, but it'd be a fun variation of the deck!

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 3 years, 2 months ago

    It's true that Tickatus and Y'Shaarj, the Defiler may be too much, especially against the faster decks. I always included them in the initial builds because Cascading Disaster feels like a must include, and if feels strange as a control style deck not to get even more value from them with Y'Shaarj. And then, why not include Tickatus? But, if we cut Tickatus and Y'Shaarj from the deck, we could lower the curve a bit. Though, I am a bit curious, what would you replace them with? 

    Sense Demons is something I'm wanting to throw in due to the points from SpiritOfJazz, but they probably replace the Questing Explorers. We've already shifted towards including Twisting Nether over Archwitch Willow, so I guess we could toss in a second Twisting Nether in place of Y'Shaarj. Or, is there something better that's missing and would help shore up the deck in place of Tickatus and Y'Shaarj?

    As for Strongman, he feels great in Y'Shaarj decks, but aside from Y'Shaarj, we only have one card in the deck that could corrupt him (is what I initially thought), but I just realized that a lot of the Primes would be able to corrupt him... So, in that case, what would you cut to include them?

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 3 years, 2 months ago

    Nice! I love the greed! If you can get away with those changes, they sound great! I really like the Sense Demons to draw the Aranasi Broodmothers or Envoy Rustwix more reliably (and yeah, the Primes later is also great), and Valdris Felgorge is a great way to draw into more Primes to give better options. And yes, I am a fan of the Twisting Nether replacement of Aranasi Broodmother. :D I'm a bit concerned about Token Druids and the other aggro decks, but the Questing Explorers don't help us stabilize too much against them anyways, they do feel bad in the late game, and Sense Demons to heal with Aranasi Broodmothers is a nice way to buy one more turn while cycling. We'll have to try out your version as well!

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 3 years, 5 months ago

    That's a good suggestion! It's true that Felosophy is pretty weak, though you can use it to copy an Aranasi Broodmother before Plot Twist for a little bit more potential healing (you only need to copy one of the Mo'arg Artificers for the combo, so you can use the other one more flexibly), but admittedly, it is one of the weaker cards in the deck.

    As for your recommended alternative, Flesh Giant should be easy enough to discount, and Shadowflame will do the damage necessary, while they provide alternative pressure and board clear options. I like it! One important note is that Shadowflame is 4 mana, so if you do miss the discount on Silas Darkmoon, you need the discount on Shadowflame to have a chance of pulling the combo. In the current version, if we discount a Mo'arg Artificer with the hero power, Felosophy will copy the discounted minion, and we can still pull off at least a 16 damage combo (7-mana Silas, 1-mana Soulbound Ashtongue, 1-mana Soulfire, and the discounted Mo'args). So, with your changes, pulling off a burst damage combo will be a little less consistent, but the overall winrate would likely go up. So, depending on your priority, that's a nice alternative!

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 3 years, 5 months ago

    It is! For the mulligan, of course the Quest is always in hand, and in almost every matchup (especially if you think they're aggressive), Dark Skies, and School Spirits are good to keep. Spirit Jailer is a good keep for a tiny bit of tempo, and if you have Desert Hare, you may look for Plague of Flames as a turn 4 clear (especially against matchups likely to run bigger minions relatively early).

    The core pieces to Infinite Sathrovarr are: Supreme Archaeology, Plot Twist, Sathrovarr, Lorekeeper Polkelt (for reorder and discount) and either Felosophy or Expired Merchant. The rest is all flexible for how you want to control and survive to get the puzzle pieces, and what late game pressure piece you'd like to use (this uses Kanrethad Prime and Soulciologist Malicia as the late game payoffs, though Malicia does have diminishing returns at the end).

    Substitutions would be on a case by case basis, depending on what you're missing. If there's something you'd like a recommendation for, let me know and I'll be happy to suggest an alternative. :D

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 3 years, 5 months ago

    It's true that it's a challenge to get everything together. You can clear their boards a couple times with Dark Skies, Desert Hare + Plague of Flames, and maybe even School Spirits. Infectious Sporeling + Animated Broomstick allows you to mess up buffed/deathrattle minions, so there are ways to control a few boards, but some decks do still overwhelm it.

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 3 years, 5 months ago

    Yeah, I figured that would be the case... Your logic is sound. :D Thanks for the confirmation!

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 3 years, 5 months ago

    Question: If you play Solar Eclipse into Solar Eclipse, do you think the next spell will cast 4 times, or just twice? I'm curious...

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 3 years, 6 months ago

    Ah, that makes sense! Especially with Questing Adventurer, that would probably be a much more viable deck. We went for the meme style of play, but that might actually work to climb... Nice!

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 3 years, 8 months ago

    So, the token card has Totem as the tribal tag, but I'm wondering if (hoping) this will work with Treant synergies as well...

    In reply to Runic Carvings
  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 4 years ago

    Thanks! It just went live a moment ago. I hope you enjoy!

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 4 years, 1 month ago

    Linkblade91, awesome!! Thank you!

    And og0, yes they definitely need voice-lines for him! It would really surprise me if they don't have them.

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 4 years, 1 month ago

    Linkblade91, that would be what I would hope/expect, but has it been confirmed?

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 4 years, 1 month ago

    It looks like we got another at least partial reveal from the press release videos: Imprisoned Antaen. It's a 5 mana minion that deals something after awakening (probably some amount of damage, maybe AOE?). Again, I believe this is fair to share as it was in the press release videos. The Twitter post with picture is here: https://twitter.com/SunsetAlchemist/status/1240023226874552330?s=20

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 4 years, 1 month ago

    That's a good point. I was focusing on the smorc aspect of hunter, but rogue does seem to have more similarities.

    On a different note, I'm curious if their hero power will be upgrade-able with Justicar Trueheart, and if so, will it be 2 damage for 1 mana, or something else? If so, will Sir Finley of the Sands be able to discover an upgraded hero power for Demon Hunter?

    Lot's of questions... :D But for now, I'm just happy to potentially know another card!

  • SunsetAlchemist's Avatar
    225 24 Posts Joined 02/03/2020
    Posted 4 years, 1 month ago

    It does look as though there will be a lot of overlap with Warlocks/demon synergies. The class seems to be a hybrid of hunter smorc, warlock demons and sacrifice mechanics, and maybe priest clears?

  • ODYN
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