Spell Warlock, anyone? I imagine there will be some synergy cards released alongside this, otherwise it's a little boring, even with the upgrade mechanic.
I'm excited to see how this upgrade mechanic works out. It's nice to have cards that are useful in the early game, but aren't completely useless if drawn later.
Either a mild form of hand disruption, or a way to mana cheat. Even if it doesn't disrupt the meta in a major way, it should still be fun to play around with.
So THAT's what happened. I thought I had just played too much, and so they reduced my exp to 100, and then to 50.
I can't say it's not fair, since it is a fairly easy grind, and it's more fun than just fighting the A.I. That being said, it's comparable to the "Journey to the Peak" lab, which awarded 200 exp every time the way it did on release.
They can sure try though. Even though they can't attack you directly, they can still mill your deck, destroy your minions, and damage you with Circus Medic...
I've played a few rounds and haven't seen it yet. I'm not convinced that it was added this time. It's probably going to be released in an upcoming patch.
Spell Warlock, anyone? I imagine there will be some synergy cards released alongside this, otherwise it's a little boring, even with the upgrade mechanic.
Not particularly exciting, but maybe it will be useful in a self-damaging warrior deck of some sort.
I like this card quite a bit. Potentially decent board single target removal, with a solid body left to taunt your enemies to boot? Feels good, man.
I'm excited to see how this upgrade mechanic works out. It's nice to have cards that are useful in the early game, but aren't completely useless if drawn later.
Random spells aren't usually all that great. At least it's from your class.
Either a mild form of hand disruption, or a way to mana cheat. Even if it doesn't disrupt the meta in a major way, it should still be fun to play around with.
Oh the memories. Whether or not he ends up being meta, at least he'll be good for some memes.
So THAT's what happened. I thought I had just played too much, and so they reduced my exp to 100, and then to 50.
I can't say it's not fair, since it is a fairly easy grind, and it's more fun than just fighting the A.I. That being said, it's comparable to the "Journey to the Peak" lab, which awarded 200 exp every time the way it did on release.
I guess I'm a whale, since I got the $30 bundle. Just call me "Moby Dick".
They can sure try though. Even though they can't attack you directly, they can still mill your deck, destroy your minions, and damage you with Circus Medic...
If I could rate this article 10 stars I would.
The original article from IGN states that the spells can be from any class.
Unpopular opinion: I kind of liked the crazy, manic Lulu. I made a deck featuring Lulu and Jinx (not recommended) and called it Girls Gone Wild.
"Alas, poor murlocs, I knew thee well!"
-- Murrrgl Shakespeare
Jaundice, eh? She doesn't look yellow to me...
This is one of my favorite wild decks, but I only play it when I don't care whether or not I win :)
Nah, they've got Hakkar, the Soulflayer's corrupted blood to deal with there.
I've played a few rounds and haven't seen it yet. I'm not convinced that it was added this time. It's probably going to be released in an upcoming patch.
This is a game changer for me! Now I can finally get those Blood Knights that I haven't been able to unpack since I started playing six years ago.
I think this is the official announcement of the announcement. The one before this was the pre-announcement announcement of the announcement.